Archipelago/test
compiling 441f59d6ea Refactor OWG rules to keep them separate from no glitches.
Add logic for superbunny access to Sahasrahla's closet (with boots)
Add logic for superbunny through Two Brother's House (with boots)
Fix superbunny logic for spiral cave and mini moldorm cave - requires a sword
Add logic for waterwalking into Waterfall Cave
Add clip to Ice Palace entrance (requires boots, pearl and flippers)
Add extra clips to inverted owg logic - PoD and Dark Lake Hylia Ledge are now in logic with just boots
Add clip to flute point 6 into inverted owg logic - some light world locations are now accessible with boots and mitts, but no pearl or mirror.
2020-05-07 18:07:53 +10:00
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dungeons OWG fixes (#79) 2020-04-28 17:34:30 +02:00
inverted Modify TR key rules: 2020-04-30 00:19:49 +10:00
inverted_owg Refactor OWG rules to keep them separate from no glitches. 2020-05-07 18:07:53 +10:00
owg Refactor OWG rules to keep them separate from no glitches. 2020-05-07 18:07:53 +10:00
vanilla OWG fixes (#79) 2020-04-28 17:34:30 +02:00
TestBase.py OWG fixes (#79) 2020-04-28 17:34:30 +02:00
TestDeathMountain.py OWG fixes (#79) 2020-04-28 17:34:30 +02:00
__init__.py Add unit tests for vanilla inverted layout, and dungeon logic. 2020-03-16 17:39:54 +11:00