Archipelago/worlds/tloz/Rom.py

79 lines
2.1 KiB
Python

import zlib
import os
import Utils
from Patch import APDeltaPatch
NA10CHECKSUM = 'D7AE93DF'
ROM_PLAYER_LIMIT = 65535
ROM_NAME = 0x10
bit_positions = [0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80]
candle_shop = bit_positions[5]
arrow_shop = bit_positions[4]
potion_shop = bit_positions[1]
shield_shop = bit_positions[6]
ring_shop = bit_positions[7]
take_any = bit_positions[2]
first_quest_dungeon_items_early = 0x18910
first_quest_dungeon_items_late = 0x18C10
game_mode = 0x12
sword = 0x0657
bombs = 0x0658
arrow = 0x0659
bow = 0x065A
candle = 0x065B
recorder = 0x065C
food = 0x065D
potion = 0x065E
magical_rod = 0x065F
raft = 0x0660
book_of_magic = 0x0661
ring = 0x0662
stepladder = 0x0663
magical_key = 0x0664
power_bracelet = 0x0665
letter = 0x0666
heart_containers = 0x066F
triforce_fragments = 0x0671
boomerang = 0x0674
magical_boomerang = 0x0675
magical_shield = 0x0676
rupees_to_add = 0x067D
class TLoZDeltaPatch(APDeltaPatch):
checksum = NA10CHECKSUM
hash = NA10CHECKSUM
game = "The Legend of Zelda"
patch_file_ending = ".aptloz"
result_file_ending = ".nes"
@classmethod
def get_source_data(cls) -> bytes:
return get_base_rom_bytes()
def get_base_rom_bytes(file_name: str = "") -> bytes:
base_rom_bytes = getattr(get_base_rom_bytes, "base_rom_bytes", None)
if not base_rom_bytes:
file_name = get_base_rom_path(file_name)
base_rom_bytes = bytes(Utils.read_snes_rom(open(file_name, "rb")))
basechecksum = str(hex(zlib.crc32(base_rom_bytes))).upper()[2:]
if NA10CHECKSUM != basechecksum:
raise Exception('Supplied Base Rom does not match known CRC-32 for NA (1.0) release. '
'Get the correct game and version, then dump it')
get_base_rom_bytes.base_rom_bytes = base_rom_bytes
return base_rom_bytes
def get_base_rom_path(file_name: str = "") -> str:
options = Utils.get_options()
if not file_name:
file_name = options["tloz_options"]["rom_file"]
if not os.path.exists(file_name):
file_name = Utils.user_path(file_name)
return file_name