Archipelago/worlds/musedash/test/TestDifficultyRanges.py

77 lines
3.3 KiB
Python

from . import MuseDashTestBase
class DifficultyRanges(MuseDashTestBase):
def test_all_difficulty_ranges(self) -> None:
muse_dash_world = self.get_world()
dlc_set = {x for x in muse_dash_world.md_collection.DLC}
difficulty_choice = muse_dash_world.options.song_difficulty_mode
difficulty_min = muse_dash_world.options.song_difficulty_min
difficulty_max = muse_dash_world.options.song_difficulty_max
def test_range(input_range, lower, upper):
self.assertEqual(input_range[0], lower)
self.assertEqual(input_range[1], upper)
songs = muse_dash_world.md_collection.get_songs_with_settings(dlc_set, False, input_range[0], input_range[1])
for songKey in songs:
song = muse_dash_world.md_collection.song_items[songKey]
if song.easy is not None and input_range[0] <= song.easy <= input_range[1]:
continue
if song.hard is not None and input_range[0] <= song.hard <= input_range[1]:
continue
if song.master is not None and input_range[0] <= song.master <= input_range[1]:
continue
self.fail(f"Invalid song '{songKey}' was given for range '{input_range[0]} to {input_range[1]}'")
# auto ranges
difficulty_choice.value = 0
test_range(muse_dash_world.get_difficulty_range(), 0, 12)
difficulty_choice.value = 1
test_range(muse_dash_world.get_difficulty_range(), 0, 3)
difficulty_choice.value = 2
test_range(muse_dash_world.get_difficulty_range(), 4, 5)
difficulty_choice.value = 3
test_range(muse_dash_world.get_difficulty_range(), 6, 7)
difficulty_choice.value = 4
test_range(muse_dash_world.get_difficulty_range(), 8, 9)
difficulty_choice.value = 5
test_range(muse_dash_world.get_difficulty_range(), 10, 12)
# Test the Manual ranges
difficulty_choice.value = 6
difficulty_min.value = 1
difficulty_max.value = 11
test_range(muse_dash_world.get_difficulty_range(), 1, 11)
difficulty_min.value = 1
difficulty_max.value = 1
test_range(muse_dash_world.get_difficulty_range(), 1, 1)
difficulty_min.value = 11
difficulty_max.value = 11
test_range(muse_dash_world.get_difficulty_range(), 11, 11)
difficulty_min.value = 4
difficulty_max.value = 6
test_range(muse_dash_world.get_difficulty_range(), 4, 6)
def test_songs_have_difficulty(self) -> None:
muse_dash_world = self.get_world()
for song_name in muse_dash_world.md_collection.DIFF_OVERRIDES:
song = muse_dash_world.md_collection.song_items[song_name]
# Some songs are weird and have less than the usual 3 difficulties.
# So this override is to avoid failing on these songs.
if song_name in ("umpopoff", "P E R O P E R O Brother Dance"):
self.assertTrue(song.easy is None and song.hard is not None and song.master is None,
f"Song '{song_name}' difficulty not set when it should be.")
else:
self.assertTrue(song.easy is not None and song.hard is not None and song.master is not None,
f"Song '{song_name}' difficulty not set when it should be.")