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LLCoolDave 4d6257f872 Dungeons: Place TRock keys first as it's the only dungeon that has requirements about reachability of one of its entrances, which may lead to circular issues if that entrance is blocked through a dungeon that hasn't had its keys placed yet. 2017-05-20 14:05:15 +02:00
BaseClasses.py Runtime Improvements 2017-05-20 14:03:15 +02:00
Dungeons.py Dungeons: Place TRock keys first as it's the only dungeon that has requirements about reachability of one of its entrances, which may lead to circular issues if that entrance is blocked through a dungeon that hasn't had its keys placed yet. 2017-05-20 14:05:15 +02:00
EntranceShuffle.py Fixed remaining key logic, correctly implemented sewers. Added support for other game modes, create playthrough. 2017-05-16 21:23:47 +02:00
Items.py First Iteration (can handle no glitches open/standard logic), WIP 2017-05-15 20:28:04 +02:00
LICENSE Initial commit 2017-05-15 20:25:24 +02:00
Main.py Fixed remaining key logic, correctly implemented sewers. Added support for other game modes, create playthrough. 2017-05-16 21:23:47 +02:00
Regions.py Fixed remaining key logic, correctly implemented sewers. Added support for other game modes, create playthrough. 2017-05-16 21:23:47 +02:00
Rules.py Rules: Fix up some issues, add new rules for reverse exits for full shuffle. Big Bomb Rule needs to be overhauled. Bunny exploration not added yet. 2017-05-20 14:04:02 +02:00