Archipelago/worlds/minecraft
Aaron Wagener a05dbac55f
Core: Rework accessibility (#1481)
* rename locations accessibility to "full" and make old locations accessibility debug only

* fix a bug in oot

* reorder lttp tests to not override its overrides

* changed the wrong word in the dict

* :forehead:

* update the manual lttp yaml

* use __debug__

* update pokemon and messenger

* fix conflicts from 993

* fix stardew presets

* add that locations may be inaccessible to description

* use reST format and make the items description one line so that it renders correctly on webhost

* forgot i renamed that

* add aliases for back compat

* some cleanup

* fix imports

* fix test failure

* only check "items" players when the item is progression

* Revert "only check "items" players when the item is progression"

This reverts commit ecbf986145e6194aa99a39c481d8ecd0736d5a4c.

* remove some unnecessary diffs

* CV64: Add ItemsAccessibility

* put items description at the bottom of the docstring since that's it's visual order

* :

* rename accessibility reference in pokemon rb dexsanity

* make the rendered tooltips look nicer
2024-07-31 12:13:14 +02:00
..
data Minecraft rewrite (#1493) 2023-03-08 20:13:52 -08:00
docs Core: Rework accessibility (#1481) 2024-07-31 12:13:14 +02:00
test Minecraft rewrite (#1493) 2023-03-08 20:13:52 -08:00
Constants.py Minecraft rewrite (#1493) 2023-03-08 20:13:52 -08:00
ItemPool.py Minecraft rewrite (#1493) 2023-03-08 20:13:52 -08:00
Options.py Core: move PlandoConnections and PlandoTexts to the options system (#2904) 2024-06-01 06:34:41 -05:00
Rules.py Minecraft rewrite (#1493) 2023-03-08 20:13:52 -08:00
Structures.py Minecraft rewrite (#1493) 2023-03-08 20:13:52 -08:00
__init__.py Core: Remove Universally Unique ID Requirements (Per-Game Data Packages) (#1933) 2024-06-01 06:07:13 -05:00
requirements.txt Minecraft: update requests 2022-08-15 23:35:51 +02:00