36 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			36 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Python
		
	
	
	
from BaseClasses import CollectionState
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from Fill import distribute_items_restrictive
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from . import MessengerTestBase
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from .. import MessengerWorld
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from ..options import Logic
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class LimitedMovementTest(MessengerTestBase):
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    options = {
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        "limited_movement": "true",
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        "shuffle_shards": "true",
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    }
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    @property
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    def run_default_tests(self) -> bool:
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        # This test base fails reachability tests. Not sure if the core tests should change to support that
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        return False
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    def test_options(self) -> None:
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        """Tests that options were correctly changed."""
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        assert isinstance(self.multiworld.worlds[self.player], MessengerWorld)
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        self.assertEqual(Logic.option_hard, self.world.options.logic_level)
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class EarlyMeditationTest(MessengerTestBase):
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    options = {
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        "early_meditation": "true",
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    }
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    def test_option(self) -> None:
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        """Checks that Meditation gets placed early"""
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        distribute_items_restrictive(self.multiworld)
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        sphere1 = self.multiworld.get_reachable_locations(CollectionState(self.multiworld))
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        items = [loc.item.name for loc in sphere1]
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        self.assertIn("Meditation", items)
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