725 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			725 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			Python
		
	
	
	
from typing import List
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from BaseClasses import ItemClassification, Item
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from . import SVTestBase
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from .. import items, location_table, options
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from ..items import Group
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from ..locations import LocationTags
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from ..options import Friendsanity, SpecialOrderLocations, Shipsanity, Chefsanity, SeasonRandomization, Craftsanity, ExcludeGingerIsland, ToolProgression, \
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    SkillProgression, Booksanity, Walnutsanity
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from ..strings.region_names import Region
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class TestBaseItemGeneration(SVTestBase):
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    options = {
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        SeasonRandomization.internal_name: SeasonRandomization.option_progressive,
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        SkillProgression.internal_name: SkillProgression.option_progressive_with_masteries,
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        ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_false,
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        SpecialOrderLocations.internal_name: SpecialOrderLocations.option_board_qi,
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        Friendsanity.internal_name: Friendsanity.option_all_with_marriage,
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        Shipsanity.internal_name: Shipsanity.option_everything,
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        Chefsanity.internal_name: Chefsanity.option_all,
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        Craftsanity.internal_name: Craftsanity.option_all,
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        Booksanity.internal_name: Booksanity.option_all,
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        Walnutsanity.internal_name: Walnutsanity.preset_all,
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    }
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    def test_all_progression_items_are_added_to_the_pool(self):
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        all_created_items = [item.name for item in self.multiworld.itempool]
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        # Ignore all the stuff that the algorithm chooses one of, instead of all, to fulfill logical progression
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        items_to_ignore = [event.name for event in items.events]
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        items_to_ignore.extend(item.name for item in items.all_items if item.mod_name is not None)
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        items_to_ignore.extend(deprecated.name for deprecated in items.items_by_group[Group.DEPRECATED])
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        items_to_ignore.extend(season.name for season in items.items_by_group[Group.SEASON])
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        items_to_ignore.extend(weapon.name for weapon in items.items_by_group[Group.WEAPON])
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        items_to_ignore.extend(baby.name for baby in items.items_by_group[Group.BABY])
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        items_to_ignore.extend(resource_pack.name for resource_pack in items.items_by_group[Group.RESOURCE_PACK])
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        items_to_ignore.append("The Gateway Gazette")
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        progression_items = [item for item in items.all_items if item.classification is ItemClassification.progression and item.name not in items_to_ignore]
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        for progression_item in progression_items:
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            with self.subTest(f"{progression_item.name}"):
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                self.assertIn(progression_item.name, all_created_items)
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    def test_creates_as_many_item_as_non_event_locations(self):
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        non_event_locations = self.get_real_locations()
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        self.assertEqual(len(non_event_locations), len(self.multiworld.itempool))
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    def test_does_not_create_deprecated_items(self):
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        all_created_items = [item.name for item in self.multiworld.itempool]
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        for deprecated_item in items.items_by_group[items.Group.DEPRECATED]:
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            with self.subTest(f"{deprecated_item.name}"):
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                self.assertNotIn(deprecated_item.name, all_created_items)
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    def test_does_not_create_more_than_one_maximum_one_items(self):
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        all_created_items = [item.name for item in self.multiworld.itempool]
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        for maximum_one_item in items.items_by_group[items.Group.MAXIMUM_ONE]:
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            with self.subTest(f"{maximum_one_item.name}"):
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                self.assertLessEqual(all_created_items.count(maximum_one_item.name), 1)
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    def test_does_not_create_exactly_two_items(self):
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        all_created_items = [item.name for item in self.multiworld.itempool]
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        for exactly_two_item in items.items_by_group[items.Group.EXACTLY_TWO]:
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            with self.subTest(f"{exactly_two_item.name}"):
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                count = all_created_items.count(exactly_two_item.name)
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                self.assertTrue(count == 0 or count == 2)
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class TestNoGingerIslandItemGeneration(SVTestBase):
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    options = {
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        SeasonRandomization.internal_name: SeasonRandomization.option_progressive,
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        SkillProgression.internal_name: SkillProgression.option_progressive_with_masteries,
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        Friendsanity.internal_name: Friendsanity.option_all_with_marriage,
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        Shipsanity.internal_name: Shipsanity.option_everything,
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        Chefsanity.internal_name: Chefsanity.option_all,
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        Craftsanity.internal_name: Craftsanity.option_all,
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        ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_true,
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        Booksanity.internal_name: Booksanity.option_all,
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    }
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    def test_all_progression_items_except_island_are_added_to_the_pool(self):
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        all_created_items = [item.name for item in self.multiworld.itempool]
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        # Ignore all the stuff that the algorithm chooses one of, instead of all, to fulfill logical progression
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        items_to_ignore = [event.name for event in items.events]
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        items_to_ignore.extend(item.name for item in items.all_items if item.mod_name is not None)
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        items_to_ignore.extend(deprecated.name for deprecated in items.items_by_group[Group.DEPRECATED])
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        items_to_ignore.extend(season.name for season in items.items_by_group[Group.SEASON])
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        items_to_ignore.extend(season.name for season in items.items_by_group[Group.WEAPON])
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        items_to_ignore.extend(baby.name for baby in items.items_by_group[Group.BABY])
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        items_to_ignore.append("The Gateway Gazette")
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        progression_items = [item for item in items.all_items if item.classification is ItemClassification.progression and item.name not in items_to_ignore]
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        for progression_item in progression_items:
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            with self.subTest(f"{progression_item.name}"):
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                if Group.GINGER_ISLAND in progression_item.groups:
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                    self.assertNotIn(progression_item.name, all_created_items)
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                else:
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                    self.assertIn(progression_item.name, all_created_items)
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    def test_creates_as_many_item_as_non_event_locations(self):
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        non_event_locations = self.get_real_locations()
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        self.assertEqual(len(non_event_locations), len(self.multiworld.itempool))
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    def test_does_not_create_deprecated_items(self):
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        all_created_items = [item.name for item in self.multiworld.itempool]
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        for deprecated_item in items.items_by_group[items.Group.DEPRECATED]:
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            with self.subTest(f"Deprecated item: {deprecated_item.name}"):
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                self.assertNotIn(deprecated_item.name, all_created_items)
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    def test_does_not_create_more_than_one_maximum_one_items(self):
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        all_created_items = [item.name for item in self.multiworld.itempool]
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        for maximum_one_item in items.items_by_group[items.Group.MAXIMUM_ONE]:
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            with self.subTest(f"{maximum_one_item.name}"):
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                self.assertLessEqual(all_created_items.count(maximum_one_item.name), 1)
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    def test_does_not_create_exactly_two_items(self):
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        all_created_items = [item.name for item in self.multiworld.itempool]
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        for exactly_two_item in items.items_by_group[items.Group.EXACTLY_TWO]:
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            with self.subTest(f"{exactly_two_item.name}"):
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                count = all_created_items.count(exactly_two_item.name)
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                self.assertTrue(count == 0 or count == 2)
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class TestMonstersanityNone(SVTestBase):
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    options = {
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        options.Monstersanity.internal_name: options.Monstersanity.option_none,
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        # Not really necessary, but it adds more locations, so we don't have to remove useful items.
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        options.Fishsanity.internal_name: options.Fishsanity.option_all
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    }
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    @property
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    def run_default_tests(self) -> bool:
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        # None is default
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        return False
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    def test_when_generate_world_then_5_generic_weapons_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Weapon"), 5)
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    def test_when_generate_world_then_zero_specific_weapons_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Sword"), 0)
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        self.assertEqual(item_pool.count("Progressive Club"), 0)
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        self.assertEqual(item_pool.count("Progressive Dagger"), 0)
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    def test_when_generate_world_then_2_slingshots_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Slingshot"), 2)
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    def test_when_generate_world_then_3_shoes_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Footwear"), 3)
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class TestMonstersanityGoals(SVTestBase):
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    options = {options.Monstersanity.internal_name: options.Monstersanity.option_goals}
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    def test_when_generate_world_then_no_generic_weapons_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Weapon"), 0)
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    def test_when_generate_world_then_5_specific_weapons_of_each_type_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Sword"), 5)
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        self.assertEqual(item_pool.count("Progressive Club"), 5)
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        self.assertEqual(item_pool.count("Progressive Dagger"), 5)
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    def test_when_generate_world_then_2_slingshots_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Slingshot"), 2)
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    def test_when_generate_world_then_4_shoes_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Footwear"), 4)
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    def test_when_generate_world_then_all_monster_checks_are_inaccessible(self):
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        for location in self.get_real_locations():
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            if LocationTags.MONSTERSANITY not in location_table[location.name].tags:
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                continue
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            with self.subTest(location.name):
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                self.assertFalse(location.can_reach(self.multiworld.state))
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class TestMonstersanityOnePerCategory(SVTestBase):
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    options = {options.Monstersanity.internal_name: options.Monstersanity.option_one_per_category}
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    def test_when_generate_world_then_no_generic_weapons_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Weapon"), 0)
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    def test_when_generate_world_then_5_specific_weapons_of_each_type_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Sword"), 5)
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        self.assertEqual(item_pool.count("Progressive Club"), 5)
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        self.assertEqual(item_pool.count("Progressive Dagger"), 5)
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    def test_when_generate_world_then_2_slingshots_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Slingshot"), 2)
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    def test_when_generate_world_then_4_shoes_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Footwear"), 4)
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    def test_when_generate_world_then_all_monster_checks_are_inaccessible(self):
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        for location in self.get_real_locations():
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            if LocationTags.MONSTERSANITY not in location_table[location.name].tags:
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                continue
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            with self.subTest(location.name):
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                self.assertFalse(location.can_reach(self.multiworld.state))
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class TestMonstersanityProgressive(SVTestBase):
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    options = {options.Monstersanity.internal_name: options.Monstersanity.option_progressive_goals}
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    def test_when_generate_world_then_no_generic_weapons_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Weapon"), 0)
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    def test_when_generate_world_then_5_specific_weapons_of_each_type_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Sword"), 5)
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        self.assertEqual(item_pool.count("Progressive Club"), 5)
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        self.assertEqual(item_pool.count("Progressive Dagger"), 5)
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    def test_when_generate_world_then_2_slingshots_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Slingshot"), 2)
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    def test_when_generate_world_then_4_shoes_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Footwear"), 4)
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    def test_when_generate_world_then_many_rings_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertIn("Hot Java Ring", item_pool)
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        self.assertIn("Wedding Ring", item_pool)
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        self.assertIn("Slime Charmer Ring", item_pool)
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    def test_when_generate_world_then_all_monster_checks_are_inaccessible(self):
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        for location in self.get_real_locations():
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            if LocationTags.MONSTERSANITY not in location_table[location.name].tags:
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                continue
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            with self.subTest(location.name):
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                self.assertFalse(location.can_reach(self.multiworld.state))
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class TestMonstersanitySplit(SVTestBase):
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    options = {options.Monstersanity.internal_name: options.Monstersanity.option_split_goals}
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    def test_when_generate_world_then_no_generic_weapons_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Weapon"), 0)
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    def test_when_generate_world_then_5_specific_weapons_of_each_type_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Sword"), 5)
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        self.assertEqual(item_pool.count("Progressive Club"), 5)
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        self.assertEqual(item_pool.count("Progressive Dagger"), 5)
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    def test_when_generate_world_then_2_slingshots_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Slingshot"), 2)
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    def test_when_generate_world_then_4_shoes_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertEqual(item_pool.count("Progressive Footwear"), 4)
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    def test_when_generate_world_then_many_rings_in_the_pool(self):
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        item_pool = [item.name for item in self.multiworld.itempool]
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        self.assertIn("Hot Java Ring", item_pool)
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        self.assertIn("Wedding Ring", item_pool)
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        self.assertIn("Slime Charmer Ring", item_pool)
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    def test_when_generate_world_then_all_monster_checks_are_inaccessible(self):
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        for location in self.get_real_locations():
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            if LocationTags.MONSTERSANITY not in location_table[location.name].tags:
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                continue
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            with self.subTest(location.name):
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                self.assertFalse(location.can_reach(self.multiworld.state))
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class TestProgressiveElevator(SVTestBase):
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    options = {
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        options.ElevatorProgression.internal_name: options.ElevatorProgression.option_progressive,
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        options.ToolProgression.internal_name: options.ToolProgression.option_progressive,
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        options.SkillProgression.internal_name: options.SkillProgression.option_progressive,
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    }
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    def test_given_elevator_to_floor_105_when_find_another_elevator_then_has_access_to_floor_120(self):
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        items_for_115 = self.generate_items_for_mine_115()
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        last_elevator = self.get_item_by_name("Progressive Mine Elevator")
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        self.collect(items_for_115)
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        floor_115 = self.multiworld.get_region("The Mines - Floor 115", self.player)
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        floor_120 = self.multiworld.get_region("The Mines - Floor 120", self.player)
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        self.assertTrue(floor_115.can_reach(self.multiworld.state))
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        self.assertFalse(floor_120.can_reach(self.multiworld.state))
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        self.collect(last_elevator)
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        self.assertTrue(floor_120.can_reach(self.multiworld.state))
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    def generate_items_for_mine_115(self) -> List[Item]:
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        pickaxes = [self.get_item_by_name("Progressive Pickaxe")] * 2
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        elevators = [self.get_item_by_name("Progressive Mine Elevator")] * 21
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        swords = [self.get_item_by_name("Progressive Sword")] * 3
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        combat_levels = [self.get_item_by_name("Combat Level")] * 4
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        mining_levels = [self.get_item_by_name("Mining Level")] * 4
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        return [*combat_levels, *mining_levels, *elevators, *pickaxes, *swords]
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    def generate_items_for_extra_mine_levels(self, weapon_name: str) -> List[Item]:
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        last_pickaxe = self.get_item_by_name("Progressive Pickaxe")
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        last_weapon = self.multiworld.create_item(weapon_name, self.player)
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        second_last_combat_level = self.get_item_by_name("Combat Level")
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        last_combat_level = self.get_item_by_name("Combat Level")
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        second_last_mining_level = self.get_item_by_name("Mining Level")
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        last_mining_level = self.get_item_by_name("Mining Level")
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        return [last_pickaxe, last_weapon, second_last_combat_level, last_combat_level, second_last_mining_level, last_mining_level]
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class TestSkullCavernLogic(SVTestBase):
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    options = {
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        options.ElevatorProgression.internal_name: options.ElevatorProgression.option_vanilla,
 | 
						|
        ToolProgression.internal_name: ToolProgression.option_progressive,
 | 
						|
        options.SkillProgression.internal_name: options.SkillProgression.option_progressive,
 | 
						|
    }
 | 
						|
 | 
						|
    def test_given_access_to_floor_115_when_find_more_tools_then_has_access_to_skull_cavern_25(self):
 | 
						|
        items_for_115 = self.generate_items_for_mine_115()
 | 
						|
        items_for_skull_50 = self.generate_items_for_skull_50()
 | 
						|
        items_for_skull_100 = self.generate_items_for_skull_100()
 | 
						|
        self.collect(items_for_115)
 | 
						|
        floor_115 = self.multiworld.get_region(Region.mines_floor_115, self.player)
 | 
						|
        skull_25 = self.multiworld.get_region(Region.skull_cavern_25, self.player)
 | 
						|
        skull_75 = self.multiworld.get_region(Region.skull_cavern_75, self.player)
 | 
						|
 | 
						|
        self.assertTrue(floor_115.can_reach(self.multiworld.state))
 | 
						|
        self.assertFalse(skull_25.can_reach(self.multiworld.state))
 | 
						|
        self.assertFalse(skull_75.can_reach(self.multiworld.state))
 | 
						|
 | 
						|
        self.remove(items_for_115)
 | 
						|
        self.collect(items_for_skull_50)
 | 
						|
 | 
						|
        self.assertTrue(floor_115.can_reach(self.multiworld.state))
 | 
						|
        self.assertTrue(skull_25.can_reach(self.multiworld.state))
 | 
						|
        self.assertFalse(skull_75.can_reach(self.multiworld.state))
 | 
						|
 | 
						|
        self.remove(items_for_skull_50)
 | 
						|
        self.collect(items_for_skull_100)
 | 
						|
 | 
						|
        self.assertTrue(floor_115.can_reach(self.multiworld.state))
 | 
						|
        self.assertTrue(skull_25.can_reach(self.multiworld.state))
 | 
						|
        self.assertTrue(skull_75.can_reach(self.multiworld.state))
 | 
						|
 | 
						|
    def generate_items_for_mine_115(self) -> List[Item]:
 | 
						|
        pickaxes = [self.get_item_by_name("Progressive Pickaxe")] * 2
 | 
						|
        swords = [self.get_item_by_name("Progressive Sword")] * 3
 | 
						|
        combat_levels = [self.get_item_by_name("Combat Level")] * 4
 | 
						|
        mining_levels = [self.get_item_by_name("Mining Level")] * 4
 | 
						|
        bus = self.get_item_by_name("Bus Repair")
 | 
						|
        skull_key = self.get_item_by_name("Skull Key")
 | 
						|
        return [*combat_levels, *mining_levels, *pickaxes, *swords, bus, skull_key]
 | 
						|
 | 
						|
    def generate_items_for_skull_50(self) -> List[Item]:
 | 
						|
        pickaxes = [self.get_item_by_name("Progressive Pickaxe")] * 3
 | 
						|
        swords = [self.get_item_by_name("Progressive Sword")] * 4
 | 
						|
        combat_levels = [self.get_item_by_name("Combat Level")] * 6
 | 
						|
        mining_levels = [self.get_item_by_name("Mining Level")] * 6
 | 
						|
        bus = self.get_item_by_name("Bus Repair")
 | 
						|
        skull_key = self.get_item_by_name("Skull Key")
 | 
						|
        return [*combat_levels, *mining_levels, *pickaxes, *swords, bus, skull_key]
 | 
						|
 | 
						|
    def generate_items_for_skull_100(self) -> List[Item]:
 | 
						|
        pickaxes = [self.get_item_by_name("Progressive Pickaxe")] * 4
 | 
						|
        swords = [self.get_item_by_name("Progressive Sword")] * 5
 | 
						|
        combat_levels = [self.get_item_by_name("Combat Level")] * 8
 | 
						|
        mining_levels = [self.get_item_by_name("Mining Level")] * 8
 | 
						|
        bus = self.get_item_by_name("Bus Repair")
 | 
						|
        skull_key = self.get_item_by_name("Skull Key")
 | 
						|
        return [*combat_levels, *mining_levels, *pickaxes, *swords, bus, skull_key]
 | 
						|
 | 
						|
 | 
						|
class TestShipsanityNone(SVTestBase):
 | 
						|
    options = {
 | 
						|
        Shipsanity.internal_name: Shipsanity.option_none
 | 
						|
    }
 | 
						|
 | 
						|
    def run_default_tests(self) -> bool:
 | 
						|
        # None is default
 | 
						|
        return False
 | 
						|
 | 
						|
    def test_no_shipsanity_locations(self):
 | 
						|
        for location in self.get_real_locations():
 | 
						|
            with self.subTest(location.name):
 | 
						|
                self.assertFalse("Shipsanity" in location.name)
 | 
						|
                self.assertNotIn(LocationTags.SHIPSANITY, location_table[location.name].tags)
 | 
						|
 | 
						|
 | 
						|
class TestShipsanityCrops(SVTestBase):
 | 
						|
    options = {
 | 
						|
        Shipsanity.internal_name: Shipsanity.option_crops,
 | 
						|
        ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_false,
 | 
						|
        SpecialOrderLocations.internal_name: SpecialOrderLocations.option_board_qi
 | 
						|
    }
 | 
						|
 | 
						|
    def test_only_crop_shipsanity_locations(self):
 | 
						|
        for location in self.get_real_locations():
 | 
						|
            if LocationTags.SHIPSANITY in location_table[location.name].tags:
 | 
						|
                with self.subTest(location.name):
 | 
						|
                    self.assertIn(LocationTags.SHIPSANITY_CROP, location_table[location.name].tags)
 | 
						|
 | 
						|
    def test_include_island_crop_shipsanity_locations(self):
 | 
						|
        location_names = [location.name for location in self.multiworld.get_locations(self.player)]
 | 
						|
        self.assertIn("Shipsanity: Banana", location_names)
 | 
						|
        self.assertIn("Shipsanity: Mango", location_names)
 | 
						|
        self.assertIn("Shipsanity: Pineapple", location_names)
 | 
						|
        self.assertIn("Shipsanity: Taro Root", location_names)
 | 
						|
        self.assertIn("Shipsanity: Ginger", location_names)
 | 
						|
        self.assertIn("Shipsanity: Magma Cap", location_names)
 | 
						|
        self.assertIn("Shipsanity: Qi Fruit", location_names)
 | 
						|
 | 
						|
 | 
						|
class TestShipsanityCropsExcludeIsland(SVTestBase):
 | 
						|
    options = {
 | 
						|
        Shipsanity.internal_name: Shipsanity.option_crops,
 | 
						|
        ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_true
 | 
						|
    }
 | 
						|
 | 
						|
    def test_only_crop_shipsanity_locations(self):
 | 
						|
        for location in self.get_real_locations():
 | 
						|
            if LocationTags.SHIPSANITY in location_table[location.name].tags:
 | 
						|
                with self.subTest(location.name):
 | 
						|
                    self.assertIn(LocationTags.SHIPSANITY_CROP, location_table[location.name].tags)
 | 
						|
 | 
						|
    def test_only_mainland_crop_shipsanity_locations(self):
 | 
						|
        location_names = [location.name for location in self.multiworld.get_locations(self.player)]
 | 
						|
        self.assertNotIn("Shipsanity: Banana", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Mango", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Pineapple", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Taro Root", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Ginger", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Magma Cap", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Qi Fruit", location_names)
 | 
						|
 | 
						|
 | 
						|
class TestShipsanityCropsNoQiCropWithoutSpecialOrders(SVTestBase):
 | 
						|
    options = {
 | 
						|
        Shipsanity.internal_name: Shipsanity.option_crops,
 | 
						|
        SpecialOrderLocations.internal_name: SpecialOrderLocations.option_board
 | 
						|
    }
 | 
						|
 | 
						|
    def test_only_crop_shipsanity_locations(self):
 | 
						|
        for location in self.get_real_locations():
 | 
						|
            if LocationTags.SHIPSANITY in location_table[location.name].tags:
 | 
						|
                with self.subTest(location.name):
 | 
						|
                    self.assertIn(LocationTags.SHIPSANITY_CROP, location_table[location.name].tags)
 | 
						|
 | 
						|
    def test_island_crops_without_qi_fruit_shipsanity_locations(self):
 | 
						|
        location_names = [location.name for location in self.multiworld.get_locations(self.player)]
 | 
						|
        self.assertIn("Shipsanity: Banana", location_names)
 | 
						|
        self.assertIn("Shipsanity: Mango", location_names)
 | 
						|
        self.assertIn("Shipsanity: Pineapple", location_names)
 | 
						|
        self.assertIn("Shipsanity: Taro Root", location_names)
 | 
						|
        self.assertIn("Shipsanity: Ginger", location_names)
 | 
						|
        self.assertIn("Shipsanity: Magma Cap", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Qi Fruit", location_names)
 | 
						|
 | 
						|
 | 
						|
class TestShipsanityFish(SVTestBase):
 | 
						|
    options = {
 | 
						|
        Shipsanity.internal_name: Shipsanity.option_fish,
 | 
						|
        ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_false,
 | 
						|
        SpecialOrderLocations.internal_name: SpecialOrderLocations.option_board_qi
 | 
						|
    }
 | 
						|
 | 
						|
    def test_only_fish_shipsanity_locations(self):
 | 
						|
        for location in self.get_real_locations():
 | 
						|
            if LocationTags.SHIPSANITY in location_table[location.name].tags:
 | 
						|
                with self.subTest(location.name):
 | 
						|
                    self.assertIn(LocationTags.SHIPSANITY_FISH, location_table[location.name].tags)
 | 
						|
 | 
						|
    def test_include_island_fish_shipsanity_locations(self):
 | 
						|
        location_names = [location.name for location in self.multiworld.get_locations(self.player)]
 | 
						|
        self.assertIn("Shipsanity: Blue Discus", location_names)
 | 
						|
        self.assertIn("Shipsanity: Lionfish", location_names)
 | 
						|
        self.assertIn("Shipsanity: Stingray", location_names)
 | 
						|
        self.assertIn("Shipsanity: Glacierfish Jr.", location_names)
 | 
						|
        self.assertIn("Shipsanity: Legend II", location_names)
 | 
						|
        self.assertIn("Shipsanity: Ms. Angler", location_names)
 | 
						|
        self.assertIn("Shipsanity: Radioactive Carp", location_names)
 | 
						|
        self.assertIn("Shipsanity: Son of Crimsonfish", location_names)
 | 
						|
 | 
						|
 | 
						|
class TestShipsanityFishExcludeIsland(SVTestBase):
 | 
						|
    options = {
 | 
						|
        Shipsanity.internal_name: Shipsanity.option_fish,
 | 
						|
        ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_true
 | 
						|
    }
 | 
						|
 | 
						|
    def test_only_fish_shipsanity_locations(self):
 | 
						|
        for location in self.get_real_locations():
 | 
						|
            if LocationTags.SHIPSANITY in location_table[location.name].tags:
 | 
						|
                with self.subTest(location.name):
 | 
						|
                    self.assertIn(LocationTags.SHIPSANITY_FISH, location_table[location.name].tags)
 | 
						|
 | 
						|
    def test_exclude_island_fish_shipsanity_locations(self):
 | 
						|
        location_names = [location.name for location in self.multiworld.get_locations(self.player)]
 | 
						|
        self.assertNotIn("Shipsanity: Blue Discus", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Lionfish", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Stingray", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Glacierfish Jr.", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Legend II", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Ms. Angler", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Radioactive Carp", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Son of Crimsonfish", location_names)
 | 
						|
 | 
						|
 | 
						|
class TestShipsanityFishExcludeQiOrders(SVTestBase):
 | 
						|
    options = {
 | 
						|
        Shipsanity.internal_name: Shipsanity.option_fish,
 | 
						|
        SpecialOrderLocations.internal_name: SpecialOrderLocations.option_board
 | 
						|
    }
 | 
						|
 | 
						|
    def test_only_fish_shipsanity_locations(self):
 | 
						|
        for location in self.get_real_locations():
 | 
						|
            if LocationTags.SHIPSANITY in location_table[location.name].tags:
 | 
						|
                with self.subTest(location.name):
 | 
						|
                    self.assertIn(LocationTags.SHIPSANITY_FISH, location_table[location.name].tags)
 | 
						|
 | 
						|
    def test_include_island_fish_no_extended_family_shipsanity_locations(self):
 | 
						|
        location_names = [location.name for location in self.multiworld.get_locations(self.player)]
 | 
						|
        self.assertIn("Shipsanity: Blue Discus", location_names)
 | 
						|
        self.assertIn("Shipsanity: Lionfish", location_names)
 | 
						|
        self.assertIn("Shipsanity: Stingray", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Glacierfish Jr.", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Legend II", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Ms. Angler", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Radioactive Carp", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Son of Crimsonfish", location_names)
 | 
						|
 | 
						|
 | 
						|
class TestShipsanityFullShipment(SVTestBase):
 | 
						|
    options = {
 | 
						|
        Shipsanity.internal_name: Shipsanity.option_full_shipment,
 | 
						|
        ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_false,
 | 
						|
        SpecialOrderLocations.internal_name: SpecialOrderLocations.option_board_qi
 | 
						|
    }
 | 
						|
 | 
						|
    def test_only_full_shipment_shipsanity_locations(self):
 | 
						|
        for location in self.get_real_locations():
 | 
						|
            if LocationTags.SHIPSANITY in location_table[location.name].tags:
 | 
						|
                with self.subTest(location.name):
 | 
						|
                    self.assertIn(LocationTags.SHIPSANITY_FULL_SHIPMENT, location_table[location.name].tags)
 | 
						|
                    self.assertNotIn(LocationTags.SHIPSANITY_FISH, location_table[location.name].tags)
 | 
						|
 | 
						|
    def test_include_island_items_shipsanity_locations(self):
 | 
						|
        location_names = [location.name for location in self.multiworld.get_locations(self.player)]
 | 
						|
        self.assertIn("Shipsanity: Cinder Shard", location_names)
 | 
						|
        self.assertIn("Shipsanity: Bone Fragment", location_names)
 | 
						|
        self.assertIn("Shipsanity: Radioactive Ore", location_names)
 | 
						|
        self.assertIn("Shipsanity: Radioactive Bar", location_names)
 | 
						|
        self.assertIn("Shipsanity: Banana", location_names)
 | 
						|
        self.assertIn("Shipsanity: Mango", location_names)
 | 
						|
        self.assertIn("Shipsanity: Pineapple", location_names)
 | 
						|
        self.assertIn("Shipsanity: Taro Root", location_names)
 | 
						|
        self.assertIn("Shipsanity: Ginger", location_names)
 | 
						|
        self.assertIn("Shipsanity: Magma Cap", location_names)
 | 
						|
 | 
						|
 | 
						|
class TestShipsanityFullShipmentExcludeIsland(SVTestBase):
 | 
						|
    options = {
 | 
						|
        Shipsanity.internal_name: Shipsanity.option_full_shipment,
 | 
						|
        ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_true
 | 
						|
    }
 | 
						|
 | 
						|
    def test_only_full_shipment_shipsanity_locations(self):
 | 
						|
        for location in self.get_real_locations():
 | 
						|
            if LocationTags.SHIPSANITY in location_table[location.name].tags:
 | 
						|
                with self.subTest(location.name):
 | 
						|
                    self.assertIn(LocationTags.SHIPSANITY_FULL_SHIPMENT, location_table[location.name].tags)
 | 
						|
                    self.assertNotIn(LocationTags.SHIPSANITY_FISH, location_table[location.name].tags)
 | 
						|
 | 
						|
    def test_exclude_island_items_shipsanity_locations(self):
 | 
						|
        location_names = [location.name for location in self.multiworld.get_locations(self.player)]
 | 
						|
        self.assertNotIn("Shipsanity: Cinder Shard", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Radioactive Ore", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Radioactive Bar", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Banana", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Mango", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Pineapple", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Taro Root", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Ginger", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Magma Cap", location_names)
 | 
						|
 | 
						|
 | 
						|
class TestShipsanityFullShipmentExcludeQiBoard(SVTestBase):
 | 
						|
    options = {
 | 
						|
        Shipsanity.internal_name: Shipsanity.option_full_shipment,
 | 
						|
        SpecialOrderLocations.internal_name: SpecialOrderLocations.option_vanilla
 | 
						|
    }
 | 
						|
 | 
						|
    def test_only_full_shipment_shipsanity_locations(self):
 | 
						|
        for location in self.get_real_locations():
 | 
						|
            if LocationTags.SHIPSANITY in location_table[location.name].tags:
 | 
						|
                with self.subTest(location.name):
 | 
						|
                    self.assertIn(LocationTags.SHIPSANITY_FULL_SHIPMENT, location_table[location.name].tags)
 | 
						|
                    self.assertNotIn(LocationTags.SHIPSANITY_FISH, location_table[location.name].tags)
 | 
						|
 | 
						|
    def test_exclude_qi_board_items_shipsanity_locations(self):
 | 
						|
        location_names = [location.name for location in self.multiworld.get_locations(self.player)]
 | 
						|
        self.assertIn("Shipsanity: Cinder Shard", location_names)
 | 
						|
        self.assertIn("Shipsanity: Bone Fragment", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Radioactive Ore", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Radioactive Bar", location_names)
 | 
						|
        self.assertIn("Shipsanity: Banana", location_names)
 | 
						|
        self.assertIn("Shipsanity: Mango", location_names)
 | 
						|
        self.assertIn("Shipsanity: Pineapple", location_names)
 | 
						|
        self.assertIn("Shipsanity: Taro Root", location_names)
 | 
						|
        self.assertIn("Shipsanity: Ginger", location_names)
 | 
						|
        self.assertIn("Shipsanity: Magma Cap", location_names)
 | 
						|
 | 
						|
 | 
						|
class TestShipsanityFullShipmentWithFish(SVTestBase):
 | 
						|
    options = {
 | 
						|
        Shipsanity.internal_name: Shipsanity.option_full_shipment_with_fish,
 | 
						|
        ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_false,
 | 
						|
        SpecialOrderLocations.internal_name: SpecialOrderLocations.option_board_qi
 | 
						|
    }
 | 
						|
 | 
						|
    def test_only_full_shipment_and_fish_shipsanity_locations(self):
 | 
						|
        for location in self.get_real_locations():
 | 
						|
            if LocationTags.SHIPSANITY in location_table[location.name].tags:
 | 
						|
                with self.subTest(location.name):
 | 
						|
                    self.assertTrue(LocationTags.SHIPSANITY_FULL_SHIPMENT in location_table[location.name].tags or
 | 
						|
                                    LocationTags.SHIPSANITY_FISH in location_table[location.name].tags)
 | 
						|
 | 
						|
    def test_include_island_items_shipsanity_locations(self):
 | 
						|
        location_names = [location.name for location in self.multiworld.get_locations(self.player)]
 | 
						|
        self.assertIn("Shipsanity: Cinder Shard", location_names)
 | 
						|
        self.assertIn("Shipsanity: Bone Fragment", location_names)
 | 
						|
        self.assertIn("Shipsanity: Radioactive Ore", location_names)
 | 
						|
        self.assertIn("Shipsanity: Radioactive Bar", location_names)
 | 
						|
        self.assertIn("Shipsanity: Banana", location_names)
 | 
						|
        self.assertIn("Shipsanity: Mango", location_names)
 | 
						|
        self.assertIn("Shipsanity: Pineapple", location_names)
 | 
						|
        self.assertIn("Shipsanity: Taro Root", location_names)
 | 
						|
        self.assertIn("Shipsanity: Ginger", location_names)
 | 
						|
        self.assertIn("Shipsanity: Magma Cap", location_names)
 | 
						|
        self.assertIn("Shipsanity: Blue Discus", location_names)
 | 
						|
        self.assertIn("Shipsanity: Lionfish", location_names)
 | 
						|
        self.assertIn("Shipsanity: Stingray", location_names)
 | 
						|
        self.assertIn("Shipsanity: Glacierfish Jr.", location_names)
 | 
						|
        self.assertIn("Shipsanity: Legend II", location_names)
 | 
						|
        self.assertIn("Shipsanity: Ms. Angler", location_names)
 | 
						|
        self.assertIn("Shipsanity: Radioactive Carp", location_names)
 | 
						|
        self.assertIn("Shipsanity: Son of Crimsonfish", location_names)
 | 
						|
 | 
						|
 | 
						|
class TestShipsanityFullShipmentWithFishExcludeIsland(SVTestBase):
 | 
						|
    options = {
 | 
						|
        Shipsanity.internal_name: Shipsanity.option_full_shipment_with_fish,
 | 
						|
        ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_true
 | 
						|
    }
 | 
						|
 | 
						|
    def test_only_full_shipment_and_fish_shipsanity_locations(self):
 | 
						|
        for location in self.get_real_locations():
 | 
						|
            if LocationTags.SHIPSANITY in location_table[location.name].tags:
 | 
						|
                with self.subTest(location.name):
 | 
						|
                    self.assertTrue(LocationTags.SHIPSANITY_FULL_SHIPMENT in location_table[location.name].tags or
 | 
						|
                                    LocationTags.SHIPSANITY_FISH in location_table[location.name].tags)
 | 
						|
 | 
						|
    def test_exclude_island_items_shipsanity_locations(self):
 | 
						|
        location_names = [location.name for location in self.multiworld.get_locations(self.player)]
 | 
						|
        self.assertNotIn("Shipsanity: Cinder Shard", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Radioactive Ore", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Radioactive Bar", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Banana", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Mango", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Pineapple", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Taro Root", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Ginger", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Magma Cap", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Blue Discus", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Lionfish", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Stingray", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Glacierfish Jr.", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Legend II", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Ms. Angler", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Radioactive Carp", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Son of Crimsonfish", location_names)
 | 
						|
 | 
						|
 | 
						|
class TestShipsanityFullShipmentWithFishExcludeQiBoard(SVTestBase):
 | 
						|
    options = {
 | 
						|
        Shipsanity.internal_name: Shipsanity.option_full_shipment_with_fish,
 | 
						|
        SpecialOrderLocations.internal_name: SpecialOrderLocations.option_board
 | 
						|
    }
 | 
						|
 | 
						|
    def test_only_full_shipment_and_fish_shipsanity_locations(self):
 | 
						|
        for location in self.get_real_locations():
 | 
						|
            if LocationTags.SHIPSANITY in location_table[location.name].tags:
 | 
						|
                with self.subTest(location.name):
 | 
						|
                    self.assertTrue(LocationTags.SHIPSANITY_FULL_SHIPMENT in location_table[location.name].tags or
 | 
						|
                                    LocationTags.SHIPSANITY_FISH in location_table[location.name].tags)
 | 
						|
 | 
						|
    def test_exclude_qi_board_items_shipsanity_locations(self):
 | 
						|
        location_names = [location.name for location in self.multiworld.get_locations(self.player)]
 | 
						|
        self.assertIn("Shipsanity: Cinder Shard", location_names)
 | 
						|
        self.assertIn("Shipsanity: Bone Fragment", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Radioactive Ore", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Radioactive Bar", location_names)
 | 
						|
        self.assertIn("Shipsanity: Banana", location_names)
 | 
						|
        self.assertIn("Shipsanity: Mango", location_names)
 | 
						|
        self.assertIn("Shipsanity: Pineapple", location_names)
 | 
						|
        self.assertIn("Shipsanity: Taro Root", location_names)
 | 
						|
        self.assertIn("Shipsanity: Ginger", location_names)
 | 
						|
        self.assertIn("Shipsanity: Magma Cap", location_names)
 | 
						|
        self.assertIn("Shipsanity: Blue Discus", location_names)
 | 
						|
        self.assertIn("Shipsanity: Lionfish", location_names)
 | 
						|
        self.assertIn("Shipsanity: Stingray", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Glacierfish Jr.", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Legend II", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Ms. Angler", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Radioactive Carp", location_names)
 | 
						|
        self.assertNotIn("Shipsanity: Son of Crimsonfish", location_names)
 |