89 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			89 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Python
		
	
	
	
| import hashlib
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| import os
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| 
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| import json
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| import Utils
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| from Utils import read_snes_rom
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| from worlds.Files import APDeltaPatch
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| 
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| SMJUHASH = '21f3e98df4780ee1c667b84e57d88675'
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| SM_ROM_MAX_PLAYERID = 65535
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| SM_ROM_PLAYERDATA_COUNT = 202
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| 
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| class SMDeltaPatch(APDeltaPatch):
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|     hash = SMJUHASH
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|     game = "Super Metroid"
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|     patch_file_ending = ".apsm"
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| 
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|     @classmethod
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|     def get_source_data(cls) -> bytes:
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|         return get_base_rom_bytes()
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| 
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| def get_base_rom_bytes(file_name: str = "") -> bytes:
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|     base_rom_bytes = getattr(get_base_rom_bytes, "base_rom_bytes", None)
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|     if not base_rom_bytes:
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|         file_name = get_base_rom_path(file_name)
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|         base_rom_bytes = bytes(read_snes_rom(open(file_name, "rb")))
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| 
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|         basemd5 = hashlib.md5()
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|         basemd5.update(base_rom_bytes)
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|         if SMJUHASH != basemd5.hexdigest():
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|             raise Exception('Supplied Base Rom does not match known MD5 for Japan+US release. '
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|                             'Get the correct game and version, then dump it')
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|         get_base_rom_bytes.base_rom_bytes = base_rom_bytes
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|     return base_rom_bytes
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| 
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| 
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| def get_base_rom_path(file_name: str = "") -> str:
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|     options = Utils.get_options()
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|     if not file_name:
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|         file_name = options["sm_options"]["rom_file"]
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|     if not os.path.exists(file_name):
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|         file_name = Utils.user_path(file_name)
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|     return file_name
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| 
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| def get_sm_symbols(sym_json_path) -> dict:
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|     with open(sym_json_path, "r") as stream:
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|         symbols = json.load(stream)
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|         symboltable = {}
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|         for name, sixdigitaddr in symbols.items():
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|             (bank, addr_within_bank) = sixdigitaddr.split(":")
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|             bank = int(bank, 16)
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|             addr_within_bank = int(addr_within_bank, 16)
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|             # categorize addresses using snes lorom mapping:
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|             # (reference: https://en.wikibooks.org/wiki/Super_NES_Programming/SNES_memory_map)
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|             if (bank >= 0x70 and bank <= 0x7d):
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|                 offset_within_rom_file = None
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|                 # SRAM is not continuous, but callers may want it in continuous terms
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|                 # SRAM @ data bank $70-$7D, addr_within_bank $0000-$7FFF
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|                 #
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|                 # symbol aka snes    offestwithincontinuousSRAM
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|                 # ---------------    --------------------------
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|                 # $70:0000-7FFF   ->  0x0000- 7FFF
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|                 # $71:0000-7FFF   ->  0x8000- FFFF
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|                 # $72:0000-7FFF   -> 0x10000-17FFF
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|                 # etc...
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|                 offset_within_continuous_sram = (bank - 0x70) * 0x8000 + addr_within_bank
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|                 offset_within_wram = None
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|             elif bank == 0x7e or bank == 0x7f or (bank == 0x00 and addr_within_bank <= 0x1fff):
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|                 offset_within_rom_file = None
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|                 offset_within_continuous_sram = None
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|                 offset_within_wram = addr_within_bank
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|                 if bank == 0x7f:
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|                     offset_within_wram += 0x10000
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|             elif bank >= 0x80:
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|                 offset_within_rom_file = ((bank - 0x80) * 0x8000) + (addr_within_bank % 0x8000)
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|                 offset_within_continuous_sram = None
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|                 offset_within_wram = None
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|             else:
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|                 offset_within_rom_file = None
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|                 offset_within_continuous_sram = None
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|                 offset_within_wram = None
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|             symboltable[name] = {"bank": bank,
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|                                  "addr_within_bank": addr_within_bank,
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|                                  "offset_within_rom_file": offset_within_rom_file,
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|                                  "offset_within_continuous_sram": offset_within_continuous_sram,
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|                                  "offset_within_wram": offset_within_wram
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|                                 }
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|         return symboltable
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