Archipelago/worlds/stardew_valley/test/long/TestModsLong.py

70 lines
2.7 KiB
Python

import unittest
from itertools import combinations, product
from BaseClasses import get_seed
from .option_names import all_option_choices, get_option_choices
from .. import SVTestCase
from ..assertion import WorldAssertMixin, ModAssertMixin
from ... import options
from ...mods.mod_data import ModNames
assert unittest
class TestGenerateModsOptions(WorldAssertMixin, ModAssertMixin, SVTestCase):
@classmethod
def setUpClass(cls) -> None:
super().setUpClass()
if cls.skip_long_tests:
raise unittest.SkipTest("Long tests disabled")
def test_given_mod_pairs_when_generate_then_basic_checks(self):
for mod_pair in combinations(options.Mods.valid_keys, 2):
world_options = {
options.Mods: frozenset(mod_pair)
}
with self.solo_world_sub_test(f"Mods: {mod_pair}", world_options, world_caching=False) as (multiworld, _):
self.assert_basic_checks(multiworld)
self.assert_stray_mod_items(list(mod_pair), multiworld)
def test_given_mod_names_when_generate_paired_with_other_options_then_basic_checks(self):
for mod, (option, value) in product(options.Mods.valid_keys, all_option_choices):
world_options = {
option: value,
options.Mods: mod
}
with self.solo_world_sub_test(f"{option.internal_name}: {value}, Mod: {mod}", world_options, world_caching=False) as (multiworld, _):
self.assert_basic_checks(multiworld)
self.assert_stray_mod_items(mod, multiworld)
def test_given_no_quest_all_mods_when_generate_with_all_goals_then_basic_checks(self):
for goal, (option, value) in product(get_option_choices(options.Goal), all_option_choices):
if option is options.QuestLocations:
continue
world_options = {
options.Goal: goal,
option: value,
options.QuestLocations: -1,
options.Mods: frozenset(options.Mods.valid_keys),
}
with self.solo_world_sub_test(f"Goal: {goal}, {option.internal_name}: {value}", world_options, world_caching=False) as (multiworld, _):
self.assert_basic_checks(multiworld)
@unittest.skip
def test_troubleshoot_option(self):
seed = get_seed(78709133382876990000)
world_options = {
options.EntranceRandomization: options.EntranceRandomization.option_buildings,
options.Mods: ModNames.sve
}
with self.solo_world_sub_test(world_options=world_options, seed=seed, world_caching=False) as (multiworld, _):
self.assert_basic_checks(multiworld)
self.assert_stray_mod_items(world_options[options.Mods], multiworld)