* Added cerulean_cave_condition to fill_slot_data Added `cerulean_cave_condition` to the `fill_slot_data` function, for a poptracker feature being worked on as it was missing * Added the potential for any traps to be disabled Adding the ability to disable any kind of trap, for example if you want any status trap except being Poisoned. Will add a contingency to not try and roll a trap if they are all set to disabled. * Added contingency to if all traps are disabled Added a contingency to creating items such that it doesn't try to create a trap if all the traps are disabled * Updated variable name Edited name of variable to follow PEP 8 variable naming conventions |
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.. | ||
docs | ||
LICENSE | ||
__init__.py | ||
basepatch_blue.bsdiff4 | ||
basepatch_red.bsdiff4 | ||
items.py | ||
locations.py | ||
logic.py | ||
options.py | ||
poke_data.py | ||
regions.py | ||
rom.py | ||
rom_addresses.py | ||
rules.py | ||
text.py |