* Overhauls control.lua template
- Adds buffering of received free-samples items.
  - Players with a full inventory will receive new items as space becomes
    available.
  - Players who do not yet exist in the world will receive all free samples
    upon joining.
- When receiving new technologies, announce the technology BEFORE marking
  it as researched so that it appears before its free samples in the log.
- If receiving a half-stack of free samples, use math.ceil on the division
  in case a mod uses an odd number as a stack size... or a stack size of 1
- Handle free_samples logic in the Lua side rather than as part of a Jinja
  template.  This makes this hopefully more adaptable to a future setup
  where all the rando information is shipped as startup settings.
* Apparently, I'm supposed to give myself credit.  Or something.
						
					
				
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| .. | ||
| mod | ||
| mod_template | ||
| recipes.json | ||
| techs.json | ||