Archipelago/worlds/factorio/Mod.py

207 lines
8.9 KiB
Python

"""Outputs a Factorio Mod to facilitate integration with Archipelago"""
import dataclasses
import json
import os
import shutil
import threading
import zipfile
from typing import Optional, TYPE_CHECKING, Any, List, Callable, Tuple, Union
import jinja2
import Utils
import worlds.Files
from . import Options
from .Technologies import tech_table, recipes, free_sample_exclusions, progressive_technology_table, \
base_tech_table, tech_to_progressive_lookup, fluids, useless_technologies
if TYPE_CHECKING:
from . import Factorio
template_env: Optional[jinja2.Environment] = None
data_template: Optional[jinja2.Template] = None
data_final_template: Optional[jinja2.Template] = None
locale_template: Optional[jinja2.Template] = None
control_template: Optional[jinja2.Template] = None
settings_template: Optional[jinja2.Template] = None
template_load_lock = threading.Lock()
base_info = {
"version": Utils.__version__,
"title": "Archipelago",
"author": "Berserker",
"homepage": "https://archipelago.gg",
"description": "Integration client for the Archipelago Randomizer",
"factorio_version": "2.0",
"dependencies": [
"base >= 2.0.15",
"? quality >= 2.0.15",
"! space-age",
"? science-not-invited",
"? factory-levels"
]
}
recipe_time_scales = {
# using random.triangular
Options.RecipeTime.option_fast: (0.25, 1),
# 0.5, 2, 0.5 average -> 1.0
Options.RecipeTime.option_normal: (0.5, 2, 0.5),
Options.RecipeTime.option_slow: (1, 4),
# 0.25, 4, 0.25 average -> 1.5
Options.RecipeTime.option_chaos: (0.25, 4, 0.25),
Options.RecipeTime.option_vanilla: None
}
recipe_time_ranges = {
Options.RecipeTime.option_new_fast: (0.25, 2),
Options.RecipeTime.option_new_normal: (0.25, 10),
Options.RecipeTime.option_slow: (5, 10)
}
class FactorioModFile(worlds.Files.APContainer):
game = "Factorio"
compression_method = zipfile.ZIP_DEFLATED # Factorio can't load LZMA archives
writing_tasks: List[Callable[[], Tuple[str, Union[str, bytes]]]]
def __init__(self, *args: Any, **kwargs: Any):
super().__init__(*args, **kwargs)
self.writing_tasks = []
def write_contents(self, opened_zipfile: zipfile.ZipFile):
# directory containing Factorio mod has to come first, or Factorio won't recognize this file as a mod.
mod_dir = self.path[:-4] # cut off .zip
for root, dirs, files in os.walk(mod_dir):
for file in files:
filename = os.path.join(root, file)
opened_zipfile.write(filename,
os.path.relpath(filename,
os.path.join(mod_dir, '..')))
for task in self.writing_tasks:
target, content = task()
opened_zipfile.writestr(target, content)
# now we can add extras.
super(FactorioModFile, self).write_contents(opened_zipfile)
def generate_mod(world: "Factorio", output_directory: str):
player = world.player
multiworld = world.multiworld
random = world.random
global data_final_template, locale_template, control_template, data_template, settings_template
with template_load_lock:
if not data_final_template:
def load_template(name: str):
import pkgutil
data = pkgutil.get_data(__name__, "data/mod_template/" + name).decode()
return data, name, lambda: False
template_env: Optional[jinja2.Environment] = \
jinja2.Environment(loader=jinja2.FunctionLoader(load_template))
data_template = template_env.get_template("data.lua")
data_final_template = template_env.get_template("data-final-fixes.lua")
locale_template = template_env.get_template(r"locale/en/locale.cfg")
control_template = template_env.get_template("control.lua")
settings_template = template_env.get_template("settings.lua")
# get data for templates
locations = [(location, location.item)
for location in world.science_locations]
mod_name = f"AP-{multiworld.seed_name}-P{player}-{multiworld.get_file_safe_player_name(player)}"
versioned_mod_name = mod_name + "_" + Utils.__version__
def flop_random(low, high, base=None):
"""Guarantees 50% below base and 50% above base, uniform distribution in each direction."""
if base:
distance = random.random()
if random.randint(0, 1):
return base + (high - base) * distance
else:
return base - (base - low) * distance
return random.uniform(low, high)
template_data = {
"locations": locations,
"player_names": multiworld.player_name,
"tech_table": tech_table,
"base_tech_table": base_tech_table,
"tech_to_progressive_lookup": tech_to_progressive_lookup,
"mod_name": mod_name,
"allowed_science_packs": world.options.max_science_pack.get_allowed_packs(),
"custom_technologies": world.custom_technologies,
"tech_tree_layout_prerequisites": world.tech_tree_layout_prerequisites,
"slot_name": world.player_name,
"seed_name": multiworld.seed_name,
"slot_player": player,
"recipes": recipes,
"random": random,
"flop_random": flop_random,
"recipe_time_scale": recipe_time_scales.get(world.options.recipe_time.value, None),
"recipe_time_range": recipe_time_ranges.get(world.options.recipe_time.value, None),
"free_sample_blacklist": {item: 1 for item in free_sample_exclusions},
"free_sample_quality_name": world.options.free_samples_quality.current_key,
"progressive_technology_table": {tech.name: tech.progressive for tech in
progressive_technology_table.values()},
"custom_recipes": world.custom_recipes,
"liquids": fluids,
"removed_technologies": world.removed_technologies,
"chunk_shuffle": 0,
}
for factorio_option, factorio_option_instance in dataclasses.asdict(world.options).items():
if factorio_option in ["free_sample_blacklist", "free_sample_whitelist"]:
continue
template_data[factorio_option] = factorio_option_instance.value
if world.options.silo == Options.Silo.option_randomize_recipe:
template_data["free_sample_blacklist"]["rocket-silo"] = 1
if world.options.satellite == Options.Satellite.option_randomize_recipe:
template_data["free_sample_blacklist"]["satellite"] = 1
template_data["free_sample_blacklist"].update({item: 1 for item in world.options.free_sample_blacklist.value})
template_data["free_sample_blacklist"].update({item: 0 for item in world.options.free_sample_whitelist.value})
zf_path = os.path.join(output_directory, versioned_mod_name + ".zip")
mod = FactorioModFile(zf_path, player=player, player_name=world.player_name)
if world.zip_path:
with zipfile.ZipFile(world.zip_path) as zf:
for file in zf.infolist():
if not file.is_dir() and "/data/mod/" in file.filename:
path_part = Utils.get_text_after(file.filename, "/data/mod/")
mod.writing_tasks.append(lambda arcpath=versioned_mod_name+"/"+path_part, content=zf.read(file):
(arcpath, content))
else:
basepath = os.path.join(os.path.dirname(__file__), "data", "mod")
for dirpath, dirnames, filenames in os.walk(basepath):
base_arc_path = (versioned_mod_name+"/"+os.path.relpath(dirpath, basepath)).rstrip("/.\\")
for filename in filenames:
mod.writing_tasks.append(lambda arcpath=base_arc_path+"/"+filename,
file_path=os.path.join(dirpath, filename):
(arcpath, open(file_path, "rb").read()))
mod.writing_tasks.append(lambda: (versioned_mod_name + "/data.lua",
data_template.render(**template_data)))
mod.writing_tasks.append(lambda: (versioned_mod_name + "/data-final-fixes.lua",
data_final_template.render(**template_data)))
mod.writing_tasks.append(lambda: (versioned_mod_name + "/control.lua",
control_template.render(**template_data)))
mod.writing_tasks.append(lambda: (versioned_mod_name + "/settings.lua",
settings_template.render(**template_data)))
mod.writing_tasks.append(lambda: (versioned_mod_name + "/locale/en/locale.cfg",
locale_template.render(**template_data)))
info = base_info.copy()
info["name"] = mod_name
mod.writing_tasks.append(lambda: (versioned_mod_name + "/info.json",
json.dumps(info, indent=4)))
# write the mod file
mod.write()