Archipelago/worlds/messenger/test/test_shop.py

111 lines
3.9 KiB
Python

from typing import Dict
from . import MessengerTestBase
from ..shop import SHOP_ITEMS, FIGURINES
class ShopCostTest(MessengerTestBase):
options = {
"shop_price": "random",
"shuffle_shards": "true",
}
def test_shop_rules(self) -> None:
for loc in SHOP_ITEMS:
loc = f"The Shop - {loc}"
with self.subTest("has cost", loc=loc):
self.assertFalse(self.can_reach_location(loc))
def test_shop_prices(self) -> None:
prices: Dict[str, int] = self.world.shop_prices
for loc, price in prices.items():
with self.subTest("prices", loc=loc):
self.assertLessEqual(price, self.multiworld.get_location(f"The Shop - {loc}", self.player).cost)
self.assertTrue(loc in SHOP_ITEMS)
self.assertEqual(len(prices), len(SHOP_ITEMS))
def test_dboost(self) -> None:
locations = [
"Riviere Turquoise Seal - Bounces and Balls",
"Forlorn Temple - Demon King", "Forlorn Temple Seal - Rocket Maze", "Forlorn Temple Seal - Rocket Sunset",
"Sunny Day Mega Shard", "Down Under Mega Shard",
]
items = [["Path of Resilience", "Meditation", "Second Wind"]]
self.assertAccessDependency(locations, items)
def test_currents(self) -> None:
self.assertAccessDependency(["Elemental Skylands Seal - Water"], [["Currents Master"]])
def test_strike(self) -> None:
locations = [
"Glacial Peak Seal - Projectile Spike Pit", "Elemental Skylands Seal - Fire",
]
items = [["Strike of the Ninja"]]
self.assertAccessDependency(locations, items)
class ShopCostMinTest(ShopCostTest):
options = {
"shop_price": "random",
"shuffle_seals": "false",
}
def test_shop_rules(self) -> None:
if self.world.total_shards:
super().test_shop_rules()
else:
for loc in SHOP_ITEMS:
loc = f"The Shop - {loc}"
with self.subTest("has cost", loc=loc):
self.assertTrue(self.can_reach_location(loc))
def test_dboost(self) -> None:
pass
def test_currents(self) -> None:
pass
def test_strike(self) -> None:
pass
class PlandoTest(MessengerTestBase):
options = {
"shop_price_plan": {
"Karuta Plates": 50,
"Serendipitous Bodies": {100: 1, 200: 1, 300: 1},
"Barmath'azel Figurine": 500,
"Demon Hive Figurine": {100: 1, 200: 2, 300: 1},
},
}
def test_costs(self) -> None:
for loc in SHOP_ITEMS:
loc = f"The Shop - {loc}"
with self.subTest("has cost", loc=loc):
self.assertFalse(self.can_reach_location(loc))
prices = self.world.shop_prices
for loc, price in prices.items():
with self.subTest("prices", loc=loc):
if loc == "Karuta Plates":
self.assertEqual(self.options["shop_price_plan"]["Karuta Plates"], price)
elif loc == "Serendipitous Bodies":
self.assertIn(price, self.options["shop_price_plan"]["Serendipitous Bodies"])
loc = f"The Shop - {loc}"
self.assertLessEqual(price, self.multiworld.get_location(loc, self.player).cost)
self.assertTrue(loc.replace("The Shop - ", "") in SHOP_ITEMS)
self.assertEqual(len(prices), len(SHOP_ITEMS))
figures = self.world.figurine_prices
for loc, price in figures.items():
with self.subTest("figure prices", loc=loc):
if loc == "Barmath'azel Figurine":
self.assertEqual(self.options["shop_price_plan"]["Barmath'azel Figurine"], price)
elif loc == "Demon Hive Figurine":
self.assertIn(price, self.options["shop_price_plan"]["Demon Hive Figurine"])
self.assertTrue(loc in FIGURINES)
self.assertEqual(len(figures), len(FIGURINES))