Archipelago/worlds/oot/data/World/Shadow Temple.json

94 lines
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[
{
"region_name": "Shadow Temple Entryway",
"dungeon": "Shadow Temple",
"exits": {
"Graveyard Warp Pad Region": "True",
"Shadow Temple Beginning": "
(logic_lens_shadow or can_use(Lens_of_Truth)) and
(can_use(Hover_Boots) or can_use(Hookshot))"
}
},
{
"region_name": "Shadow Temple Beginning",
"dungeon": "Shadow Temple",
"locations": {
"Shadow Temple Map Chest": "True",
"Shadow Temple Hover Boots Chest": "True",
"Nut Pot": "True"
},
"exits": {
"Shadow Temple Entryway": "True",
"Shadow Temple First Beamos": "Hover_Boots"
}
},
{
"region_name": "Shadow Temple First Beamos",
"dungeon": "Shadow Temple",
"locations": {
"Shadow Temple Compass Chest": "True",
"Shadow Temple Early Silver Rupee Chest": "True"
},
"exits": {
"Shadow Temple Huge Pit": "has_explosives and (Small_Key_Shadow_Temple, 1)"
}
},
{
"region_name": "Shadow Temple Huge Pit",
"dungeon": "Shadow Temple",
"locations": {
"Shadow Temple Invisible Blades Visible Chest": "True",
"Shadow Temple Invisible Blades Invisible Chest": "True",
"Shadow Temple Falling Spikes Lower Chest": "True",
"Shadow Temple Falling Spikes Upper Chest": "logic_shadow_umbrella or Progressive_Strength_Upgrade",
"Shadow Temple Falling Spikes Switch Chest": "logic_shadow_umbrella or Progressive_Strength_Upgrade",
"Shadow Temple Invisible Spikes Chest": "
(Small_Key_Shadow_Temple, 2) and (logic_lens_shadow_back or can_use(Lens_of_Truth))",
"Shadow Temple Freestanding Key": "
(Small_Key_Shadow_Temple, 2) and (logic_lens_shadow_back or can_use(Lens_of_Truth))
and Progressive_Hookshot and
(Bombs or Progressive_Strength_Upgrade or
(logic_shadow_freestanding_key and has_bombchus))",
"Shadow Temple GS Like Like Room": "True",
"Shadow Temple GS Falling Spikes Room": "logic_shadow_umbrella_gs or Progressive_Hookshot",
"Shadow Temple GS Single Giant Pot": "
(Small_Key_Shadow_Temple, 2) and (logic_lens_shadow_back or can_use(Lens_of_Truth))
and Progressive_Hookshot"
},
"exits": {
"Shadow Temple Wind Tunnel": "
(logic_lens_shadow_back or can_use(Lens_of_Truth)) and
Progressive_Hookshot and (Small_Key_Shadow_Temple, 3)"
}
},
{
"region_name": "Shadow Temple Wind Tunnel",
"dungeon": "Shadow Temple",
"locations": {
"Shadow Temple Wind Hint Chest": "True",
"Shadow Temple After Wind Enemy Chest": "True",
"Shadow Temple After Wind Hidden Chest": "True",
"Shadow Temple GS Near Ship": "can_use(Longshot) and (Small_Key_Shadow_Temple, 4)"
},
"exits": {
"Shadow Temple Beyond Boat": "can_play(Zeldas_Lullaby) and (Small_Key_Shadow_Temple, 4)"
}
},
{
"region_name": "Shadow Temple Beyond Boat",
"dungeon": "Shadow Temple",
"locations": {
"Shadow Temple Spike Walls Left Chest": "can_use(Dins_Fire)",
"Shadow Temple Boss Key Chest": "can_use(Dins_Fire)",
"Shadow Temple Invisible Floormaster Chest": "True",
"Shadow Temple Bongo Bongo Heart": "
(Small_Key_Shadow_Temple, 5) and Boss_Key_Shadow_Temple and
(Bow or can_use(Distant_Scarecrow) or (logic_shadow_statue and has_bombchus))",
"Bongo Bongo": "
(Small_Key_Shadow_Temple, 5) and Boss_Key_Shadow_Temple and
(Bow or can_use(Distant_Scarecrow) or (logic_shadow_statue and has_bombchus))",
"Shadow Temple GS Triple Giant Pot": "True"
}
}
]