Archipelago/worlds/minecraft/test/__init__.py

34 lines
1.1 KiB
Python

from test.TestBase import TestBase, WorldTestBase
from .. import MinecraftWorld
class MCTestBase(WorldTestBase, TestBase):
game = "Minecraft"
player: int = 1
def _create_items(self, items, player):
singleton = False
if isinstance(items, str):
items = [items]
singleton = True
ret = [self.multiworld.worlds[player].create_item(item) for item in items]
if singleton:
return ret[0]
return ret
def _get_items(self, item_pool, all_except):
if all_except and len(all_except) > 0:
items = self.multiworld.itempool[:]
items = [item for item in items if item.name not in all_except]
items.extend(self._create_items(item_pool[0], 1))
else:
items = self._create_items(item_pool[0], 1)
return self.get_state(items)
def _get_items_partial(self, item_pool, missing_item):
new_items = item_pool[0].copy()
new_items.remove(missing_item)
items = self._create_items(new_items, 1)
return self.get_state(items)