Archipelago/worlds/smz3
PoryGone d5efc71344
Core: SNI Client Refactor (#1083)
* First Pass removal of game-specific code

* SMW, DKC3, and SM hooked into AutoClient

* All SNES autoclients functional

* Fix ALttP Deathlink

* Don't default to being ALttP, and properly error check ctx.game

* Adjust variable naming

* In response to:
> we should probably document usage somewhere. I'm open to suggestions of where this should be documented.

I think the most valuable documentation for APIs is docstrings and full typing.

about websockets change in imports - from websockets documentation:
> For convenience, many public APIs can be imported from the websockets package. However, this feature is incompatible with static code analysis. It breaks autocompletion in an IDE or type checking with mypy. If you’re using such tools, use the real import paths.

* todo note for python 3.11
typing.NotRequired

* missed staging in previous commit

* added missing death Game States for DeathLink

Co-authored-by: beauxq <beauxq@users.noreply.github.com>
Co-authored-by: lordlou <87331798+lordlou@users.noreply.github.com>
2022-10-25 19:54:43 +02:00
..
TotalSMZ3 Smz3 updated to version 11.3 (#886) 2022-08-15 16:48:13 +02:00
data SMZ3: Shield Upgrade typo fix (#1088) 2022-10-11 08:38:00 +02:00
docs Docs: Update snes9x Links (#1048) 2022-09-27 13:26:33 +02:00
Client.py Core: SNI Client Refactor (#1083) 2022-10-25 19:54:43 +02:00
LICENSE Add SMZ3 support (#270) 2022-03-15 13:55:57 +01:00
Options.py Core: auto alias (#1022) 2022-09-16 00:32:30 +02:00
Rom.py Core remove legacy patch (#1047) 2022-09-30 00:36:30 +02:00
__init__.py Core: SNI Client Refactor (#1083) 2022-10-25 19:54:43 +02:00
ips.py Add SMZ3 support (#270) 2022-03-15 13:55:57 +01:00