Archipelago/worlds/musedash/MuseDashCollection.py

129 lines
4.4 KiB
Python

from .Items import SongData
from .MuseDashData import SONG_DATA
from typing import Dict, List, Set
from collections import ChainMap
class MuseDashCollections:
"""Contains all the data of Muse Dash, loaded from MuseDashData.txt."""
STARTING_CODE = 2900000
MUSIC_SHEET_NAME: str = "Music Sheet"
MUSIC_SHEET_CODE: int = STARTING_CODE
FREE_ALBUMS: List[str] = [
"Default Music",
"Budget Is Burning: Nano Core",
"Budget Is Burning Vol.1",
]
MUSE_PLUS_DLC: str = "Muse Plus"
# Ordering matters for webhost. Order goes: Muse Plus, Time Limited Muse Plus Dlcs, Paid Dlcs
DLC: List[str] = [
MUSE_PLUS_DLC,
"CHUNITHM COURSE MUSE", # Part of Muse Plus. Goes away 22nd May 2027.
"maimai DX Limited-time Suite", # Part of Muse Plus. Goes away 31st Jan 2026.
"MSR Anthology", # Now no longer available.
"Miku in Museland", # Paid DLC not included in Muse Plus
"Rin Len's Mirrorland", # Paid DLC not included in Muse Plus
]
REMOVED_SONGS = [
"CHAOS Glitch",
"FM 17314 SUGAR RADIO",
"Yume Ou Mono Yo Secret",
"Echo over you... Secret",
"Tsukuyomi Ni Naru Replaced",
]
song_items = SONG_DATA
song_locations: Dict[str, int] = {}
trap_items: Dict[str, int] = {
"Bad Apple Trap": STARTING_CODE + 1,
"Pixelate Trap": STARTING_CODE + 2,
"Ripple Trap": STARTING_CODE + 3,
"Vignette Trap": STARTING_CODE + 4,
"Chromatic Aberration Trap": STARTING_CODE + 5,
"Background Freeze Trap": STARTING_CODE + 6,
"Gray Scale Trap": STARTING_CODE + 7,
"Nyaa SFX Trap": STARTING_CODE + 8,
"Error SFX Trap": STARTING_CODE + 9,
"Focus Line Trap": STARTING_CODE + 10,
}
sfx_trap_items: List[str] = [
"Nyaa SFX Trap",
"Error SFX Trap",
]
filler_items: Dict[str, int] = {
"Great To Perfect (10 Pack)": STARTING_CODE + 30,
"Miss To Great (5 Pack)": STARTING_CODE + 31,
"Extra Life": STARTING_CODE + 32,
}
filler_item_weights: Dict[str, int] = {
"Great To Perfect (10 Pack)": 10,
"Miss To Great (5 Pack)": 3,
"Extra Life": 1,
}
item_names_to_id: ChainMap = ChainMap({k: v.code for k, v in SONG_DATA.items()}, filler_items, trap_items)
location_names_to_id: ChainMap = ChainMap(song_locations)
def __init__(self) -> None:
self.item_names_to_id[self.MUSIC_SHEET_NAME] = self.MUSIC_SHEET_CODE
location_id_index = self.STARTING_CODE
for name in self.song_items.keys():
self.song_locations[f"{name}-0"] = location_id_index
self.song_locations[f"{name}-1"] = location_id_index + 1
location_id_index += 2
def get_songs_with_settings(self, dlc_songs: Set[str], streamer_mode_active: bool,
diff_lower: int, diff_higher: int) -> List[str]:
"""Gets a list of all songs that match the filter settings. Difficulty thresholds are inclusive."""
filtered_list = []
for songKey, songData in self.song_items.items():
if not self.song_matches_dlc_filter(songData, dlc_songs):
continue
if songKey in self.REMOVED_SONGS:
continue
if streamer_mode_active and not songData.streamer_mode:
continue
if songData.easy is not None and diff_lower <= songData.easy <= diff_higher:
filtered_list.append(songKey)
continue
if songData.hard is not None and diff_lower <= songData.hard <= diff_higher:
filtered_list.append(songKey)
continue
if songData.master is not None and diff_lower <= songData.master <= diff_higher:
filtered_list.append(songKey)
continue
return filtered_list
def filter_songs_to_dlc(self, song_list: List[str], dlc_songs: Set[str]) -> List[str]:
return [song for song in song_list if self.song_matches_dlc_filter(self.song_items[song], dlc_songs)]
def song_matches_dlc_filter(self, song: SongData, dlc_songs: Set[str]) -> bool:
if song.album in self.FREE_ALBUMS:
return True
if song.album in dlc_songs:
return True
# Muse Plus provides access to any DLC not included as a seperate pack
if song.album not in self.DLC and self.MUSE_PLUS_DLC in dlc_songs:
return True
return False