Archipelago/test/inverted
compiling 444dd5b46b Modify TR key rules:
* Front to Middle requires 3 keys, or only 2 if the back is inaccessible
* Middle to Front requires 4 keys, or only 2 if the back is inaccessible and the TR Big Key is in the front
* Back to Middle requires 0 keys
* Middle to Back requires 3 keys
TR will violate 100% locations accessibility if it is only accessible via the middle section - this is required to have enough keys for the rest of the dungeon.
2020-04-30 00:19:49 +10:00
..
TestInverted.py OWG fixes (#79) 2020-04-28 17:34:30 +02:00
TestInvertedBombRules.py OWG fixes (#79) 2020-04-28 17:34:30 +02:00
TestInvertedDarkWorld.py OWG fixes (#79) 2020-04-28 17:34:30 +02:00
TestInvertedDeathMountain.py OWG fixes (#79) 2020-04-28 17:34:30 +02:00
TestInvertedEntrances.py OWG fixes (#79) 2020-04-28 17:34:30 +02:00
TestInvertedLightWorld.py OWG fixes (#79) 2020-04-28 17:34:30 +02:00
TestInvertedTurtleRock.py Modify TR key rules: 2020-04-30 00:19:49 +10:00
__init__.py Add unit tests for vanilla inverted layout, and dungeon logic. 2020-03-16 17:39:54 +11:00