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Rogue Legacy: World folder clean up and generation improvements. (#1148)
* Minor cleanup and renaming of some files/functions.

* Rename `LegacyWorld` and `LegacyWeb` to RLWorld and RLWeb.

* Undo accidental change to comment.

* Undo accidental change to comment.

* Restructure Items.py format and combine all tables into one.

* Restructure Locations.py format and combine all tables into one.

* Split boss event items into separate boss entries.

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* Reformatted __init__.py for Rogue Legacy.

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* Fix normal vendors breaking everything.

* Fix early vendor logic and add fairy chest logic to require Dragons or Enchantress + runes.

* Fix issue with duplicate items being created.

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* Add unique id tests for Rogue Legacy.

IDs are mixed around, so let's try to avoid accidentally using the same identifier twice.

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2022-10-29 22:15:06 -05:00
.github CI: use build_exe in automated build 2022-10-28 20:59:06 +02:00
WebHostLib WebHost: Fix weighted-settings to not save full set of range options to localStorage (#1100) 2022-10-20 20:10:38 -05:00
data [Pokemon Red and Blue] Initial implementation (#1016) 2022-10-13 07:45:52 +02:00
docs Doc: Clarify annotations in style guide (#1149) 2022-10-28 23:02:23 +02:00
test Rogue Legacy: World folder clean up and generation improvements. (#1148) 2022-10-29 22:15:06 -05:00
typings/kivy Zillion: map tracker in client (#1136) 2022-10-27 02:30:22 -07:00
worlds Rogue Legacy: World folder clean up and generation improvements. (#1148) 2022-10-29 22:15:06 -05:00
.gitignore New Game: Zillion (#1081) 2022-10-20 19:41:11 +02:00
BaseClasses.py Early Items option (#1086) 2022-10-27 09:00:24 +02:00
ChecksFinderClient.py ChecksFinder: Linux support via wine (#795) 2022-07-19 07:44:04 +02:00
CommonClient.py Factorio: Add optional filtering for item sends displayed in-game (#1142) 2022-10-28 00:07:57 +02:00
FF1Client.py FF1: fix FF1Client messaging and scoped lua messaging with printjson 2022-09-12 01:19:51 +02:00
FactorioClient.py Factorio: Added ability to chat from within the game. (#1068) 2022-10-28 00:45:26 +02:00
Fill.py Early Items option (#1086) 2022-10-27 09:00:24 +02:00
Generate.py Generate: don't try to include meta or filler weights file as player 2022-10-21 23:25:26 +02:00
LICENSE update Copyright 2022-02-17 19:03:11 -08:00
Launcher.py New Game: Zillion (#1081) 2022-10-20 19:41:11 +02:00
LttPAdjuster.py Core: SNI Client Refactor (#1083) 2022-10-25 19:54:43 +02:00
Main.py Zillion: validate rescue item links (#1140) 2022-10-28 21:56:50 +02:00
MinecraftClient.py MinecraftClient: Linux fixes (#668) 2022-06-19 04:54:10 -07:00
ModuleUpdate.py SoE: update to v042 and balancing changes (#1125) 2022-10-21 23:26:40 +02:00
MultiServer.py MultiServer: fix case sensitivity in server commands (#1156) 2022-10-30 00:41:07 +02:00
NetUtils.py Core: some typing and docs in various parts of the interface (#1060) 2022-09-28 23:54:10 +02:00
OoTAdjuster.py Options: change displayname to display_name 2022-02-02 16:29:29 +01:00
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Patch.py Core: SNI Client Refactor (#1083) 2022-10-25 19:54:43 +02:00
PokemonClient.py [Pokemon Red and Blue] Initial implementation (#1016) 2022-10-13 07:45:52 +02:00
README.md New Game: Zillion (#1081) 2022-10-20 19:41:11 +02:00
SNIClient.py Core: SNI Client Refactor (#1083) 2022-10-25 19:54:43 +02:00
Starcraft2Client.py SC2: New Settings, Logic improvements (#1110) 2022-10-26 12:24:54 +02:00
Utils.py Factorio: revamped location system (#1147) 2022-10-28 21:00:06 +02:00
WebHost.py WebHost: optimize imports 2022-10-17 01:24:02 +02:00
ZillionClient.py Zillion: map tracker in client (#1136) 2022-10-27 02:30:22 -07:00
host.yaml Factorio: Added ability to chat from within the game. (#1068) 2022-10-28 00:45:26 +02:00
inno_setup.iss New Game: Zillion (#1081) 2022-10-20 19:41:11 +02:00
kvui.py Zillion: map tracker in client (#1136) 2022-10-27 02:30:22 -07:00
meta.yaml Generate: return of the meta mystery 2021-11-21 18:09:06 +01:00
playerSettings.yaml LTTP: Yaml Update (#765) 2022-07-16 12:56:23 -05:00
pytest.ini use pytest for github unittests 2020-04-29 18:44:03 +02:00
requirements.txt Core: update modules 2022-09-03 09:55:47 +02:00
setup.py AppImage: provide LD_LIBRARY_PATH 2022-10-07 22:24:14 +02:00

README.md

Archipelago Discord Shield | Install

Archipelago provides a generic framework for developing multiworld capability for game randomizers. In all cases, presently, Archipelago is also the randomizer itself.

Currently, the following games are supported:

  • The Legend of Zelda: A Link to the Past
  • Factorio
  • Minecraft
  • Subnautica
  • Slay the Spire
  • Risk of Rain 2
  • The Legend of Zelda: Ocarina of Time
  • Timespinner
  • Super Metroid
  • Secret of Evermore
  • Final Fantasy
  • Rogue Legacy
  • VVVVVV
  • Raft
  • Super Mario 64
  • Meritous
  • Super Metroid/Link to the Past combo randomizer (SMZ3)
  • ChecksFinder
  • ArchipIDLE
  • Hollow Knight
  • The Witness
  • Sonic Adventure 2: Battle
  • Starcraft 2: Wings of Liberty
  • Donkey Kong Country 3
  • Dark Souls 3
  • Super Mario World
  • Pokémon Red and Blue
  • Hylics 2
  • Overcooked! 2
  • Zillion

For setup and instructions check out our tutorials page. Downloads can be found at Releases, including compiled windows binaries.

History

Archipelago is built upon a strong legacy of brilliant hobbyists. We want to honor that legacy by showing it here. The repositories which Archipelago is built upon, inspired by, or otherwise owes its gratitude to are:

We recognize that there is a strong community of incredibly smart people that have come before us and helped pave the path. Just because one person's name may be in a repository title does not mean that only one person made that project happen. We can't hope to perfectly cover every single contribution that lead up to Archipelago but we hope to honor them fairly.

Path to the Archipelago

Archipelago was directly forked from bonta0's multiworld_31 branch of ALttPEntranceRandomizer (this project has a long legacy of its own, please check it out linked above) on January 12, 2020. The repository was then named to MultiWorld-Utilities to better encompass its intended function. As Archipelago matured, then known as "Berserker's MultiWorld" by some, we found it necessary to transform our repository into a root level repository (as opposed to a 'forked repo') and change the name (which came later) to better reflect our project.

Running Archipelago

For most people all you need to do is head over to the releases page then download and run the appropriate installer. The installers function on Windows only.

If you are running Archipelago from a non-Windows system then the likely scenario is that you are comfortable running source code directly. Please see our doc on running Archipelago from source.

This project makes use of multiple other projects. We wouldn't be here without these other repositories and the contributions of their developers, past and present.

Contributing

For contribution guidelines, please see our Contributing doc.

FAQ

For Frequently asked questions, please see the website's FAQ Page.

Code of Conduct

Please refer to our code of conduct.