Archipelago/worlds/ladx/LADXR/patches/maptweaks.py

28 lines
825 B
Python

from ..roomEditor import RoomEditor, ObjectWarp, ObjectVertical
def tweakMap(rom):
# 5 holes at the castle, reduces to 3
re = RoomEditor(rom, 0x078)
re.objects[-1].count = 3
re.overlay[7 + 6 * 10] = re.overlay[9 + 6 * 10]
re.overlay[8 + 6 * 10] = re.overlay[9 + 6 * 10]
re.store(rom)
def addBetaRoom(rom):
re = RoomEditor(rom, 0x1FC)
re.objects[-1].target_y -= 0x10
re.store(rom)
re = RoomEditor(rom, 0x038)
re.changeObject(5, 1, 0xE1)
re.removeObject(0, 0)
re.removeObject(0, 1)
re.removeObject(0, 2)
re.removeObject(6, 1)
re.objects.append(ObjectVertical(0, 0, 0x38, 3))
re.objects.append(ObjectWarp(1, 0x1F, 0x1FC, 0x50, 0x7C))
re.store(rom)
rom.room_sprite_data_indoor[0x0FC] = rom.room_sprite_data_indoor[0x1A1]