Archipelago/WebHostLib/models.py

55 lines
1.6 KiB
Python

from datetime import datetime
from uuid import UUID, uuid4
from pony.orm import *
db = Database()
STATE_QUEUED = 0
STATE_STARTED = 1
STATE_ERROR = -1
class Patch(db.Entity):
id = PrimaryKey(int, auto=True)
player = Required(int)
data = Required(buffer, lazy=True)
seed = Optional('Seed')
class Room(db.Entity):
id = PrimaryKey(UUID, default=uuid4)
last_activity = Required(datetime, default=lambda: datetime.utcnow(), index=True)
creation_time = Required(datetime, default=lambda: datetime.utcnow())
owner = Required(UUID, index=True)
commands = Set('Command')
seed = Required('Seed', index=True)
multisave = Optional(Json, lazy=True)
show_spoiler = Required(int, default=0) # 0 -> never, 1 -> after completion, -> 2 always
timeout = Required(int, default=lambda: 6 * 60 * 60) # seconds since last activity to shutdown
tracker = Optional(UUID, index=True)
last_port = Optional(int, default=lambda: 0)
class Seed(db.Entity):
id = PrimaryKey(UUID, default=uuid4)
rooms = Set(Room)
multidata = Optional(Json, lazy=True)
owner = Required(UUID, index=True)
creation_time = Required(datetime, default=lambda: datetime.utcnow())
patches = Set(Patch)
spoiler = Optional(LongStr, lazy=True)
class Command(db.Entity):
id = PrimaryKey(int, auto=True)
room = Required(Room)
commandtext = Required(str)
class Generation(db.Entity):
id = PrimaryKey(UUID, default=uuid4)
owner = Required(UUID)
options = Required(Json, lazy=True)
meta = Required(Json)
state = Required(int, default=0, index=True)