Archipelago/test
Fabian Dill 01ace95c32 Various Item pool fixes
* Pedestal goal always left a spare item in the pool, unless vanilla swords was also selected
* extra items for the pool can now be given dynamically based on items still needed.
* easy item pool + swordless gets 4 bows, not 2 (weird combo, but ok)
* add some item pool unittests
* add easy item pool to CLI and GUI
2020-08-01 16:49:46 +02:00
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dungeons Update dungeon tests to work with the new exploration algorithm 2020-05-10 19:54:40 +10:00
inverted Modify TR key rules: 2020-04-30 00:19:49 +10:00
inverted_owg Rename Escape Dungeon to Hyrule Castle by vote on discord 2020-06-24 16:22:49 +02:00
items Various Item pool fixes 2020-08-01 16:49:46 +02:00
owg Rename Escape Dungeon to Hyrule Castle by vote on discord 2020-06-24 16:22:49 +02:00
vanilla OWG fixes (#79) 2020-04-28 17:34:30 +02:00
TestBase.py OWG fixes (#79) 2020-04-28 17:34:30 +02:00
TestDeathMountain.py OWG fixes (#79) 2020-04-28 17:34:30 +02:00
__init__.py Add unit tests for vanilla inverted layout, and dungeon logic. 2020-03-16 17:39:54 +11:00