Archipelago/worlds/_sc2common/bot/maps.py

69 lines
1.7 KiB
Python

from __future__ import annotations
from pathlib import Path
from worlds._sc2common.bot import logger
from .paths import Paths
def get(name: str) -> Map:
for map_dir in (p for p in Paths.MAPS.iterdir()):
map = find_map_in_dir(name, map_dir)
if map is not None:
return map
raise KeyError(f"Map '{name}' was not found. Please put the map file in \"/StarCraft II/Maps/\".")
# Go deeper
def find_map_in_dir(name, path):
if Map.matches_target_map_name(path, name):
return Map(path)
if path.name.endswith("SC2Map"):
return None
if path.is_dir():
for childPath in (p for p in path.iterdir()):
map = find_map_in_dir(name, childPath)
if map is not None:
return map
return None
class Map:
def __init__(self, path: Path):
self.path = path
if self.path.is_absolute():
try:
self.relative_path = self.path.relative_to(Paths.MAPS)
except ValueError: # path not relative to basedir
logger.warning(f"Using absolute path: {self.path}")
self.relative_path = self.path
else:
self.relative_path = self.path
@property
def name(self):
return self.path.stem
@property
def data(self):
with open(self.path, "rb") as f:
return f.read()
def __repr__(self):
return f"Map({self.path})"
@classmethod
def is_map_file(cls, file: Path) -> bool:
return file.is_file() and file.suffix == ".SC2Map"
@classmethod
def matches_target_map_name(cls, file: Path, name: str) -> bool:
return cls.is_map_file(file) and file.stem == name