* Fixed Logic in Rules.py As of easy logic of this goal is set_rule(world.multiworld.get_location("GO! GO! MARIO!!: Stars", player), lambda state: logic.has_midring(state) or (state.has("Tulip", player) and logic.cansee_clouds(state))) normal logic shouldn't need any collectable. * Corrected Logic Rules.py |
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.. | ||
docs | ||
Client.py | ||
Items.py | ||
Locations.py | ||
Options.py | ||
Regions.py | ||
Rom.py | ||
Rules.py | ||
__init__.py | ||
level_logic.py | ||
setup_bosses.py | ||
setup_game.py |