246 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			246 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Python
		
	
	
	
| from typing import List, Tuple
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| from . import KDL3TestBase
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| from ..Room import KDL3Room
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| 
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| 
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| class TestCopyAbilityShuffle(KDL3TestBase):
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|     options = {
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|         "open_world": False,
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|         "goal_speed": "normal",
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|         "total_heart_stars": 30,
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|         "heart_stars_required": 50,
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|         "filler_percentage": 0,
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|         "copy_ability_randomization": "enabled",
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|     }
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| 
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|     def test_goal(self):
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|         self.assertBeatable(False)
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|         heart_stars = self.get_items_by_name("Heart Star")
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|         self.collect(heart_stars[0:14])
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|         self.assertEqual(self.count("Heart Star"), 14, str(self.multiworld.seed))
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|         self.assertBeatable(False)
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|         self.collect(heart_stars[14:15])
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|         self.assertEqual(self.count("Heart Star"), 15, str(self.multiworld.seed))
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|         self.assertBeatable(False)
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|         self.collect_by_name(["Burning", "Cutter", "Kine"])
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|         self.assertBeatable(True)
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|         self.remove([self.get_item_by_name("Love-Love Rod")])
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|         self.collect(heart_stars)
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|         self.assertEqual(self.count("Heart Star"), 30, str(self.multiworld.seed))
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|         self.assertBeatable(True)
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| 
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|     def test_kine(self):
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|         self.collect_by_name(["Cutter", "Burning", "Heart Star"])
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|         self.assertBeatable(False)
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| 
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|     def test_cutter(self):
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|         self.collect_by_name(["Kine", "Burning", "Heart Star"])
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|         self.assertBeatable(False)
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| 
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|     def test_burning(self):
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|         self.collect_by_name(["Cutter", "Kine", "Heart Star"])
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|         self.assertBeatable(False)
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| 
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|     def test_cutter_and_burning_reachable(self):
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|         rooms = self.multiworld.worlds[1].rooms
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|         copy_abilities = self.multiworld.worlds[1].copy_abilities
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|         sand_canyon_5 = self.multiworld.get_region("Sand Canyon 5 - 9", 1)
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|         assert isinstance(sand_canyon_5, KDL3Room)
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|         valid_rooms = [room for room in rooms if (room.level < sand_canyon_5.level)
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|                        or (room.level == sand_canyon_5.level and room.stage < sand_canyon_5.stage)]
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|         for room in valid_rooms:
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|             if any(copy_abilities[enemy] == "Cutter Ability" for enemy in room.enemies):
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|                 break
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|         else:
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|             self.fail("Could not reach Cutter Ability before Sand Canyon 5!")
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|         iceberg_4 = self.multiworld.get_region("Iceberg 4 - 7", 1)
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|         assert isinstance(iceberg_4, KDL3Room)
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|         valid_rooms = [room for room in rooms if (room.level < iceberg_4.level)
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|                        or (room.level == iceberg_4.level and room.stage < iceberg_4.stage)]
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|         for room in valid_rooms:
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|             if any(copy_abilities[enemy] == "Burning Ability" for enemy in room.enemies):
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|                 break
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|         else:
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|             self.fail("Could not reach Burning Ability before Iceberg 4!")
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| 
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|     def test_valid_abilities_for_ROB(self):
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|         # there exists a subset of 4-7 abilities that will allow us access to ROB heart star on default settings
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|         self.collect_by_name(["Heart Star", "Kine", "Coo"])  # we will guaranteed need Coo, Kine, and Heart Stars to reach
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|         # first we need to identify our bukiset requirements
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|         groups = [
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|             ({"Parasol Ability", "Cutter Ability"}, {'Bukiset (Parasol)', 'Bukiset (Cutter)'}),
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|             ({"Spark Ability", "Clean Ability"}, {'Bukiset (Spark)', 'Bukiset (Clean)'}),
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|             ({"Ice Ability", "Needle Ability"}, {'Bukiset (Ice)', 'Bukiset (Needle)'}),
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|             ({"Stone Ability", "Burning Ability"}, {'Bukiset (Stone)', 'Bukiset (Burning)'}),
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|         ]
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|         copy_abilities = self.multiworld.worlds[1].copy_abilities
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|         required_abilities: List[Tuple[str]] = []
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|         for abilities, bukisets in groups:
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|             potential_abilities: List[str] = list()
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|             for bukiset in bukisets:
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|                 if copy_abilities[bukiset] in abilities:
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|                     potential_abilities.append(copy_abilities[bukiset])
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|             required_abilities.append(tuple(potential_abilities))
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|         collected_abilities = list()
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|         for group in required_abilities:
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|             self.assertFalse(len(group) == 0, str(self.multiworld.seed))
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|             collected_abilities.append(group[0])
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|         self.collect_by_name([ability.replace(" Ability", "") for ability in collected_abilities])
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|         if "Parasol Ability" not in collected_abilities or "Stone Ability" not in collected_abilities:
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|             # required for non-Bukiset related portions
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|             self.collect_by_name(["Parasol", "Stone"])
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| 
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|         if "Cutter Ability" not in collected_abilities:
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|             # we can't actually reach 3-6 without Cutter
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|             self.assertFalse(self.can_reach_location("Sand Canyon 6 - Professor Hector & R.O.B"), str(self.multiworld.seed))
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|             self.collect_by_name(["Cutter"])
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| 
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|         self.assertTrue(self.can_reach_location("Sand Canyon 6 - Professor Hector & R.O.B"),
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|                         ''.join(str(self.multiworld.seed)).join(collected_abilities))
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| 
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| 
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| class TestAnimalShuffle(KDL3TestBase):
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|     options = {
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|         "open_world": False,
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|         "goal_speed": "normal",
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|         "total_heart_stars": 30,
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|         "heart_stars_required": 50,
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|         "filler_percentage": 0,
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|         "animal_randomization": "full",
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|     }
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| 
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|     def test_goal(self):
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|         self.assertBeatable(False)
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|         heart_stars = self.get_items_by_name("Heart Star")
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|         self.collect(heart_stars[0:14])
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|         self.assertEqual(self.count("Heart Star"), 14, str(self.multiworld.seed))
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|         self.assertBeatable(False)
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|         self.collect(heart_stars[14:15])
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|         self.assertEqual(self.count("Heart Star"), 15, str(self.multiworld.seed))
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|         self.assertBeatable(False)
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|         self.collect_by_name(["Burning", "Cutter", "Kine"])
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|         self.assertBeatable(True)
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|         self.remove([self.get_item_by_name("Love-Love Rod")])
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|         self.collect(heart_stars)
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|         self.assertEqual(self.count("Heart Star"), 30, str(self.multiworld.seed))
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|         self.assertBeatable(True)
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| 
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|     def test_kine(self):
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|         self.collect_by_name(["Cutter", "Burning", "Heart Star"])
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|         self.assertBeatable(False)
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| 
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|     def test_cutter(self):
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|         self.collect_by_name(["Kine", "Burning", "Heart Star"])
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|         self.assertBeatable(False)
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| 
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|     def test_burning(self):
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|         self.collect_by_name(["Cutter", "Kine", "Heart Star"])
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|         self.assertBeatable(False)
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| 
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|     def test_locked_animals(self):
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|         self.assertTrue(self.multiworld.get_location("Ripple Field 5 - Animal 2", 1).item.name == "Pitch Spawn")
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|         self.assertTrue(self.multiworld.get_location("Iceberg 4 - Animal 1", 1).item.name == "ChuChu Spawn")
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|         self.assertTrue(self.multiworld.get_location("Sand Canyon 6 - Animal 1", 1).item.name in {"Kine Spawn", "Coo Spawn"})
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| 
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| 
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| class TestAllShuffle(KDL3TestBase):
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|     options = {
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|         "open_world": False,
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|         "goal_speed": "normal",
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|         "total_heart_stars": 30,
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|         "heart_stars_required": 50,
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|         "filler_percentage": 0,
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|         "animal_randomization": "full",
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|         "copy_ability_randomization": "enabled",
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|     }
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| 
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|     def test_goal(self):
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|         self.assertBeatable(False)
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|         heart_stars = self.get_items_by_name("Heart Star")
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|         self.collect(heart_stars[0:14])
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|         self.assertEqual(self.count("Heart Star"), 14, str(self.multiworld.seed))
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|         self.assertBeatable(False)
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|         self.collect(heart_stars[14:15])
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|         self.assertEqual(self.count("Heart Star"), 15, str(self.multiworld.seed))
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|         self.assertBeatable(False)
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|         self.collect_by_name(["Burning", "Cutter", "Kine"])
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|         self.assertBeatable(True)
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|         self.remove([self.get_item_by_name("Love-Love Rod")])
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|         self.collect(heart_stars)
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|         self.assertEqual(self.count("Heart Star"), 30, str(self.multiworld.seed))
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|         self.assertBeatable(True)
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| 
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|     def test_kine(self):
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|         self.collect_by_name(["Cutter", "Burning", "Heart Star"])
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|         self.assertBeatable(False)
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| 
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|     def test_cutter(self):
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|         self.collect_by_name(["Kine", "Burning", "Heart Star"])
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|         self.assertBeatable(False)
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| 
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|     def test_burning(self):
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|         self.collect_by_name(["Cutter", "Kine", "Heart Star"])
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|         self.assertBeatable(False)
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| 
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|     def test_locked_animals(self):
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|         self.assertTrue(self.multiworld.get_location("Ripple Field 5 - Animal 2", 1).item.name == "Pitch Spawn")
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|         self.assertTrue(self.multiworld.get_location("Iceberg 4 - Animal 1", 1).item.name == "ChuChu Spawn")
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|         self.assertTrue(self.multiworld.get_location("Sand Canyon 6 - Animal 1", 1).item.name in {"Kine Spawn", "Coo Spawn"})
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| 
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|     def test_cutter_and_burning_reachable(self):
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|         rooms = self.multiworld.worlds[1].rooms
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|         copy_abilities = self.multiworld.worlds[1].copy_abilities
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|         sand_canyon_5 = self.multiworld.get_region("Sand Canyon 5 - 9", 1)
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|         assert isinstance(sand_canyon_5, KDL3Room)
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|         valid_rooms = [room for room in rooms if (room.level < sand_canyon_5.level)
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|                        or (room.level == sand_canyon_5.level and room.stage < sand_canyon_5.stage)]
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|         for room in valid_rooms:
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|             if any(copy_abilities[enemy] == "Cutter Ability" for enemy in room.enemies):
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|                 break
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|         else:
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|             self.fail("Could not reach Cutter Ability before Sand Canyon 5!")
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|         iceberg_4 = self.multiworld.get_region("Iceberg 4 - 7", 1)
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|         assert isinstance(iceberg_4, KDL3Room)
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|         valid_rooms = [room for room in rooms if (room.level < iceberg_4.level)
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|                        or (room.level == iceberg_4.level and room.stage < iceberg_4.stage)]
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|         for room in valid_rooms:
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|             if any(copy_abilities[enemy] == "Burning Ability" for enemy in room.enemies):
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|                 break
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|         else:
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|             self.fail("Could not reach Burning Ability before Iceberg 4!")
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| 
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|     def test_valid_abilities_for_ROB(self):
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|         # there exists a subset of 4-7 abilities that will allow us access to ROB heart star on default settings
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|         self.collect_by_name(["Heart Star", "Kine", "Coo"])  # we will guaranteed need Coo, Kine, and Heart Stars to reach
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|         # first we need to identify our bukiset requirements
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|         groups = [
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|             ({"Parasol Ability", "Cutter Ability"}, {'Bukiset (Parasol)', 'Bukiset (Cutter)'}),
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|             ({"Spark Ability", "Clean Ability"}, {'Bukiset (Spark)', 'Bukiset (Clean)'}),
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|             ({"Ice Ability", "Needle Ability"}, {'Bukiset (Ice)', 'Bukiset (Needle)'}),
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|             ({"Stone Ability", "Burning Ability"}, {'Bukiset (Stone)', 'Bukiset (Burning)'}),
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|         ]
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|         copy_abilities = self.multiworld.worlds[1].copy_abilities
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|         required_abilities: List[Tuple[str]] = []
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|         for abilities, bukisets in groups:
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|             potential_abilities: List[str] = list()
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|             for bukiset in bukisets:
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|                 if copy_abilities[bukiset] in abilities:
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|                     potential_abilities.append(copy_abilities[bukiset])
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|             required_abilities.append(tuple(potential_abilities))
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|         collected_abilities = list()
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|         for group in required_abilities:
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|             self.assertFalse(len(group) == 0, str(self.multiworld.seed))
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|             collected_abilities.append(group[0])
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|         self.collect_by_name([ability.replace(" Ability", "") for ability in collected_abilities])
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|         if "Parasol Ability" not in collected_abilities or "Stone Ability" not in collected_abilities:
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|             # required for non-Bukiset related portions
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|             self.collect_by_name(["Parasol", "Stone"])
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| 
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|         if "Cutter Ability" not in collected_abilities:
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|             # we can't actually reach 3-6 without Cutter
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|             self.assertFalse(self.can_reach_location("Sand Canyon 6 - Professor Hector & R.O.B"), str(self.multiworld.seed))
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|             self.collect_by_name(["Cutter"])
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| 
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|         self.assertTrue(self.can_reach_location("Sand Canyon 6 - Professor Hector & R.O.B"),
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|                         ''.join(str(self.multiworld.seed)).join(collected_abilities))
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