Archipelago/WebHostLib/upload.py

167 lines
7.3 KiB
Python

import typing
import zipfile
import lzma
import json
import base64
import MultiServer
import uuid
from io import BytesIO
from flask import request, flash, redirect, url_for, session, render_template
from pony.orm import flush, select
from WebHostLib import app, Seed, Room, Slot
from Utils import parse_yaml, VersionException, __version__
from Patch import preferred_endings, AutoPatchRegister
from NetUtils import NetworkSlot, SlotType
banned_zip_contents = (".sfc",)
def upload_zip_to_db(zfile: zipfile.ZipFile, owner=None, meta={"race": False}, sid=None):
if not owner:
owner = session["_id"]
infolist = zfile.infolist()
slots = set()
spoiler = ""
multidata = None
for file in infolist:
handler = AutoPatchRegister.get_handler(file.filename)
if file.filename.endswith(banned_zip_contents):
return "Uploaded data contained a rom file, which is likely to contain copyrighted material. " \
"Your file was deleted."
elif handler:
raw = zfile.open(file, "r").read()
patch = handler(BytesIO(raw))
patch.read()
slots.add(Slot(data=raw,
player_name=patch.player_name,
player_id=patch.player,
game=patch.game))
elif file.filename.endswith(tuple(preferred_endings.values())):
data = zfile.open(file, "r").read()
yaml_data = parse_yaml(lzma.decompress(data).decode("utf-8-sig"))
if yaml_data["version"] < 2:
return "Old format cannot be uploaded (outdated .apbp)"
metadata = yaml_data["meta"]
slots.add(Slot(data=data,
player_name=metadata["player_name"],
player_id=metadata["player_id"],
game=yaml_data["game"]))
elif file.filename.endswith(".apmc"):
data = zfile.open(file, "r").read()
metadata = json.loads(base64.b64decode(data).decode("utf-8"))
slots.add(Slot(data=data,
player_name=metadata["player_name"],
player_id=metadata["player_id"],
game="Minecraft"))
elif file.filename.endswith(".apv6"):
_, seed_name, slot_id, slot_name = file.filename.split('.')[0].split('_', 3)
slots.add(Slot(data=zfile.open(file, "r").read(), player_name=slot_name,
player_id=int(slot_id[1:]), game="VVVVVV"))
elif file.filename.endswith(".apsm64ex"):
_, seed_name, slot_id, slot_name = file.filename.split('.')[0].split('_', 3)
slots.add(Slot(data=zfile.open(file, "r").read(), player_name=slot_name,
player_id=int(slot_id[1:]), game="Super Mario 64"))
elif file.filename.endswith(".zip"):
# Factorio mods need a specific name or they do not function
_, seed_name, slot_id, slot_name = file.filename.rsplit("_", 1)[0].split("-", 3)
slots.add(Slot(data=zfile.open(file, "r").read(), player_name=slot_name,
player_id=int(slot_id[1:]), game="Factorio"))
elif file.filename.endswith(".apz5"):
# .apz5 must be named specifically since they don't contain any metadata
_, seed_name, slot_id, slot_name = file.filename.split('.')[0].split('_', 3)
slots.add(Slot(data=zfile.open(file, "r").read(), player_name=slot_name,
player_id=int(slot_id[1:]), game="Ocarina of Time"))
elif file.filename.endswith(".txt"):
spoiler = zfile.open(file, "r").read().decode("utf-8-sig")
elif file.filename.endswith(".archipelago"):
try:
multidata = zfile.open(file).read()
except:
flash("Could not load multidata. File may be corrupted or incompatible.")
multidata = None
if multidata:
decompressed_multidata = MultiServer.Context.decompress(multidata)
if "slot_info" in decompressed_multidata:
player_names = {slot.player_name for slot in slots}
leftover_names: typing.Dict[int, NetworkSlot] = {
slot_id: slot_info for slot_id, slot_info in decompressed_multidata["slot_info"].items()
if slot_info.name not in player_names and slot_info.type != SlotType.group}
newslots = [(Slot(data=None, player_name=slot_info.name, player_id=slot, game=slot_info.game))
for slot, slot_info in leftover_names.items()]
for slot in newslots:
slots.add(slot)
flush() # commit slots
seed = Seed(multidata=multidata, spoiler=spoiler, slots=slots, owner=owner, meta=json.dumps(meta),
id=sid if sid else uuid.uuid4())
flush() # create seed
for slot in slots:
slot.seed = seed
return seed
else:
flash("No multidata was found in the zip file, which is required.")
@app.route('/uploads', methods=['GET', 'POST'])
def uploads():
if request.method == 'POST':
# check if the post request has the file part
if 'file' not in request.files:
flash('No file part')
else:
file = request.files['file']
# if user does not select file, browser also
# submit an empty part without filename
if file.filename == '':
flash('No selected file')
elif file and allowed_file(file.filename):
if zipfile.is_zipfile(file):
with zipfile.ZipFile(file, 'r') as zfile:
try:
res = upload_zip_to_db(zfile)
except VersionException:
flash(f"Could not load multidata. Wrong Version detected.")
else:
if type(res) == str:
return res
elif res:
return redirect(url_for("view_seed", seed=res.id))
else:
file.seek(0) # offset from is_zipfile check
# noinspection PyBroadException
try:
multidata = file.read()
MultiServer.Context.decompress(multidata)
except Exception as e:
flash(f"Could not load multidata. File may be corrupted or incompatible. ({e})")
else:
seed = Seed(multidata=multidata, owner=session["_id"])
flush() # place into DB and generate ids
return redirect(url_for("view_seed", seed=seed.id))
else:
flash("Not recognized file format. Awaiting a .archipelago file or .zip containing one.")
return render_template("hostGame.html", version=__version__)
@app.route('/user-content', methods=['GET'])
def user_content():
rooms = select(room for room in Room if room.owner == session["_id"])
seeds = select(seed for seed in Seed if seed.owner == session["_id"])
return render_template("userContent.html", rooms=rooms, seeds=seeds)
def allowed_file(filename):
return filename.endswith(('.archipelago', ".zip"))