Archipelago/worlds/ladx/LADXR/locations/tradeSequence.py

56 lines
2.0 KiB
Python

from .itemInfo import ItemInfo
from .constants import *
from .droppedKey import DroppedKey
TradeRequirements = {
TRADING_ITEM_YOSHI_DOLL: None,
TRADING_ITEM_RIBBON: TRADING_ITEM_YOSHI_DOLL,
TRADING_ITEM_DOG_FOOD: TRADING_ITEM_RIBBON,
TRADING_ITEM_BANANAS: TRADING_ITEM_DOG_FOOD,
TRADING_ITEM_STICK: TRADING_ITEM_BANANAS,
TRADING_ITEM_HONEYCOMB: TRADING_ITEM_STICK,
TRADING_ITEM_PINEAPPLE: TRADING_ITEM_HONEYCOMB,
TRADING_ITEM_HIBISCUS: TRADING_ITEM_PINEAPPLE,
TRADING_ITEM_LETTER: TRADING_ITEM_HIBISCUS,
TRADING_ITEM_BROOM: TRADING_ITEM_LETTER,
TRADING_ITEM_FISHING_HOOK: TRADING_ITEM_BROOM,
TRADING_ITEM_NECKLACE: TRADING_ITEM_FISHING_HOOK,
TRADING_ITEM_SCALE: TRADING_ITEM_NECKLACE,
TRADING_ITEM_MAGNIFYING_GLASS: TRADING_ITEM_SCALE,
}
class TradeSequenceItem(DroppedKey):
def __init__(self, room, default_item):
self.unadjusted_room = room
if room == 0x2B2:
# Offset room for trade items to avoid collisions
roomLo = room & 0xFF
roomHi = room ^ roomLo
roomLo = (roomLo + 2) & 0xFF
room = roomHi | roomLo
super().__init__(room)
self.default_item = default_item
def configure(self, options):
if not options.tradequest:
self.OPTIONS = [self.default_item]
super().configure(options)
#def patch(self, rom, option, *, multiworld=None):
# rom.banks[0x3E][self.room + 0x3B16] = CHEST_ITEMS[option]
def read(self, rom):
assert(False)
assert self._location is not None, hex(self.room)
value = rom.banks[0x3E][self.room + 0x3B16]
for k, v in CHEST_ITEMS.items():
if v == value:
return k
raise ValueError("Could not find owl statue contents in ROM (0x%02x)" % (value))
def __repr__(self):
return "%s:%03x" % (self.__class__.__name__, self.room)
@property
def nameId(self):
return "0x%03X-Trade" % self.unadjusted_room