Archipelago/worlds/ladx/LADXR/getGFX.py

42 lines
1.3 KiB
Python

import requests
import PIL.Image
import re
url = "https://raw.githubusercontent.com/CrystalSaver/Z4RandomizerBeta2/master/"
for k, v in requests.get(url + "asset-manifest.json").json()['files'].items():
m = re.match("static/media/Graphics(.+)\\.bin", k)
assert m is not None
if not k.startswith("static/media/Graphics") or not k.endswith(".bin"):
continue
name = m.group(1)
data = requests.get(url + v).content
icon = PIL.Image.new("P", (16, 16))
buffer = bytearray(b'\x00' * 16 * 8)
for idx in range(0x0C0, 0x0C2):
for y in range(16):
a = data[idx * 32 + y * 2]
b = data[idx * 32 + y * 2 + 1]
for x in range(8):
v = 0
if a & (0x80 >> x):
v |= 1
if b & (0x80 >> x):
v |= 2
buffer[x+y*8] = v
tile = PIL.Image.frombytes('P', (8, 16), bytes(buffer))
x = (idx % 16) * 8
icon.paste(tile, (x, 0))
pal = icon.getpalette()
assert pal is not None
pal[0:3] = [150, 150, 255]
pal[3:6] = [0, 0, 0]
pal[6:9] = [59, 180, 112]
pal[9:12] = [251, 221, 197]
icon.putpalette(pal)
icon = icon.resize((32, 32))
icon.save("gfx/%s.bin.png" % (name))
open("gfx/%s.bin" % (name), "wb").write(data)