Archipelago/worlds/minecraft/test/TestDataLoad.py

61 lines
2.1 KiB
Python

import unittest
from .. import Constants
class TestDataLoad(unittest.TestCase):
def test_item_data(self):
item_info = Constants.item_info
# All items in sub-tables are in all_items
all_items: set = set(item_info['all_items'])
assert set(item_info['progression_items']) <= all_items
assert set(item_info['useful_items']) <= all_items
assert set(item_info['trap_items']) <= all_items
assert set(item_info['required_pool'].keys()) <= all_items
assert set(item_info['junk_weights'].keys()) <= all_items
# No overlapping ids (because of bee trap stuff)
all_ids: set = set(Constants.item_name_to_id.values())
assert len(all_items) == len(all_ids)
def test_location_data(self):
location_info = Constants.location_info
exclusion_info = Constants.exclusion_info
# Every location has a region and every region's locations are in all_locations
all_locations: set = set(location_info['all_locations'])
all_locs_2: set = set()
for v in location_info['locations_by_region'].values():
all_locs_2.update(v)
assert all_locations == all_locs_2
# All exclusions are locations
for v in exclusion_info.values():
assert set(v) <= all_locations
def test_region_data(self):
region_info = Constants.region_info
# Every entrance and region in mandatory/default/illegal connections is a real entrance and region
all_regions = set()
all_entrances = set()
for v in region_info['regions']:
assert isinstance(v[0], str)
assert isinstance(v[1], list)
all_regions.add(v[0])
all_entrances.update(v[1])
for v in region_info['mandatory_connections']:
assert v[0] in all_entrances
assert v[1] in all_regions
for v in region_info['default_connections']:
assert v[0] in all_entrances
assert v[1] in all_regions
for k, v in region_info['illegal_connections'].items():
assert k in all_regions
assert set(v) <= all_entrances