120 lines
5.8 KiB
HTML
120 lines
5.8 KiB
HTML
{% extends 'pageWrapper.html' %}
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{% import 'weightedOptions/macros.html' as inputs %}
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{% block head %}
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<title>{{ world_name }} Weighted Options</title>
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<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/markdown.css") }}" />
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<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/weightedOptions/weightedOptions.css") }}" />
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<script type="application/ecmascript" src="{{ url_for('static', filename="assets/weightedOptions.js") }}"></script>
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<noscript>
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<style>
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.js-required{
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display: none;
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}
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</style>
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</noscript>
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{% endblock %}
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{% block body %}
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{% include 'header/'+theme+'Header.html' %}
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<div id="weighted-options" class="markdown" data-game="{{ world_name }}">
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<noscript>
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<div class="js-warning-banner">
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This page has reduced functionality without JavaScript.
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</div>
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</noscript>
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<div id="user-message"></div>
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<div id="weighted-options-header">
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<h1>{{ world_name }}</h1>
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<h1>Weighted Options</h1>
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</div>
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<form id="weighted-options-form" method="post" enctype="application/x-www-form-urlencoded" action="generate-weighted-yaml">
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<p>Weighted options allow you to choose how likely a particular option's value is to be used in game
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generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like
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entries in a raffle.</p>
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<p>Choose the options you would like to play with! You may generate a single-player game from
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this page, or download an options file you can use to participate in a MultiWorld.</p>
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<p>A list of all games you have generated can be found on the <a href="/user-content">User Content</a>
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page.</p>
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<p><label for="player-name">Please enter your player name. This will appear in-game as you send and receive
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items if you are playing in a MultiWorld.</label><br />
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<input id="player-name" placeholder="Player Name" name="name" maxlength="16" />
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</p>
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<div id="{{ world_name }}-container">
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{% for group_name, group_options in option_groups.items() %}
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<details {% if not start_collapsed[group_name] %}open{% endif %}>
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<summary class="h2">{{ group_name }}</summary>
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{% for option_name, option in group_options.items() %}
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<div class="option-wrapper">
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<h4>{{ option.display_name|default(option_name) }}</h4>
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<div class="option-description">
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{{ option.__doc__ }}
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</div>
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{% if issubclass(option, Options.Toggle) %}
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{{ inputs.Toggle(option_name, option) }}
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{% elif issubclass(option, Options.DefaultOnToggle) %}
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{{ inputs.DefaultOnToggle(option_name, option) }}
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{% elif issubclass(option, Options.PlandoBosses) %}
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{{ inputs.PlandoBosses(option_name, option) }}
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{% elif issubclass(option, Options.TextChoice) %}
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{{ inputs.TextChoice(option_name, option) }}
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{% elif issubclass(option, Options.Choice) %}
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{{ inputs.Choice(option_name, option) }}
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{% elif issubclass(option, Options.NamedRange) %}
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{{ inputs.NamedRange(option_name, option) }}
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{% elif issubclass(option, Options.Range) %}
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{{ inputs.Range(option_name, option) }}
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{% elif issubclass(option, Options.FreeText) %}
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{{ inputs.FreeText(option_name, option) }}
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{% elif issubclass(option, Options.ItemDict) and option.verify_item_name %}
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{{ inputs.ItemDict(option_name, option, world) }}
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{% elif issubclass(option, Options.OptionList) and option.valid_keys %}
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{{ inputs.OptionList(option_name, option) }}
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{% elif issubclass(option, Options.LocationSet) and option.verify_location_name %}
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{{ inputs.LocationSet(option_name, option, world) }}
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{% elif issubclass(option, Options.ItemSet) and option.verify_item_name %}
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{{ inputs.ItemSet(option_name, option, world) }}
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{% elif issubclass(option, Options.OptionSet) and option.valid_keys %}
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{{ inputs.OptionSet(option_name, option) }}
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{% else %}
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<div class="unsupported-option">
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This option is not supported. Please edit your .yaml file manually.
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</div>
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{% endif %}
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</div>
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{% endfor %}
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</details>
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{% endfor %}
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</div>
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<div id="weighted-options-button-row">
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<input type="submit" name="intent-export" value="Export Options" />
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<input type="submit" name="intent-generate" value="Generate Single-Player Game">
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</div>
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</form>
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</div>
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{% endblock %}
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