215 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			215 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Python
		
	
	
	
from . import KH2TestBase
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from ..Names import ItemName, LocationName
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global_all_possible_forms = [ItemName.ValorForm, ItemName.WisdomForm, ItemName.LimitForm, ItemName.MasterForm, ItemName.FinalForm] + [ItemName.AutoValor, ItemName.AutoWisdom, ItemName.AutoLimit, ItemName.AutoMaster, ItemName.AutoFinal]
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class KH2TestFormBase(KH2TestBase):
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    allForms = [ItemName.ValorForm, ItemName.WisdomForm, ItemName.LimitForm, ItemName.MasterForm, ItemName.FinalForm]
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    autoForms = [ItemName.AutoValor, ItemName.AutoWisdom, ItemName.AutoLimit, ItemName.AutoMaster, ItemName.AutoFinal]
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    allLevel2 = [LocationName.Valorlvl2, LocationName.Wisdomlvl2, LocationName.Limitlvl2, LocationName.Masterlvl2,
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                 LocationName.Finallvl2]
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    allLevel3 = [LocationName.Valorlvl3, LocationName.Wisdomlvl3, LocationName.Limitlvl3, LocationName.Masterlvl3,
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                 LocationName.Finallvl3]
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    allLevel4 = [LocationName.Valorlvl4, LocationName.Wisdomlvl4, LocationName.Limitlvl4, LocationName.Masterlvl4,
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                 LocationName.Finallvl4]
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    allLevel5 = [LocationName.Valorlvl5, LocationName.Wisdomlvl5, LocationName.Limitlvl5, LocationName.Masterlvl5,
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                 LocationName.Finallvl5]
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    allLevel6 = [LocationName.Valorlvl6, LocationName.Wisdomlvl6, LocationName.Limitlvl6, LocationName.Masterlvl6,
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                 LocationName.Finallvl6]
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    allLevel7 = [LocationName.Valorlvl7, LocationName.Wisdomlvl7, LocationName.Limitlvl7, LocationName.Masterlvl7,
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                 LocationName.Finallvl7]
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    driveToAuto = {
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        ItemName.FinalForm:  ItemName.AutoFinal,
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        ItemName.MasterForm: ItemName.AutoMaster,
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        ItemName.LimitForm:  ItemName.AutoLimit,
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        ItemName.WisdomForm: ItemName.AutoWisdom,
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        ItemName.ValorForm:  ItemName.AutoValor,
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    }
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    AutoToDrive = {Auto: Drive for Drive, Auto in driveToAuto.items()}
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    driveFormMap = {
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        ItemName.ValorForm:  [LocationName.Valorlvl2,
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                              LocationName.Valorlvl3,
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                              LocationName.Valorlvl4,
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                              LocationName.Valorlvl5,
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                              LocationName.Valorlvl6,
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                              LocationName.Valorlvl7],
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        ItemName.WisdomForm: [LocationName.Wisdomlvl2,
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                              LocationName.Wisdomlvl3,
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                              LocationName.Wisdomlvl4,
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                              LocationName.Wisdomlvl5,
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                              LocationName.Wisdomlvl6,
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                              LocationName.Wisdomlvl7],
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        ItemName.LimitForm:  [LocationName.Limitlvl2,
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                              LocationName.Limitlvl3,
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                              LocationName.Limitlvl4,
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                              LocationName.Limitlvl5,
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                              LocationName.Limitlvl6,
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                              LocationName.Limitlvl7],
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        ItemName.MasterForm: [LocationName.Masterlvl2,
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                              LocationName.Masterlvl3,
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                              LocationName.Masterlvl4,
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                              LocationName.Masterlvl5,
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                              LocationName.Masterlvl6,
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                              LocationName.Masterlvl7],
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        ItemName.FinalForm:  [LocationName.Finallvl2,
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                              LocationName.Finallvl3,
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                              LocationName.Finallvl4,
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                              LocationName.Finallvl5,
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                              LocationName.Finallvl6,
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                              LocationName.Finallvl7],
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    }
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    # global_all_possible_forms = allForms + autoForms
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class TestDefaultForms(KH2TestFormBase):
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    """
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    Test default form access rules.
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    """
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    options = {
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        "AutoFormLogic":  False,
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        "FinalFormLogic": "light_and_darkness"
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    }
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    def test_default_Auto_Form_Logic(self):
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        allPossibleForms = global_all_possible_forms
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        # this tests with a light and darkness in the inventory.
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        self.collect_all_but(allPossibleForms)
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        for form in self.allForms:
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            self.assertFalse((self.can_reach_location(self.driveFormMap[form][0])), form)
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            self.collect(self.get_item_by_name(self.driveToAuto[form]))
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            self.assertFalse((self.can_reach_location(self.driveFormMap[form][0])), form)
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    def test_default_Final_Form(self):
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        allPossibleForms = global_all_possible_forms
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        self.collect_all_but(allPossibleForms)
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        self.collect_by_name(ItemName.FinalForm)
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        self.assertTrue((self.can_reach_location(LocationName.Finallvl2)))
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        self.assertTrue((self.can_reach_location(LocationName.Finallvl3)))
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        self.assertFalse((self.can_reach_location(LocationName.Finallvl4)))
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    def test_default_without_LnD(self):
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        allPossibleForms = self.allForms
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        self.collect_all_but(allPossibleForms)
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        for form, levels in self.driveFormMap.items():
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            # final form is unique and breaks using this test. Tested above.
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            if levels[0] == LocationName.Finallvl2:
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                continue
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            for driveForm in self.allForms:
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                if self.count(driveForm) >= 1:
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                    for _ in range(self.count(driveForm)):
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                        self.remove(self.get_item_by_name(driveForm))
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            allFormsCopy = self.allForms.copy()
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            allFormsCopy.remove(form)
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            self.collect(self.get_item_by_name(form))
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            for _ in range(self.count(ItemName.LightDarkness)):
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                self.remove(self.get_item_by_name(ItemName.LightDarkness))
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            self.assertTrue((self.can_reach_location(levels[0])), levels[0])
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            self.assertTrue((self.can_reach_location(levels[1])), levels[1])
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            self.assertFalse((self.can_reach_location(levels[2])), levels[2])
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            for i in range(3):
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                self.collect(self.get_item_by_name(allFormsCopy[i]))
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                # for some reason after collecting a form it can pick up light and darkness
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                for _ in range(self.count(ItemName.LightDarkness)):
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                    self.remove(self.get_item_by_name(ItemName.LightDarkness))
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                self.assertTrue((self.can_reach_location(levels[2 + i])))
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                if i < 2:
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                    self.assertFalse((self.can_reach_location(levels[3 + i])))
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                else:
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                    self.collect(self.get_item_by_name(allFormsCopy[i + 1]))
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                    for _ in range(self.count(ItemName.LightDarkness)):
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                        self.remove(self.get_item_by_name(ItemName.LightDarkness))
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                    self.assertTrue((self.can_reach_location(levels[3 + i])))
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    def test_default_with_lnd(self):
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        allPossibleForms = self.allForms
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        self.collect_all_but(allPossibleForms)
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        for form, levels in self.driveFormMap.items():
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            if form != ItemName.FinalForm:
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                for driveForm in self.allForms:
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                    for _ in range(self.count(driveForm)):
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                        self.remove(self.get_item_by_name(driveForm))
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                allFormsCopy = self.allForms.copy()
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                allFormsCopy.remove(form)
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                self.collect(self.get_item_by_name(ItemName.LightDarkness))
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                self.assertFalse((self.can_reach_location(levels[0])))
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                self.collect(self.get_item_by_name(form))
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                self.assertTrue((self.can_reach_location(levels[0])))
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                self.assertTrue((self.can_reach_location(levels[1])))
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                self.assertTrue((self.can_reach_location(levels[2])))
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                self.assertFalse((self.can_reach_location(levels[3])))
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                for i in range(2):
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                    self.collect(self.get_item_by_name(allFormsCopy[i]))
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                    self.assertTrue((self.can_reach_location(levels[i + 3])))
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                    if i <= 2:
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                        self.assertFalse((self.can_reach_location(levels[i + 4])))
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class TestJustAForm(KH2TestFormBase):
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    # this test checks if you can unlock final form with just a form.
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    options = {
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        "AutoFormLogic":  False,
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        "FinalFormLogic": "just_a_form"
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    }
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    def test_just_a_form_connections(self):
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        allPossibleForms = self.allForms
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        self.collect_all_but(allPossibleForms)
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        allPossibleForms.remove(ItemName.FinalForm)
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        for form, levels in self.driveFormMap.items():
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            for driveForm in self.allForms:
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                for _ in range(self.count(driveForm)):
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                    self.remove(self.get_item_by_name(driveForm))
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            if form != ItemName.FinalForm:
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                # reset the forms
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                allFormsCopy = self.allForms.copy()
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                allFormsCopy.remove(form)
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                self.assertFalse((self.can_reach_location(levels[0])))
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                self.collect(self.get_item_by_name(form))
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                self.assertTrue((self.can_reach_location(levels[0])))
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                self.assertTrue((self.can_reach_location(levels[1])))
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                self.assertTrue((self.can_reach_location(levels[2])))
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                # level 4 of a form. This tests if the player can unlock final form.
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                self.assertFalse((self.can_reach_location(levels[3])))
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                # amount of forms left in the pool are 3. 1 already collected and one is final form.
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                for i in range(3):
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                    allFormsCopy.remove(allFormsCopy[0])
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                    # so we don't accidentally collect another form like light and darkness in the above tests.
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                    self.collect_all_but(allFormsCopy)
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                    self.assertTrue((self.can_reach_location(levels[3 + i])), levels[3 + i])
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                    if i < 2:
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                        self.assertFalse((self.can_reach_location(levels[4 + i])), levels[4 + i])
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class TestAutoForms(KH2TestFormBase):
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    options = {
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        "AutoFormLogic":  True,
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        "FinalFormLogic": "light_and_darkness"
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    }
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    def test_Nothing(self):
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        KH2TestBase()
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    def test_auto_forms_level_progression(self):
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        allPossibleForms = self.allForms + [ItemName.LightDarkness]
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        # state has all auto forms
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        self.collect_all_but(allPossibleForms)
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        allPossibleFormsCopy = allPossibleForms.copy()
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        collectedDrives = []
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        i = 0
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        for form in allPossibleForms:
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            currentDriveForm = form
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            collectedDrives += [currentDriveForm]
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            allPossibleFormsCopy.remove(currentDriveForm)
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            self.collect_all_but(allPossibleFormsCopy)
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            for driveForm in self.allForms:
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                # +1 every iteration.
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                self.assertTrue((self.can_reach_location(self.driveFormMap[driveForm][i])), driveForm)
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                # making sure having the form still gives an extra drive level to its own form.
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                if driveForm in collectedDrives and i < 5:
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                    self.assertTrue((self.can_reach_location(self.driveFormMap[driveForm][i + 1])), driveForm)
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            i += 1
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