* - Created a test for the "Mapping Cave Systems" book * - Added missing rule to marlon's bedroom * - Can kill any monster, not just green slime * - Added a compound source structure, but I ended up deciding to not use it here. Still keeping it as it will probably be useful eventually * - Use the compound source of the monster compoundium (ironic, I know) * - Add required elevators --------- Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com> |
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| .. | ||
| __init__.py | ||
| artisan.py | ||
| bundle_data.py | ||
| craftable_data.py | ||
| fish_data.py | ||
| game_item.py | ||
| harvest.py | ||
| items.csv | ||
| locations.csv | ||
| monster_data.py | ||
| museum_data.py | ||
| recipe_data.py | ||
| recipe_source.py | ||
| requirement.py | ||
| season_data.py | ||
| shipsanity_unimplemented_items.csv | ||
| shop.py | ||
| skill.py | ||
| villagers_data.py | ||