Archipelago/worlds/stardew_valley/test/long/TestRandomWorlds.py

100 lines
4.0 KiB
Python

from typing import Dict, List
import random
from BaseClasses import MultiWorld
from Options import SpecialRange, Range
from .option_names import options_to_include
from .. import setup_solo_multiworld, SVTestBase
from ..checks.goal_checks import assert_perfection_world_is_valid, assert_goal_world_is_valid
from ..checks.option_checks import assert_can_reach_island_if_should, assert_cropsanity_same_number_items_and_locations, \
assert_festivals_give_access_to_deluxe_scarecrow
from ..checks.world_checks import assert_same_number_items_locations, assert_victory_exists
from ... import options
def get_option_choices(option) -> Dict[str, int]:
if issubclass(option, SpecialRange):
return option.special_range_names
if issubclass(option, Range):
return {f"{val}": val for val in range(option.range_start, option.range_end + 1)}
elif option.options:
return option.options
return {}
def generate_random_multiworld(world_id: int):
world_options = generate_random_world_options(world_id)
multiworld = setup_solo_multiworld(world_options, seed=world_id)
return multiworld
def generate_random_world_options(world_id: int) -> Dict[str, int]:
num_options = len(options_to_include)
world_options = dict()
rng = random.Random(world_id)
for option_index in range(0, num_options):
option = options_to_include[option_index]
option_choices = get_option_choices(option)
if not option_choices:
continue
chosen_option_value = rng.choice(list(option_choices.values()))
world_options[option.internal_name] = chosen_option_value
return world_options
def get_number_log_steps(number_worlds: int) -> int:
if number_worlds <= 10:
return 2
if number_worlds <= 100:
return 5
if number_worlds <= 500:
return 10
if number_worlds <= 1000:
return 20
if number_worlds <= 5000:
return 25
if number_worlds <= 10000:
return 50
return 100
def generate_many_worlds(number_worlds: int, start_index: int) -> Dict[int, MultiWorld]:
num_steps = get_number_log_steps(number_worlds)
log_step = number_worlds / num_steps
multiworlds = dict()
print(f"Generating {number_worlds} Solo Multiworlds [Start Seed: {start_index}] for Stardew Valley...")
for world_number in range(0, number_worlds + 1):
world_id = world_number + start_index
multiworld = generate_random_multiworld(world_id)
multiworlds[world_id] = multiworld
if world_number > 0 and world_number % log_step == 0:
print(f"Generated {world_number}/{number_worlds} worlds [{(world_number * 100) // number_worlds}%]")
print(f"Finished generating {number_worlds} Solo Multiworlds for Stardew Valley")
return multiworlds
def check_every_multiworld_is_valid(tester: SVTestBase, multiworlds: Dict[int, MultiWorld]):
for multiworld_id in multiworlds:
multiworld = multiworlds[multiworld_id]
with tester.subTest(f"Checking validity of world {multiworld_id}"):
check_multiworld_is_valid(tester, multiworld_id, multiworld)
def check_multiworld_is_valid(tester: SVTestBase, multiworld_id: int, multiworld: MultiWorld):
assert_victory_exists(tester, multiworld)
assert_same_number_items_locations(tester, multiworld)
assert_goal_world_is_valid(tester, multiworld)
assert_can_reach_island_if_should(tester, multiworld)
assert_cropsanity_same_number_items_and_locations(tester, multiworld)
assert_festivals_give_access_to_deluxe_scarecrow(tester, multiworld)
class TestGenerateManyWorlds(SVTestBase):
def test_generate_many_worlds_then_check_results(self):
if self.skip_long_tests:
return
number_worlds = 1000
start_index = random.Random().randint(0, 9999999999)
multiworlds = generate_many_worlds(number_worlds, start_index)
check_every_multiworld_is_valid(self, multiworlds)