* Fixed Logic in Rules.py
As of easy logic of this goal is
set_rule(world.multiworld.get_location("GO! GO! MARIO!!: Stars", player), lambda state: logic.has_midring(state) or (state.has("Tulip", player) and logic.cansee_clouds(state)))
normal logic shouldn't need any collectable.
* Corrected Logic Rules.py
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| .. | ||
| docs | ||
| Client.py | ||
| Items.py | ||
| Locations.py | ||
| Options.py | ||
| Regions.py | ||
| Rom.py | ||
| Rules.py | ||
| __init__.py | ||
| level_logic.py | ||
| setup_bosses.py | ||
| setup_game.py | ||