Archipelago/worlds/stardew_valley/test/rules/TestStateRules.py

13 lines
583 B
Python

import unittest
from BaseClasses import ItemClassification
from ...test import solo_multiworld
class TestHasProgressionPercent(unittest.TestCase):
def test_max_item_amount_is_full_collection(self):
# Not caching because it fails too often for some reason
with solo_multiworld(world_caching=False) as (multiworld, world):
progression_item_count = sum(1 for i in multiworld.get_items() if i.classification & ItemClassification.progression)
self.assertEqual(world.total_progression_items, progression_item_count - 1) # -1 to skip Victory