Archipelago/worlds/factorio/Shapes.py

96 lines
3.9 KiB
Python

from typing import Dict, List, Set
from BaseClasses import MultiWorld
from Options import TechTreeLayout
from worlds.factorio.Technologies import technology_table
def get_shapes(world: MultiWorld, player: int) -> Dict[str, List[str]]:
prerequisites: Dict[str, Set[str]] = {}
layout = world.tech_tree_layout[player].value
custom_technologies = world.custom_data[player]["custom_technologies"]
if layout == TechTreeLayout.option_small_diamonds:
slice_size = 4
tech_names: List[str] = list(set(custom_technologies) - world._static_nodes)
tech_names.sort()
world.random.shuffle(tech_names)
while len(tech_names) > slice_size:
slice = tech_names[:slice_size]
tech_names = tech_names[slice_size:]
slice.sort(key=lambda tech_name: len(custom_technologies[tech_name].ingredients))
diamond_0, diamond_1, diamond_2, diamond_3 = slice
# 0 |
# 1 2 |
# 3 V
prerequisites[diamond_3] = {diamond_1, diamond_2}
prerequisites[diamond_2] = prerequisites[diamond_1] = {diamond_0}
elif layout == TechTreeLayout.option_medium_diamonds:
slice_size = 9
tech_names: List[str] = list(set(custom_technologies) - world._static_nodes)
tech_names.sort()
world.random.shuffle(tech_names)
while len(tech_names) > slice_size:
slice = tech_names[:slice_size]
tech_names = tech_names[slice_size:]
slice.sort(key=lambda tech_name: len(custom_technologies[tech_name].ingredients))
# 0 |
# 1 2 |
# 3 4 5 |
# 6 7 |
# 8 V
prerequisites[slice[1]] = {slice[0]}
prerequisites[slice[2]] = {slice[0]}
prerequisites[slice[3]] = {slice[1]}
prerequisites[slice[4]] = {slice[1], slice[2]}
prerequisites[slice[5]] = {slice[2]}
prerequisites[slice[6]] = {slice[3], slice[4]}
prerequisites[slice[7]] = {slice[4], slice[5]}
prerequisites[slice[8]] = {slice[6], slice[7]}
elif layout == TechTreeLayout.option_pyramid:
slice_size = 1
tech_names: List[str] = list(set(custom_technologies) - world._static_nodes)
tech_names.sort()
world.random.shuffle(tech_names)
tech_names.sort(key=lambda tech_name: len(custom_technologies[tech_name].ingredients))
previous_slice = []
while len(tech_names) > slice_size:
slice = tech_names[:slice_size]
world.random.shuffle(slice)
tech_names = tech_names[slice_size:]
for i, tech_name in enumerate(previous_slice):
prerequisites.setdefault(slice[i], set()).add(tech_name)
prerequisites.setdefault(slice[i + 1], set()).add(tech_name)
previous_slice = slice
slice_size += 1
elif layout == TechTreeLayout.option_funnel:
tech_names: List[str] = list(set(custom_technologies) - world._static_nodes)
# find largest inverse pyramid
# https://www.wolframalpha.com/input/?i=x+=+1/2+(n++++1)+(2++++n)+solve+for+n
import math
slice_size = int(0.5*(math.sqrt(8*len(tech_names)+1)-3))
tech_names.sort()
world.random.shuffle(tech_names)
tech_names.sort(key=lambda tech_name: len(custom_technologies[tech_name].ingredients))
previous_slice = []
while slice_size:
slice = tech_names[:slice_size]
world.random.shuffle(slice)
tech_names = tech_names[slice_size:]
if previous_slice:
for i, tech_name in enumerate(slice):
prerequisites.setdefault(tech_name, set()).update(previous_slice[i:i+2])
previous_slice = slice
slice_size -= 1
world.tech_tree_layout_prerequisites[player] = prerequisites
return prerequisites