Archipelago/WebHost/__init__.py

163 lines
4.8 KiB
Python

import os
import logging
import sys
import threading
import typing
import multiprocessing
import functools
import websockets
from flask import Flask, flash, request, redirect, url_for, render_template, Response
from werkzeug.utils import secure_filename
if ".." not in sys.path:
sys.path.append("..")
UPLOAD_FOLDER = 'uploads'
LOGS_FOLDER = 'logs'
multidata_folder = os.path.join(UPLOAD_FOLDER, "multidata")
os.makedirs(multidata_folder, exist_ok=True)
os.makedirs(LOGS_FOLDER, exist_ok=True)
def allowed_file(filename):
return filename.endswith('multidata')
app = Flask(__name__)
app.config['UPLOAD_FOLDER'] = UPLOAD_FOLDER
app.config['MAX_CONTENT_LENGTH'] = 1 * 1024 * 1024 # 1 megabyte limit
app.config["SECRET_KEY"] = os.urandom(32)
name = "localhost"
portrange = (49152, 65535)
current_port = portrange[0]
current_ports = {}
current_multiworlds = {}
class Multiworld():
def __init__(self, file: str):
self.port = get_next_port()
self.multidata = file
current_ports[self.port] = self
current_multiworlds[self.multidata] = self
self.process: typing.Optional[multiprocessing.Process] = None
def start(self):
if self.process and self.process.is_alive():
return False
logging.info(f"Spinning up {self.multidata}")
self.process = multiprocessing.Process(group=None, target=run_server_process,
args=(self.port, self.multidata),
name="MultiHost" + str(self.port))
self.process.start()
def stop(self):
if self.process:
self.process.terminate()
self.process = None
del (current_ports[self.port])
del (current_multiworlds[self.multidata])
@app.route('/', methods=['GET', 'POST'])
def upload_multidata():
if request.method == 'POST':
# check if the post request has the file part
if 'file' not in request.files:
flash('No file part')
return redirect(request.url)
file = request.files['file']
# if user does not select file, browser also
# submit an empty part without filename
if file.filename == '':
flash('No selected file')
return redirect(request.url)
if file and allowed_file(file.filename):
filename = secure_filename(file.filename)
file.save(os.path.join(multidata_folder, filename))
return redirect(url_for('host_multidata',
filename=filename))
return render_template("upload_multidata.html")
portlock = threading.Lock()
def get_next_port() -> int:
global current_port
with portlock:
while current_port in current_ports:
if current_port >= portrange[1]:
current_port = portrange[0]
else:
current_port += 1
return current_port
def _read_log(path: str):
with open(path) as log:
yield from log
@app.route('/log/<filename>')
def display_log(filename: str):
# noinspection PyTypeChecker
return Response(_read_log(os.path.join("logs", filename + ".txt")), mimetype="text/plain;charset=UTF-8")
processstartlock = threading.Lock()
@app.route('/hosted/<filename>')
def host_multidata(filename: str = None):
if not filename:
return redirect(url_for('upload_multidata'))
else:
multidata = os.path.join(multidata_folder, filename)
if multidata in current_multiworlds:
multiworld = current_multiworlds[multidata]
else:
with processstartlock:
multiworld = Multiworld(multidata)
multiworld.start()
return render_template("host_multidata.html", filename=filename, port=multiworld.port, name=name)
def run_server_process(port: int, multidata: str):
async def main():
logging.basicConfig(format='[%(asctime)s] %(message)s',
level=logging.INFO,
filename=os.path.join(LOGS_FOLDER, os.path.split(multidata)[-1] + ".txt"))
ctx = Context("", port, "", 1, 1000,
True, "enabled", "goal")
ctx.load(multidata, True)
ctx.auto_shutdown = 24 * 60 * 60 # 24 hours
ctx.init_save()
ctx.server = websockets.serve(functools.partial(server, ctx=ctx), ctx.host, ctx.port, ping_timeout=None,
ping_interval=None)
logging.info(f'Hosting game at {name}:{ctx.port} (Password: {bool(ctx.password)})')
await ctx.server
while ctx.running:
await asyncio.sleep(1)
logging.info("Shutting down")
import asyncio
from MultiServer import Context, server
loop = asyncio.get_event_loop()
loop.run_until_complete(main())
if __name__ == "__main__":
multiprocessing.freeze_support()
app.run()