Archipelago/worlds/ladx/LADXR/patches/madBatter.py

43 lines
1.5 KiB
Python

from ..assembler import ASM
from ..utils import formatText
def upgradeMadBatter(rom):
# Normally the madbatter won't do anything if you have full capacity. Remove that check.
rom.patch(0x18, 0x0F05, 0x0F1D, "", fill_nop=True)
# Remove the code that finds which upgrade to apply,
rom.patch(0x18, 0x0F9E, 0x0FC4, "", fill_nop=True)
rom.patch(0x18, 0x0FD2, 0x0FD8, "", fill_nop=True)
# Finally, at the last step, give the item and the item message.
rom.patch(0x18, 0x1016, 0x101B, "", fill_nop=True)
rom.patch(0x18, 0x101E, 0x1051, ASM("""
; Mad batter rooms are E0,E1 and E2, load the item type from a table in the rom
; which only has 3 entries, and store it where bank 3E wants it.
ldh a, [$F6] ; current room
and $0F
ld d, $00
ld e, a
ld hl, $4F90
add hl, de
ld a, [hl]
ldh [$F1], a
; Give item
ld a, $06 ; giveItemMultiworld
rst 8
; Message
ld a, $0A ; showMessageMultiworld
rst 8
; Force the dialog at the bottom
ld a, [$C19F]
or $80
ld [$C19F], a
"""), fill_nop=True)
# Setup the default items
rom.patch(0x18, 0x0F90, "406060", "848586")
rom.texts[0xE2] = formatText("You can now carry more Magic Powder!")
rom.texts[0xE3] = formatText("You can now carry more Bombs!")
rom.texts[0xE4] = formatText("You can now carry more Arrows!")