| .. | 
		
		
			
			
			
			
				| data | correctly write memory address for Song from Composers Grave so it's always recognized by client | 2021-09-19 05:23:10 +00:00 | 
		
			
			
			
			
				| ColorSFXOptions.py | Convert color and sfx options into top-level definitions for pickling | 2021-09-19 05:23:10 +00:00 | 
		
			
			
			
			
				| Colors.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| Cosmetics.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| Dungeon.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| DungeonList.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| Entrance.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| EntranceShuffle.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| HintList.py | fix bug causing songs to never be hinted | 2021-09-15 10:40:36 +00:00 | 
		
			
			
			
			
				| Hints.py | allow gossip hints for light arrows with either vanilla bridge or nonzero trials required | 2021-09-15 10:40:36 +00:00 | 
		
			
			
			
			
				| IconManip.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| ItemPool.py | Separate triforce pieces in pool from the item pool setting | 2021-09-15 10:40:36 +00:00 | 
		
			
			
			
			
				| Items.py | Hint generation improvements | 2021-09-15 10:40:36 +00:00 | 
		
			
			
			
			
				| JSONDump.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| LICENSE | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| Location.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| LocationList.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| LogicTricks.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| MQ.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| Messages.py | Make AP items into Zelda's Letter, with custom text and proper sfx for advancement | 2021-09-15 10:40:36 +00:00 | 
		
			
			
			
			
				| Music.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| N64Patch.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| Options.py | Convert color and sfx options into top-level definitions for pickling | 2021-09-19 05:23:10 +00:00 | 
		
			
			
			
			
				| Patches.py | add comment for suns song | 2021-09-19 05:23:10 +00:00 | 
		
			
			
			
			
				| Regions.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| Rom.py | Ocarina of Time: remove 32 bit windows executables, as AP never supported it | 2021-09-04 14:38:34 +02:00 | 
		
			
			
			
			
				| RuleParser.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| Rules.py | Ensure that Sheik in Ice Cavern doesn't get a dungeon item | 2021-09-15 10:40:36 +00:00 | 
		
			
			
			
			
				| SaveContext.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| Sounds.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| TextBox.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| Utils.py | reference __file__ for oot data path | 2021-09-04 01:04:15 +00:00 | 
		
			
			
			
			
				| __init__.py | give Song from Impa and ZL as starting items if skip_child_zelda is on | 2021-09-24 18:44:25 +00:00 | 
		
			
			
			
			
				| build_color_options.py | Convert color and sfx options into top-level definitions for pickling | 2021-09-19 05:23:10 +00:00 | 
		
			
			
			
			
				| crc.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 | 
		
			
			
			
			
				| ntype.py | Ocarina of Time (#64) | 2021-09-02 14:35:05 +02:00 |