Archipelago/worlds/kdl3/test/__init__.py

39 lines
1.7 KiB
Python

import typing
from argparse import Namespace
from BaseClasses import MultiWorld, PlandoOptions, CollectionState
from test.bases import WorldTestBase
from test.general import gen_steps
from worlds import AutoWorld
from worlds.AutoWorld import call_all
# mypy: ignore-errors
# This is a copy of core code, and I'm not smart enough to solve the errors in here
class KDL3TestBase(WorldTestBase):
game = "Kirby's Dream Land 3"
def world_setup(self, seed: typing.Optional[int] = None) -> None:
if type(self) is WorldTestBase or \
(hasattr(WorldTestBase, self._testMethodName)
and not self.run_default_tests and
getattr(self, self._testMethodName).__code__ is
getattr(WorldTestBase, self._testMethodName, None).__code__):
return # setUp gets called for tests defined in the base class. We skip world_setup here.
if not hasattr(self, "game"):
raise NotImplementedError("didn't define game name")
self.multiworld = MultiWorld(1)
self.multiworld.game[1] = self.game
self.multiworld.player_name = {1: "Tester"}
self.multiworld.set_seed(seed)
self.multiworld.state = CollectionState(self.multiworld)
args = Namespace()
for name, option in AutoWorld.AutoWorldRegister.world_types[self.game].options_dataclass.type_hints.items():
setattr(args, name, {
1: option.from_any(self.options.get(name, getattr(option, "default")))
})
self.multiworld.set_options(args)
self.multiworld.plando_options = PlandoOptions.connections
for step in gen_steps:
call_all(self.multiworld, step)