220 lines
9.6 KiB
JSON
220 lines
9.6 KiB
JSON
[
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{
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"region_name": "Forest Temple Lobby",
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"dungeon": "Forest Temple",
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"locations": {
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"Forest Temple MQ First Room Chest": "
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is_adult or Bombs or can_use(Sticks) or Nuts or can_use(Boomerang) or
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can_use(Dins_Fire) or Kokiri_Sword or can_use(Slingshot)",
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"Forest Temple MQ GS First Hallway": "can_use(Hookshot) or can_use(Boomerang)"
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},
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"exits": {
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"SFM Forest Temple Entrance Ledge": "True",
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"Forest Temple Central Area": "
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(Small_Key_Forest_Temple, 1) and (is_adult or can_child_attack or Nuts)"
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}
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},
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{
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"region_name": "Forest Temple Central Area",
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"dungeon": "Forest Temple",
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"locations": {
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"Forest Temple MQ Wolfos Chest": "
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(can_play(Song_of_Time) or is_child) and
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(is_adult or can_use(Dins_Fire) or
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can_use(Sticks) or can_use(Slingshot) or Kokiri_Sword)",
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"Forest Temple MQ Center Room Right Pot 1": "True",
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"Forest Temple MQ Center Room Right Pot 2": "True",
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"Forest Temple MQ Center Room Right Pot 3": "True",
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"Forest Temple MQ Center Room Left Pot 1": "True",
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"Forest Temple MQ Center Room Left Pot 2": "True",
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"Forest Temple MQ Center Room Left Pot 3": "True",
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"Forest Temple MQ Wolfos Room Pot": "(can_play(Song_of_Time) or is_child)",
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"Fairy Pot": "has_bottle and (can_play(Song_of_Time) or is_child)"
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},
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"exits": {
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"Forest Temple NW Outdoors": "can_use(Bow) or can_use(Slingshot)",
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"Forest Temple NE Outdoors": "can_use(Bow) or can_use(Slingshot)",
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"Forest Temple Before Block Puzzle": "here(is_adult or Kokiri_Sword)",
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"Forest Temple Before Boss": "
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(Forest_Temple_Jo_and_Beth and Forest_Temple_Amy_and_Meg) or forest_temple_shortcuts"
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}
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},
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{
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"region_name": "Forest Temple Before Block Puzzle",
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"dungeon": "Forest Temple",
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"locations": {
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"Forest Temple MQ GS Block Push Room": "True"
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},
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"exits": {
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"Forest Temple After Block Puzzle": "
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is_adult and (Progressive_Strength_Upgrade or
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(logic_forest_mq_block_puzzle and has_bombchus and Hookshot))",
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# Child cannot climb these large blocks
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"Forest Temple Outside Upper Ledge": "
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(at('Forest Temple Outside Upper Ledge', True) or
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here((logic_forest_mq_hallway_switch_boomerang and can_use(Boomerang)) or
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(logic_forest_mq_hallway_switch_jumpslash and
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(can_use(Hover_Boots) or
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(((logic_forest_mq_block_puzzle and has_bombchus) or
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(Progressive_Strength_Upgrade and (is_adult or Slingshot))) and
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(Progressive_Strength_Upgrade or can_use(Hookshot)) and
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(is_adult or Sticks)))))) and
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(can_use(Hover_Boots) or can_use(Hookshot) or
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(Progressive_Strength_Upgrade and
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logic_forest_outside_backdoor and can_jumpslash))"
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}
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},
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{
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"region_name": "Forest Temple After Block Puzzle",
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"dungeon": "Forest Temple",
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"exits": {
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"Forest Temple Straightened Hall": "(Small_Key_Forest_Temple, 3)",
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"Forest Temple NW Outdoors": "(Small_Key_Forest_Temple, 2)"
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# Only 2 keys because you must have had access to falling ceiling room to have wasted a key there
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# Access to falling ceiling room means you must also have had to access to the lower area of this courtyard
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}
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},
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{
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"region_name": "Forest Temple Straightened Hall",
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"dungeon": "Forest Temple",
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"locations": {
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"Forest Temple MQ Boss Key Chest": "True"
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},
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"exits": {
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"Forest Temple Outside Upper Ledge": "True",
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"Forest Temple Bow Region": "(Small_Key_Forest_Temple, 4)"
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}
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},
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{
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"region_name": "Forest Temple Outside Upper Ledge",
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"dungeon": "Forest Temple",
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"locations": {
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"Forest Temple MQ Redead Chest": "True",
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"Forest Temple MQ Courtyard Recovery Heart 1": "True",
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"Forest Temple MQ Courtyard Recovery Heart 2": "True",
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"Forest Temple MQ Courtyard Recovery Heart 3": "True"
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},
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"exits": {
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"Forest Temple NW Outdoors": "True"
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}
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},
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{
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"region_name": "Forest Temple NW Outdoors",
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"dungeon": "Forest Temple",
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"locations": {
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"Forest Temple MQ GS Level Island Courtyard": "True"
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},
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"exits": {
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"Forest Temple NE Outdoors": "
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can_use(Iron_Boots) or can_use(Longshot) or
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(Progressive_Scale, 2) or (logic_forest_well_swim and can_use(Hookshot))",
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"Forest Temple Outdoors High Balconies": "can_use(Fire_Arrows)"
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}
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},
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{
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"region_name": "Forest Temple NE Outdoors",
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"dungeon": "Forest Temple",
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"locations": {
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"Forest Temple MQ Well Chest": "can_use(Bow) or can_use(Slingshot)",
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"Forest Temple MQ Well Recovery Heart 1": "can_use(Iron_Boots) or can_use(Bow) or can_use(Slingshot)",
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"Forest Temple MQ Well Recovery Heart 2": "can_use(Iron_Boots) or can_use(Bow) or can_use(Slingshot)",
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"Forest Temple MQ Well Recovery Heart 3": "can_use(Iron_Boots) or can_use(Bow) or can_use(Slingshot)",
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"Forest Temple MQ GS Raised Island Courtyard": "
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can_use(Hookshot) or can_use(Boomerang) or
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(can_use(Fire_Arrows) and
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(can_play(Song_of_Time) or (can_use(Hover_Boots) and logic_forest_door_frame)))",
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"Forest Temple MQ GS Well": "
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(can_use(Iron_Boots) and can_use(Hookshot)) or can_use(Bow) or can_use(Slingshot)",
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"Deku Baba Sticks": "is_adult or Kokiri_Sword or Boomerang",
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"Deku Baba Nuts": "
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is_adult or Slingshot or Sticks or
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has_explosives or Kokiri_Sword or can_use(Dins_Fire)"
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},
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"exits": {
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"Forest Temple Outdoors High Balconies": "
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can_use(Hookshot) and
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(can_use(Longshot) or can_use(Hover_Boots) or can_play(Song_of_Time) or
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logic_forest_vines)",
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"Forest Temple NE Outdoors Ledge": "can_use(Longshot)"
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}
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},
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{
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"region_name": "Forest Temple Outdoors High Balconies",
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"dungeon": "Forest Temple",
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"locations": {
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"Forest Temple MQ Raised Island Courtyard Upper Chest": "True"
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},
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"exits": {
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"Forest Temple NE Outdoors": "True",
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"Forest Temple NE Outdoors Ledge": "logic_forest_outdoors_ledge and can_use(Hover_Boots)"
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}
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},
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{
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"region_name": "Forest Temple NE Outdoors Ledge",
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"dungeon": "Forest Temple",
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"locations": {
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"Forest Temple MQ Raised Island Courtyard Lower Chest": "True"
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},
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"exits": {
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"Forest Temple NE Outdoors": "True",
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"Forest Temple Falling Room": "can_play(Song_of_Time)"
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}
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},
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{
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"region_name": "Forest Temple Bow Region",
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"dungeon": "Forest Temple",
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"events": {
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"Forest Temple Jo and Beth": "can_use(Bow)"
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},
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"locations": {
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"Forest Temple MQ Bow Chest": "True",
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"Forest Temple MQ Map Chest": "can_use(Bow)",
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"Forest Temple MQ Compass Chest": "can_use(Bow)",
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"Forest Temple MQ Upper Stalfos Pot 1": "True",
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"Forest Temple MQ Upper Stalfos Pot 2": "True",
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"Forest Temple MQ Upper Stalfos Pot 3": "True",
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"Forest Temple MQ Upper Stalfos Pot 4": "True",
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"Forest Temple MQ Blue Poe Room Pot 1": "True",
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"Forest Temple MQ Blue Poe Room Pot 2": "True",
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"Forest Temple MQ Blue Poe Room Pot 3": "True",
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"Forest Temple MQ Frozen Eye Switch Room Small Wooden Crate 1": "(Small_Key_Forest_Temple, 6)",
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"Forest Temple MQ Frozen Eye Switch Room Small Wooden Crate 2": "(Small_Key_Forest_Temple, 6)",
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"Forest Temple MQ Frozen Eye Switch Room Small Wooden Crate 3": "(Small_Key_Forest_Temple, 6)"
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},
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"exits": {
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"Forest Temple Falling Room": "
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(Small_Key_Forest_Temple, 5) and (can_use(Bow) or can_use(Dins_Fire))"
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# Only 5 keys because you must have had access to falling ceiling room to have wasted a key there
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}
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},
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{
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"region_name": "Forest Temple Falling Room",
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"dungeon": "Forest Temple",
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"events": {
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"Forest Temple Amy and Meg": "can_use(Bow) and (Small_Key_Forest_Temple, 6)"
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},
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"locations": {
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"Forest Temple MQ Falling Ceiling Room Chest": "True",
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"Forest Temple MQ Green Poe Room Pot 1": "(Small_Key_Forest_Temple, 6)",
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"Forest Temple MQ Green Poe Room Pot 2": "(Small_Key_Forest_Temple, 6)"
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},
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"exits": {
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"Forest Temple NE Outdoors Ledge": "True"
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}
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},
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{
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"region_name": "Forest Temple Before Boss",
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"dungeon": "Forest Temple",
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"locations": {
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"Forest Temple MQ Basement Chest": "True",
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"Forest Temple MQ Basement Pot 1": "True",
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"Forest Temple MQ Basement Pot 2": "True",
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"Forest Temple MQ Basement Pot 3": "True",
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"Forest Temple MQ Basement Pot 4": "True"
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},
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"exits": {
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"Forest Temple Boss Door": "True"
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}
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}
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]
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