Archipelago/worlds/lufia2ac/Rom.py

44 lines
1.3 KiB
Python

import hashlib
import os
from typing import Optional
import Utils
from Utils import OptionsType
from worlds.Files import APDeltaPatch
L2USHASH: str = "6efc477d6203ed2b3b9133c1cd9e9c5d"
class L2ACDeltaPatch(APDeltaPatch):
hash = L2USHASH
game = "Lufia II Ancient Cave"
patch_file_ending = ".apl2ac"
@classmethod
def get_source_data(cls) -> bytes:
return get_base_rom_bytes()
def get_base_rom_bytes(file_name: str = "") -> bytes:
base_rom_bytes: Optional[bytes] = getattr(get_base_rom_bytes, "base_rom_bytes", None)
if not base_rom_bytes:
file_path: str = get_base_rom_path(file_name)
base_rom_bytes = bytes(Utils.read_snes_rom(open(file_path, "rb")))
basemd5 = hashlib.md5()
basemd5.update(base_rom_bytes)
if L2USHASH != basemd5.hexdigest():
raise Exception("Supplied Base Rom does not match known MD5 for US release. "
"Get the correct game and version, then dump it")
setattr(get_base_rom_bytes, "base_rom_bytes", base_rom_bytes)
return base_rom_bytes
def get_base_rom_path(file_name: str = "") -> str:
options: OptionsType = Utils.get_options()
if not file_name:
file_name = options["lufia2ac_options"]["rom_file"]
if not os.path.exists(file_name):
file_name = Utils.user_path(file_name)
return file_name