Archipelago/worlds
Fabian Dill 568a71cdbe Start implementing object oriented scaffold for world types
(There's still a lot of work ahead, such as:
registering locations and items to the World, as well as methods to create_item_from_name()
many more method names for various stages
embedding Options into the world type
and many more...)
2021-06-11 14:22:44 +02:00
..
alttp Start implementing object oriented scaffold for world types 2021-06-11 14:22:44 +02:00
factorio Start implementing object oriented scaffold for world types 2021-06-11 14:22:44 +02:00
generic Allow HK items in shops and allow settings local/non-local items for HK 2021-02-24 00:36:37 +01:00
hk Start implementing object oriented scaffold for world types 2021-06-11 14:22:44 +02:00
minecraft Start implementing object oriented scaffold for world types 2021-06-11 14:22:44 +02:00
AutoWorld.py Start implementing object oriented scaffold for world types 2021-06-11 14:22:44 +02:00
__init__.py Make hint costs relative 2021-05-11 23:08:50 +02:00
loader.py start of split 2021-05-13 01:34:59 +02:00