90 lines
3.2 KiB
Lua
90 lines
3.2 KiB
Lua
require "lib"
|
|
script.on_event(defines.events.on_player_created, function(event)
|
|
local player = game.players[event.player_index]
|
|
player.force.research_queue_enabled = true
|
|
{% if free_samples %}
|
|
player.insert({count=19, name="burner-mining-drill"})
|
|
player.insert({count=19, name="stone-furnace"})
|
|
{% endif %}
|
|
end)
|
|
|
|
-- for testing
|
|
script.on_event(defines.events.on_tick, function(event)
|
|
if event.tick%600 == 0 then
|
|
dumpTech(game.forces["player"])
|
|
end
|
|
end)
|
|
|
|
-- hook into researches done
|
|
script.on_event(defines.events.on_research_finished, function(event)
|
|
local technology = event.research
|
|
dumpTech(technology.force)
|
|
{% if free_samples %}
|
|
local players = technology.force.players
|
|
if technology.effects then
|
|
for _, effect in pairs(technology.effects) do
|
|
if effect.type == "unlock-recipe" then
|
|
local recipe = game.recipe_prototypes[effect.recipe]
|
|
for _, result in pairs(recipe.products) do
|
|
if result.type == "item" and result.amount then
|
|
{% if free_samples == 1 %}
|
|
local new = {count=result.amount, name=result.name}
|
|
{% elif free_samples == 2 %}
|
|
local new = {count=get_any_stack_size(result.name) * 0.5, name=result.name}
|
|
{% else %}
|
|
local new = {count=get_any_stack_size(result.name), name=result.name}
|
|
{% endif %}
|
|
for _, player in pairs(players) do
|
|
player.insert(new)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
{% endif %}
|
|
|
|
end)
|
|
|
|
function dumpTech(force)
|
|
local research_done = {}
|
|
local data_collection = {["research_done"] = research_done}
|
|
|
|
for tech_name, tech in pairs(force.technologies) do
|
|
if tech.researched and string.find(tech_name, "ap%-") == 1 then
|
|
research_done[tech_name] = tech.researched
|
|
end
|
|
end
|
|
game.write_file("ap_bridge.json", game.table_to_json(data_collection), false, 0)
|
|
-- game.write_file("research_done.json", game.table_to_json(data_collection), false, 0)
|
|
-- game.print("Sent progress to Archipelago.")
|
|
end
|
|
|
|
|
|
|
|
-- add / commands
|
|
|
|
commands.add_command("ap-sync", "Run manual Research Sync with Archipelago.", function(call)
|
|
dumpTech(game.players[call.player_index].force)
|
|
game.print("Wrote bridge file.")
|
|
end)
|
|
|
|
commands.add_command("ap-get-technology", "Grant a technology, used by the Archipelago Client.", function(call)
|
|
local force = game.forces["player"]
|
|
chunks = {}
|
|
for substring in call.parameter:gmatch("%S+") do -- split on " "
|
|
table.insert(chunks, substring)
|
|
end
|
|
local tech_name = chunks[1]
|
|
local source = chunks[2] or "Archipelago"
|
|
local tech = force.technologies[tech_name]
|
|
if tech ~= nil then
|
|
if tech.researched ~= true then
|
|
tech.researched = true
|
|
game.print({"", "Received ", tech.localised_name, " from ", source})
|
|
game.play_sound({path="utility/research_completed"})
|
|
end
|
|
else
|
|
game.print("Unknown Technology " .. tech_name)
|
|
end
|
|
end) |