Archipelago/worlds/terraria/Items.py

27 lines
516 B
Python

from BaseClasses import Item
import typing
class ItemData(typing.NamedTuple):
code: typing.Optional[int]
progression: bool
class TerrariaItem(Item):
game: str = "Terraria"
item_table = {
"Copper Shortsword": ItemData(73001, False),
"Victory": ItemData(73000, True)
}
# If not listed here then has frequency 1
item_frequencies = {
"Copper Shortsword": 87,
}
lookup_id_to_name: typing.Dict[int, str] = {data.code: item_name for item_name, data in item_table.items() if data.code}