1441 lines
		
	
	
		
			62 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			1441 lines
		
	
	
		
			62 KiB
		
	
	
	
		
			Python
		
	
	
	
| import os, random, re, json
 | |
| from math import ceil
 | |
| from enum import IntFlag
 | |
| from ..rando.Items import ItemManager
 | |
| from ..rom.ips import IPS_Patch
 | |
| from ..utils.doorsmanager import DoorsManager, IndicatorFlag
 | |
| from ..utils.objectives import Objectives
 | |
| from ..graph.graph_utils import GraphUtils, getAccessPoint, locIdsByAreaAddresses, graphAreas
 | |
| from ..logic.logic import Logic
 | |
| from ..rom.rom import RealROM, snes_to_pc, pc_to_snes
 | |
| from ..rom.addresses import Addresses
 | |
| from ..rom.rom_patches import RomPatches
 | |
| from ..patches.patchaccess import PatchAccess
 | |
| from ..utils.parameters import appDir
 | |
| from ..utils import log
 | |
| 
 | |
| def getWord(w):
 | |
|     return (w & 0x00FF, (w & 0xFF00) >> 8)
 | |
| 
 | |
| class RomPatcher:
 | |
|     # possible patches. see patches asm source if applicable and available for more information
 | |
|     IPSPatches = {
 | |
|         # applied on all seeds
 | |
|         'Standard': [
 | |
|             # faster MB cutscene transitions
 | |
|             'Mother_Brain_Cutscene_Edits',
 | |
|             # "Balanced" suit mode
 | |
|             'Removes_Gravity_Suit_heat_protection',
 | |
|             # new PLMs for indicating the color of the door on the other side
 | |
|             'door_indicators_plms.ips'
 | |
|         ],
 | |
|         # VARIA tweaks
 | |
|         'VariaTweaks' : ['WS_Etank', 'LN_Chozo_SpaceJump_Check_Disable', 'ln_chozo_platform.ips', 'bomb_torizo.ips'],
 | |
|         # anti-softlock/game opening layout patches
 | |
|         'Layout': ['dachora.ips', 'early_super_bridge.ips', 'high_jump.ips', 'moat.ips', 'spospo_save.ips',
 | |
|                    'nova_boost_platform.ips', 'red_tower.ips', 'spazer.ips',
 | |
|                    'brinstar_map_room.ips', 'kraid_save.ips', 'mission_impossible.ips'],
 | |
|         # base patchset+optional layout for area rando
 | |
|         'Area': ['area_rando_layout.ips', 'door_transition.ips', 'area_rando_doors.ips',
 | |
|                  'Sponge_Bath_Blinking_Door', 'east_ocean.ips', 'area_rando_warp_door.ips', 'aqueduct_bomb_blocks.ips',
 | |
|                  'crab_shaft.ips', 'Save_Crab_Shaft', 'Save_Main_Street', 'no_demo.ips'],
 | |
|         # patches for boss rando
 | |
|         'Bosses': ['door_transition.ips', 'no_demo.ips'],
 | |
|         # patches for escape rando
 | |
|         'Escape' : ['rando_escape.ips', 'rando_escape_ws_fix.ips', 'door_transition.ips'],
 | |
|         # patches for  minimizer with fast Tourian
 | |
|         'MinimizerTourian': ['minimizer_tourian.ips', 'open_zebetites.ips'],
 | |
|         # patches for door color rando
 | |
|         'DoorsColors': ['beam_doors_plms.ips', 'beam_doors_gfx.ips', 'red_doors.ips']
 | |
|     }
 | |
| 
 | |
|     def __init__(self, settings=None, romFileName=None, magic=None, player=0):
 | |
|         self.log = log.get('RomPatcher')
 | |
|         self.settings = settings
 | |
|         self.romFileName = romFileName
 | |
|         self.patchAccess = PatchAccess()
 | |
|         self.race = None
 | |
|         self.romFile = RealROM(romFileName)
 | |
|         #if magic is not None:
 | |
|         #    from rom.race_mode import RaceModePatcher
 | |
|         #    self.race = RaceModePatcher(self, magic)
 | |
|         # IPS_Patch objects list
 | |
|         self.ipsPatches = []
 | |
|         # loc name to alternate address. we still write to original
 | |
|         # address to help the RomReader.
 | |
|         self.altLocsAddresses = {}
 | |
|         # specific fixes for area rando connections
 | |
|         self.roomConnectionSpecific = {
 | |
|             # fix scrolling sky when transitioning to west ocean
 | |
|             0x93fe: self.patchWestOcean
 | |
|         }
 | |
|         self.doorConnectionSpecific = {
 | |
|             # get out of kraid room: reload CRE
 | |
|             0x91ce: self.forceRoomCRE,
 | |
|             # get out of croc room: reload CRE
 | |
|             0x93ea: self.forceRoomCRE
 | |
|         }
 | |
|         self.player = player
 | |
| 
 | |
|     def patchRom(self):
 | |
|         self.applyIPSPatches()
 | |
|         self.commitIPS()
 | |
| 
 | |
|     def end(self):
 | |
|         self.romFile.fillToNextBank()
 | |
|         self.romFile.close()
 | |
| 
 | |
|     def writeItemCode(self, item, visibility, address):
 | |
|         itemCode = ItemManager.getItemTypeCode(item, visibility)
 | |
|         self.writePlmWord(itemCode, address)
 | |
| 
 | |
|     def writePlmWord(self, word, address):    
 | |
|         if self.race is None:
 | |
|             self.romFile.writeWord(word, address)
 | |
|         else:
 | |
|             self.race.writePlmWord(word, address)
 | |
| 
 | |
|     def getLocAddresses(self, loc):
 | |
|         ret = [loc.Address]
 | |
|         if loc.Name in self.altLocsAddresses:
 | |
|             ret.append(self.altLocsAddresses[loc.Name])
 | |
|         return ret
 | |
| 
 | |
|     def writeItem(self, itemLoc):
 | |
|         loc = itemLoc.Location
 | |
|         if loc.isBoss():
 | |
|             raise ValueError('Cannot write Boss location')
 | |
|         #print('write ' + itemLoc.Item.Type + ' at ' + loc.Name)
 | |
|         for addr in self.getLocAddresses(loc):
 | |
|             self.writeItemCode(itemLoc.Item, loc.Visibility, addr)
 | |
| 
 | |
|     def writeItemsLocs(self, itemLocs):
 | |
|         self.nItems = 0
 | |
|         for itemLoc in itemLocs:
 | |
|             loc = itemLoc.Location
 | |
|             item = itemLoc.Item
 | |
|             if loc.isBoss():
 | |
|                 continue
 | |
|             self.writeItem(itemLoc)
 | |
|             if item.Category != 'Nothing':
 | |
|                 if not loc.restricted:
 | |
|                     self.nItems += 1
 | |
|                 if loc.Name == 'Morphing Ball':
 | |
|                     self.patchMorphBallEye(item)
 | |
| 
 | |
|     def writeSplitLocs(self, split, itemLocs, progItemLocs):
 | |
|         majChozoCheck = lambda itemLoc: itemLoc.Item.Class == split and itemLoc.Location.isClass(split)
 | |
|         fullCheck = lambda itemLoc: itemLoc.Location.Id is not None and itemLoc.Location.BossItemType is None
 | |
|         splitChecks = {
 | |
|             'Full': fullCheck,
 | |
|             'Scavenger': fullCheck,
 | |
|             'Major': majChozoCheck,
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|             'Chozo': majChozoCheck,
 | |
|             'FullWithHUD': lambda itemLoc: itemLoc.Item.Category not in ['Energy', 'Ammo', 'Boss', 'MiniBoss']
 | |
|         }
 | |
|         itemLocCheck = lambda itemLoc: itemLoc.Item.Category != "Nothing" and splitChecks[split](itemLoc)
 | |
|         for area,addr in locIdsByAreaAddresses.items():
 | |
|             locs = [il.Location for il in itemLocs if itemLocCheck(il) and il.Location.GraphArea == area and not il.Location.restricted]
 | |
|             self.log.debug("writeSplitLocs. area="+area)
 | |
|             self.log.debug(str([loc.Name for loc in locs]))
 | |
|             self.romFile.seek(addr)
 | |
|             for loc in locs:
 | |
|                 self.romFile.writeByte(loc.Id)
 | |
|             self.romFile.writeByte(0xff)
 | |
|         if split == "Scavenger":
 | |
|             # write required major item order
 | |
|             self.romFile.seek(Addresses.getOne('scavengerOrder'))
 | |
|             for itemLoc in progItemLocs:
 | |
|                 self.romFile.writeWord((itemLoc.Location.Id << 8) | itemLoc.Location.HUD)
 | |
|             # bogus loc ID | "HUNT OVER" index
 | |
|             self.romFile.writeWord(0xff11)
 | |
|             # fill remaining list with 0xFFFF to avoid issue with plandomizer having less items than in the base seed
 | |
|             for i in range(18-len(progItemLocs)):
 | |
|                 self.romFile.writeWord(0xffff)
 | |
| 
 | |
|     # trigger morph eye enemy on whatever item we put there,
 | |
|     # not just morph ball
 | |
|     def patchMorphBallEye(self, item):
 | |
| #        print('Eye item = ' + item.Type)
 | |
|         isAmmo = item.Category == 'Ammo'
 | |
|         # category to check
 | |
|         if ItemManager.isBeam(item):
 | |
|             cat = 0xA8 # collected beams
 | |
|         elif item.Type == 'ETank':
 | |
|             cat = 0xC4 # max health
 | |
|         elif item.Type == 'Reserve':
 | |
|             cat = 0xD4 # max reserves
 | |
|         elif item.Type == 'Missile':
 | |
|             cat = 0xC8 # max missiles
 | |
|         elif item.Type == 'Super':
 | |
|             cat = 0xCC # max supers
 | |
|         elif item.Type == 'PowerBomb':
 | |
|             cat = 0xD0 # max PBs
 | |
|         else:
 | |
|             cat = 0xA4 # collected items
 | |
|         # comparison/branch instruction
 | |
|         # the branch is taken if we did NOT collect item yet
 | |
|         if item.Category == 'Energy' or isAmmo:
 | |
|             comp = 0xC9 # CMP (immediate)
 | |
|             branch = 0x30 # BMI
 | |
|         else:
 | |
|             comp = 0x89 # BIT (immediate)
 | |
|             branch = 0xF0 # BEQ
 | |
|         # what to compare to
 | |
|         if item.Type == 'ETank':
 | |
|             operand = 0x65 # < 100
 | |
|         elif item.Type == 'Reserve' or isAmmo:
 | |
|             operand = 0x1 # < 1
 | |
|         elif ItemManager.isBeam(item):
 | |
|             operand = item.BeamBits
 | |
|         else:
 | |
|             operand = item.ItemBits
 | |
|         self.patchMorphBallCheck(snes_to_pc(0xa890e6), cat, comp, operand, branch) # eye main AI
 | |
|         self.patchMorphBallCheck(snes_to_pc(0xa8e8b2), cat, comp, operand, branch) # head main AI
 | |
| 
 | |
|     def patchMorphBallCheck(self, offset, cat, comp, operand, branch):
 | |
|         # actually patch enemy AI
 | |
|         self.romFile.writeByte(cat, offset)
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|         self.romFile.writeByte(comp, offset+2)
 | |
|         self.romFile.writeWord(operand)
 | |
|         self.romFile.writeByte(branch)
 | |
| 
 | |
|     def writeItemsNumber(self):
 | |
|         # write total number of actual items for item percentage patch (patch the patch)
 | |
|         for addr in Addresses.getAll('totalItems'):
 | |
|             self.romFile.writeByte(self.nItems, addr)
 | |
| 
 | |
|         # for X% collected items objectives, precompute values and write them in objectives functions
 | |
|         for percent, addr in zip([25, 50, 75, 100], Addresses.getAll('totalItemsPercent')):
 | |
|             self.romFile.writeWord(ceil((self.nItems * percent)/100), addr)
 | |
| 
 | |
|     def addIPSPatches(self, patches):
 | |
|         for patchName in patches:
 | |
|             self.applyIPSPatch(patchName)
 | |
| 
 | |
|     def applyIPSPatches(self):
 | |
|         try:
 | |
|             # apply standard patches
 | |
|             stdPatches = []
 | |
|             plms = []
 | |
| 
 | |
|             stdPatches += RomPatcher.IPSPatches['Standard'][:]
 | |
|             if not self.settings["layout"]:
 | |
|                 # when disabling anti softlock protection also disable doors indicators
 | |
|                 stdPatches.remove('door_indicators_plms.ips')
 | |
|             if self.race is not None:
 | |
|                 stdPatches.append('race_mode_post.ips')
 | |
|             if self.settings["suitsMode"] != "Balanced":
 | |
|                 stdPatches.remove('Removes_Gravity_Suit_heat_protection')
 | |
|             if self.settings["suitsMode"] == "Progressive":
 | |
|                 stdPatches.append('progressive_suits.ips')
 | |
|             if self.settings["nerfedCharge"] == True:
 | |
|                 stdPatches.append('nerfed_charge.ips')
 | |
|             if self.settings["nerfedRainbowBeam"] == True:
 | |
|                 stdPatches.append('nerfed_rainbow_beam.ips')
 | |
|             if self.settings["boss"] == True or self.settings["area"] == True:
 | |
|                 stdPatches += ["WS_Main_Open_Grey", "WS_Save_Active"]
 | |
|                 plms.append('WS_Save_Blinking_Door')
 | |
|             if self.settings["boss"] == True:
 | |
|                 stdPatches.append("Phantoon_Eye_Door")
 | |
|             # rolling saves is not required anymore since the addition of fast_save_reload
 | |
|             # also, both arent completely compatible as-is
 | |
|             #if (self.settings["area"] == True
 | |
|             #    or self.settings["doorsColorsRando"] == True
 | |
|             #    or not GraphUtils.isStandardStart(self.settings["startLocation"])):
 | |
|             #   stdPatches.append("Enable_Backup_Saves")
 | |
|             if 'varia_hud.ips' in self.settings["optionalPatches"]:
 | |
|                 # varia hud can make demos glitch out
 | |
|                 self.applyIPSPatch("no_demo.ips")
 | |
|             for patchName in stdPatches:
 | |
|                 self.applyIPSPatch(patchName)
 | |
| 
 | |
|             if not self.settings["vanillaObjectives"]:
 | |
|                 self.applyIPSPatch("Objectives_sfx")
 | |
|             # show objectives and Tourian status in a shortened intro sequence
 | |
|             # if not full vanilla objectives+tourian
 | |
|             if not self.settings["vanillaObjectives"] or self.settings["tourian"] != "Vanilla":
 | |
|                 self.applyIPSPatch("Restore_Intro") # important to apply this after new_game.ips
 | |
|                 self.applyIPSPatch("intro_text.ips")
 | |
|             if self.settings["layout"]:
 | |
|                 # apply layout patches
 | |
|                 for patchName in RomPatcher.IPSPatches['Layout']:
 | |
|                     self.applyIPSPatch(patchName)
 | |
|             if self.settings["variaTweaks"]:
 | |
|                 # VARIA tweaks
 | |
|                 for patchName in RomPatcher.IPSPatches['VariaTweaks']:
 | |
|                     self.applyIPSPatch(patchName)
 | |
|             if (self.settings["majorsSplit"] == 'Scavenger'
 | |
|                 and any(il for il in self.settings["progItemLocs"] if il.Location.Name == "Ridley")):
 | |
|                 # ridley as scav loc
 | |
|                 self.applyIPSPatch("Blinking[RidleyRoomIn]")
 | |
| 
 | |
|             # apply optional patches
 | |
|             for patchName in self.settings["optionalPatches"]:
 | |
|                 self.applyIPSPatch(patchName)
 | |
| 
 | |
|             # random escape
 | |
|             if self.settings["escapeAttr"] is not None:
 | |
|                 for patchName in RomPatcher.IPSPatches['Escape']:
 | |
|                     self.applyIPSPatch(patchName)
 | |
|                 # animals and timer
 | |
|                 self.applyEscapeAttributes(self.settings["escapeAttr"], plms)
 | |
| 
 | |
|             # apply area patches
 | |
|             if self.settings["area"] == True:
 | |
|                 areaPatches = list(RomPatcher.IPSPatches['Area'])
 | |
|                 if not self.settings["areaLayout"]:
 | |
|                     for p in ['area_rando_layout.ips', 'Sponge_Bath_Blinking_Door', 'east_ocean.ips', 'aqueduct_bomb_blocks.ips']:
 | |
|                        areaPatches.remove(p)
 | |
|                     areaPatches.append('area_rando_layout_base.ips')
 | |
|                 for patchName in areaPatches:
 | |
|                     self.applyIPSPatch(patchName)
 | |
|             else:
 | |
|                 self.applyIPSPatch('area_ids_alt.ips')
 | |
|             if self.settings["boss"] == True:
 | |
|                 for patchName in RomPatcher.IPSPatches['Bosses']:
 | |
|                     self.applyIPSPatch(patchName)
 | |
|             if self.settings["minimizerN"] is not None:
 | |
|                 self.applyIPSPatch('minimizer_bosses.ips')
 | |
|             if self.settings["tourian"] == "Fast":
 | |
|                 for patchName in RomPatcher.IPSPatches['MinimizerTourian']:
 | |
|                     self.applyIPSPatch(patchName)
 | |
|             elif self.settings["tourian"] == "Disabled":
 | |
|                 self.applyIPSPatch("Escape_Trigger")
 | |
|             doors = self.getStartDoors(plms, self.settings["area"], self.settings["minimizerN"])
 | |
|             if self.settings["doorsColorsRando"] == True:
 | |
|                 for patchName in RomPatcher.IPSPatches['DoorsColors']:
 | |
|                     self.applyIPSPatch(patchName)
 | |
|                 self.writeDoorsColor(doors, self.player)
 | |
|             if self.settings["layout"]:
 | |
|                 self.writeDoorIndicators(plms, self.settings["area"], self.settings["doorsColorsRando"])
 | |
|             self.applyStartAP(self.settings["startLocation"], plms, doors)
 | |
|             self.applyPLMs(plms)
 | |
|         except Exception as e:
 | |
|             raise Exception("Error patching {}. ({})".format(self.romFileName, e))
 | |
| 
 | |
|     def applyIPSPatch(self, patchName, patchDict=None, ipsDir=None):
 | |
|         if patchDict is None:
 | |
|             patchDict = self.patchAccess.getDictPatches()
 | |
|         # print("Apply patch {}".format(patchName))
 | |
|         if patchName in patchDict:
 | |
|             patch = IPS_Patch(patchDict[patchName])
 | |
|         else:
 | |
|             # look for ips file
 | |
|             if ipsDir is None:
 | |
|                 patch = IPS_Patch.load(self.patchAccess.getPatchPath(patchName))
 | |
|             else:
 | |
|                 patch = IPS_Patch.load(os.path.join(appDir, ipsDir, patchName))
 | |
|         self.ipsPatches.append(patch)
 | |
|     
 | |
|     def applyIPSPatchDict(self, patchDict):
 | |
|         for patchName in patchDict.keys():
 | |
|             # print("Apply patch {}".format(patchName))
 | |
|             patch = IPS_Patch(patchDict[patchName])
 | |
|             self.ipsPatches.append(patch)
 | |
| 
 | |
|     def getStartDoors(self, plms, area, minimizerN):
 | |
|         doors = [0x10] # red brin elevator
 | |
|         def addBlinking(name):
 | |
|             key = 'Blinking[{}]'.format(name)
 | |
|             if key in self.patchAccess.getDictPatches():
 | |
|                 self.applyIPSPatch(key)
 | |
|             if key in self.patchAccess.getAdditionalPLMs():
 | |
|                 plms.append(key)
 | |
|         if area == True:
 | |
|             plms += ['Maridia Sand Hall Seal', "Save_Main_Street", "Save_Crab_Shaft"]
 | |
|             for accessPoint in Logic.accessPoints:
 | |
|                 if accessPoint.Internal == True or accessPoint.Boss == True:
 | |
|                     continue
 | |
|                 addBlinking(accessPoint.Name)
 | |
|             addBlinking("West Sand Hall Left")
 | |
|             addBlinking("Below Botwoon Energy Tank Right")
 | |
|         if minimizerN is not None:
 | |
|             # add blinking doors inside and outside boss rooms
 | |
|             for accessPoint in Logic.accessPoints:
 | |
|                 if accessPoint.Boss == True:
 | |
|                     addBlinking(accessPoint.Name)
 | |
|         return doors
 | |
| 
 | |
|     def applyStartAP(self, apName, plms, doors):
 | |
|         ap = getAccessPoint(apName)
 | |
|         # if start loc is not Ceres or Landing Site, or the ceiling loc picked up before morph loc,
 | |
|         # Zebes will be awake and morph loc item will disappear.
 | |
|         # this PLM ensures the item will be here whenever zebes awakes
 | |
|         plms.append('Morph_Zebes_Awake')
 | |
|         (w0, w1) = getWord(ap.Start['spawn'])
 | |
|         if 'doors' in ap.Start:
 | |
|             doors += ap.Start['doors']
 | |
|         doors.append(0x0)
 | |
|         addr = Addresses.getOne('startAP')
 | |
|         patch = [w0, w1] + doors
 | |
|         assert (addr + len(patch)) < addr + 0x10, "Stopped before new_game overwrite"
 | |
|         patchDict = {
 | |
|             'StartAP': {
 | |
|                 addr: patch
 | |
|             },
 | |
|         }
 | |
|         self.applyIPSPatch('StartAP', patchDict)
 | |
|         # handle custom saves
 | |
|         if 'save' in ap.Start:
 | |
|             self.applyIPSPatch(ap.Start['save'])
 | |
|             plms.append(ap.Start['save'])
 | |
|         # handle optional rom patches
 | |
|         if 'rom_patches' in ap.Start:
 | |
|             for patch in ap.Start['rom_patches']:
 | |
|                 self.applyIPSPatch(patch)
 | |
| 
 | |
|     def applyEscapeAttributes(self, escapeAttr, plms):
 | |
|         # timer
 | |
|         escapeTimer = escapeAttr['Timer']
 | |
|         if escapeTimer is not None:
 | |
|             patchDict = { 'Escape_Timer': {} }
 | |
|             timerPatch = patchDict["Escape_Timer"]
 | |
|             def getTimerBytes(t):
 | |
|                 minute = int(t / 60)
 | |
|                 second = t % 60
 | |
|                 minute = int(minute / 10) * 16 + minute % 10
 | |
|                 second = int(second / 10) * 16 + second % 10
 | |
|                 return [second, minute]
 | |
|             timerPatch[Addresses.getOne('escapeTimer')] = getTimerBytes(escapeTimer)
 | |
|             # timer table for Disabled Tourian escape
 | |
|             if 'TimerTable' in escapeAttr:
 | |
|                 tableBytes = []
 | |
|                 timerPatch[Addresses.getOne('escapeTimerTable')] = tableBytes
 | |
|                 for area in graphAreas[1:-1]: # no Ceres or Tourian
 | |
|                     t = escapeAttr['TimerTable'][area]
 | |
|                     tableBytes += getTimerBytes(t)
 | |
|             self.applyIPSPatch('Escape_Timer', patchDict)
 | |
|         # animals door to open
 | |
|         if escapeAttr['Animals'] is not None:
 | |
|             escapeOpenPatches = {
 | |
|                 'Green Brinstar Main Shaft Top Left':'Escape_Animals_Open_Brinstar',
 | |
|                 'Business Center Mid Left':"Escape_Animals_Open_Norfair",
 | |
|                 'Crab Hole Bottom Right':"Escape_Animals_Open_Maridia",
 | |
|             }
 | |
|             if escapeAttr['Animals'] in escapeOpenPatches:
 | |
|                 plms.append("WS_Map_Grey_Door")
 | |
|                 self.applyIPSPatch(escapeOpenPatches[escapeAttr['Animals']])
 | |
|             else:
 | |
|                 plms.append("WS_Map_Grey_Door_Openable")
 | |
|         else:
 | |
|             plms.append("WS_Map_Grey_Door")
 | |
|         # optional patches (enemies, scavenger)
 | |
|         for patch in escapeAttr['patches']:
 | |
|             self.applyIPSPatch(patch)
 | |
| 
 | |
|     # adds ad-hoc "IPS patches" for additional PLM tables
 | |
|     def applyPLMs(self, plms):
 | |
|         # compose a dict (room, state, door) => PLM array
 | |
|         # 'PLMs' being a 6 byte arrays
 | |
|         plmDict = {}
 | |
|         # we might need to update locations addresses on the fly
 | |
|         plmLocs = {} # room key above => loc name
 | |
|         additionalPLMs = self.patchAccess.getAdditionalPLMs()
 | |
|         for p in plms:
 | |
|             plm = additionalPLMs[p]
 | |
|             room = plm['room']
 | |
|             state = 0
 | |
|             if 'state' in plm:
 | |
|                 state = plm['state']
 | |
|             door = 0
 | |
|             if 'door' in plm:
 | |
|                 door = plm['door']
 | |
|             k = (room, state, door)
 | |
|             if k not in plmDict:
 | |
|                 plmDict[k] = []
 | |
|             plmDict[k] += plm['plm_bytes_list']
 | |
|             if 'locations' in plm:
 | |
|                 locList = plm['locations']
 | |
|                 for locName, locIndex in locList:
 | |
|                     plmLocs[(k, locIndex)] = locName
 | |
|         # make two patches out of this dict
 | |
|         plmTblAddr = Addresses.getOne('plmSpawnTable') # moves downwards
 | |
|         plmPatchData = []
 | |
|         roomTblAddr = Addresses.getOne('plmSpawnRoomTable') # moves upwards
 | |
|         roomPatchData = []
 | |
|         plmTblOffset = plmTblAddr
 | |
|         def appendPlmBytes(bytez):
 | |
|             nonlocal plmPatchData, plmTblOffset
 | |
|             plmPatchData += bytez
 | |
|             plmTblOffset += len(bytez)
 | |
|         def addRoomPatchData(bytez):
 | |
|             nonlocal roomPatchData, roomTblAddr
 | |
|             roomPatchData = bytez + roomPatchData
 | |
|             roomTblAddr -= len(bytez)
 | |
|         for roomKey, plmList in plmDict.items():
 | |
|             entryAddr = plmTblOffset
 | |
|             roomData = []
 | |
|             for i in range(len(plmList)):
 | |
|                 plmBytes = plmList[i]
 | |
|                 assert len(plmBytes) == 6, "Invalid PLM entry for roomKey " + str(roomKey) + ": PLM list len is " + str(len(plmBytes))
 | |
|                 if (roomKey, i) in plmLocs:
 | |
|                     self.altLocsAddresses[plmLocs[(roomKey, i)]] = plmTblOffset
 | |
|                 appendPlmBytes(plmBytes)
 | |
|             appendPlmBytes([0x0, 0x0]) # list terminator
 | |
|             def appendRoomWord(w, data):
 | |
|                 (w0, w1) = getWord(w)
 | |
|                 data += [w0, w1]
 | |
|             for i in range(3):
 | |
|                 appendRoomWord(roomKey[i], roomData)
 | |
|             appendRoomWord(entryAddr, roomData)
 | |
|             addRoomPatchData(roomData)
 | |
|         # write room table terminator
 | |
|         addRoomPatchData([0x0] * 8)
 | |
|         assert plmTblOffset < roomTblAddr, "Spawn PLM table overlap. PLM table offset is 0x%x, Room table address is 0x%x" % (plmTblOffset,roomTblAddr)
 | |
|         patchDict = {
 | |
|             "PLM_Spawn_Tables" : {
 | |
|                 plmTblAddr: plmPatchData,
 | |
|                 roomTblAddr: roomPatchData
 | |
|             }
 | |
|         }
 | |
|         self.applyIPSPatch("PLM_Spawn_Tables", patchDict)
 | |
| 
 | |
|     def commitIPS(self):
 | |
|         self.romFile.ipsPatch(self.ipsPatches)
 | |
| 
 | |
|     def writeSeed(self, seed):
 | |
|         random.seed(seed)
 | |
|         seedInfo = random.randint(0, 0xFFFF)
 | |
|         seedInfo2 = random.randint(0, 0xFFFF)
 | |
|         self.romFile.writeWord(seedInfo, snes_to_pc(0xdfff00))
 | |
|         self.romFile.writeWord(seedInfo2)
 | |
| 
 | |
|     def writeMagic(self):
 | |
|         if self.race is not None:
 | |
|             self.race.writeMagic()
 | |
| 
 | |
|     def writeMajorsSplit(self, majorsSplit):
 | |
|         address = Addresses.getOne('majorsSplit')
 | |
|         splits = {
 | |
|             'Chozo': 'Z',
 | |
|             'Major': 'M',
 | |
|             'FullWithHUD': 'H',
 | |
|             'Scavenger': 'S'
 | |
|         }
 | |
|         char = splits.get(majorsSplit, 'F')
 | |
|         self.romFile.writeByte(ord(char), address)
 | |
| 
 | |
|     def getItemQty(self, itemLocs, itemType):
 | |
|         return len([il for il in itemLocs if il.Accessible and il.Item.Type == itemType])
 | |
| 
 | |
|     def getMinorsDistribution(self, itemLocs):
 | |
|         dist = {}
 | |
|         minQty = 100
 | |
|         minors = ['Missile', 'Super', 'PowerBomb']
 | |
|         for m in minors:
 | |
|             # in vcr mode if the seed has stuck we may not have these items, return at least 1
 | |
|             q = float(max(self.getItemQty(itemLocs, m), 1))
 | |
|             dist[m] = {'Quantity' : q }
 | |
|             if q < minQty:
 | |
|                 minQty = q
 | |
|         for m in minors:
 | |
|             dist[m]['Proportion'] = dist[m]['Quantity']/minQty
 | |
| 
 | |
|         return dist
 | |
| 
 | |
|     def getAmmoPct(self, minorsDist):
 | |
|         q = 0
 | |
|         for m,v in minorsDist.items():
 | |
|             q += v['Quantity']
 | |
|         return 100*q/66
 | |
| 
 | |
|     def writeRandoSettings(self, settings, itemLocs):
 | |
|         dist = self.getMinorsDistribution(itemLocs)
 | |
|         totalAmmo = sum(d['Quantity'] for ammo,d in dist.items())
 | |
|         totalItemLocs = sum(1 for il in itemLocs if il.Accessible and not il.Location.isBoss())
 | |
|         totalNothing = sum(1 for il in itemLocs if il.Accessible and il.Item.Category == 'Nothing')
 | |
|         totalEnergy = self.getItemQty(itemLocs, 'ETank')+self.getItemQty(itemLocs, 'Reserve')
 | |
|         totalMajors = max(totalItemLocs - totalEnergy - totalAmmo - totalNothing, 0)
 | |
|         address = snes_to_pc(0xceb6c0)
 | |
|         value = "{:>2}".format(totalItemLocs)
 | |
|         line = " ITEM LOCATIONS              %s " % value
 | |
|         self.writeCreditsStringBig(address, line, top=True)
 | |
|         address += 0x40
 | |
| 
 | |
|         line = " item locations ............ %s " % value
 | |
|         self.writeCreditsStringBig(address, line, top=False)
 | |
|         address += 0x40
 | |
| 
 | |
|         maj = "{:>2}".format(int(totalMajors))
 | |
|         htanks = "{:>2}".format(int(totalEnergy))
 | |
|         ammo = "{:>2}".format(int(totalAmmo))
 | |
|         blank = "{:>2}".format(int(totalNothing))
 | |
|         line = "  MAJ %s EN %s AMMO %s BLANK %s " % (maj, htanks, ammo, blank)
 | |
|         self.writeCreditsStringBig(address, line, top=True)
 | |
|         address += 0x40
 | |
|         line = "  maj %s en %s ammo %s blank %s " % (maj, htanks, ammo, blank)
 | |
|         self.writeCreditsStringBig(address, line, top=False)
 | |
|         address += 0x40
 | |
| 
 | |
|         pbs = "{:>2}".format(int(dist['PowerBomb']['Quantity']))
 | |
|         miss = "{:>2}".format(int(dist['Missile']['Quantity']))
 | |
|         supers = "{:>2}".format(int(dist['Super']['Quantity']))
 | |
|         line = " AMMO PACKS  MI %s SUP %s PB %s " % (miss, supers, pbs)
 | |
|         self.writeCreditsStringBig(address, line, top=True)
 | |
|         address += 0x40
 | |
| 
 | |
|         line = " ammo packs  mi %s sup %s pb %s " % (miss, supers, pbs)
 | |
|         self.writeCreditsStringBig(address, line, top=False)
 | |
|         address += 0x40
 | |
| 
 | |
|         etanks = "{:>2}".format(int(self.getItemQty(itemLocs, 'ETank')))
 | |
|         reserves = "{:>2}".format(int(self.getItemQty(itemLocs, 'Reserve')))
 | |
|         line = " HEALTH TANKS         E %s R %s " % (etanks, reserves)
 | |
|         self.writeCreditsStringBig(address, line, top=True)
 | |
|         address += 0x40
 | |
| 
 | |
|         line = " health tanks ......  e %s r %s " % (etanks, reserves)
 | |
|         self.writeCreditsStringBig(address, line, top=False)
 | |
|         address += 0x80
 | |
| 
 | |
|         value = " "+"NA" # settings.progSpeed.upper()
 | |
|         line = " PROGRESSION SPEED ....%s " % value.rjust(8, '.')
 | |
|         self.writeCreditsString(address, 0x04, line)
 | |
|         address += 0x40
 | |
| 
 | |
|         line = " PROGRESSION DIFFICULTY %s " % value.rjust(7, '.') # settings.progDiff.upper()
 | |
|         self.writeCreditsString(address, 0x04, line)
 | |
|         address += 0x80 # skip item distrib title
 | |
| 
 | |
|         param = (' SUITS RESTRICTION ........%s', 'Suits')
 | |
|         line = param[0] % ('. ON' if settings.restrictions[param[1]] == True else ' OFF')
 | |
|         self.writeCreditsString(address, 0x04, line)
 | |
|         address += 0x40
 | |
| 
 | |
|         value = " "+settings.restrictions['Morph'].upper()
 | |
|         line  = " MORPH PLACEMENT .....%s" % value.rjust(9, '.')
 | |
|         self.writeCreditsString(address, 0x04, line)
 | |
|         address += 0x40
 | |
| 
 | |
|         for superFun in [(' SUPER FUN COMBAT .........%s', 'Combat'),
 | |
|                          (' SUPER FUN MOVEMENT .......%s', 'Movement'),
 | |
|                          (' SUPER FUN SUITS ..........%s', 'Suits')]:
 | |
|             line = superFun[0] % ('. ON' if superFun[1] in settings.superFun else ' OFF')
 | |
|             self.writeCreditsString(address, 0x04, line)
 | |
|             address += 0x40
 | |
| 
 | |
|         value = "%.1f %.1f %.1f" % (dist['Missile']['Proportion'], dist['Super']['Proportion'], dist['PowerBomb']['Proportion'])
 | |
|         line = " AMMO DISTRIBUTION  %s " % value
 | |
|         self.writeCreditsStringBig(address, line, top=True)
 | |
|         address += 0x40
 | |
| 
 | |
|         line = " ammo distribution  %s " % value
 | |
|         self.writeCreditsStringBig(address, line, top=False)
 | |
|         address += 0x40
 | |
| 
 | |
|         # write ammo/energy pct
 | |
|         address = snes_to_pc(0xcebc40)
 | |
|         (ammoPct, energyPct) = (int(self.getAmmoPct(dist)), int(100*totalEnergy/18))
 | |
|         line = " AVAILABLE AMMO {:>3}% ENERGY {:>3}%".format(ammoPct, energyPct)
 | |
|         self.writeCreditsStringBig(address, line, top=True)
 | |
|         address += 0x40
 | |
|         line = " available ammo {:>3}% energy {:>3}%".format(ammoPct, energyPct)
 | |
|         self.writeCreditsStringBig(address, line, top=False)
 | |
| 
 | |
|     def writeSpoiler(self, itemLocs, progItemLocs=None):
 | |
|         # keep only majors
 | |
|         fItemLocs = [il for il in itemLocs if il.Item.Category not in ['Ammo', 'Nothing', 'Energy', 'Boss']]
 | |
|         # add location of the first instance of each minor
 | |
|         for t in ['Missile', 'Super', 'PowerBomb']:
 | |
|             itLoc = None
 | |
|             if progItemLocs is not None:
 | |
|                 itLoc = next((il for il in progItemLocs if il.Item.Type == t), None)
 | |
|             if itLoc is None:
 | |
|                 itLoc = next((il for il in itemLocs if il.Item.Type == t), None)
 | |
|             if itLoc is not None: # in vcr mode if the seed has stucked we may not have these minors
 | |
|                 fItemLocs.append(itLoc)
 | |
|         regex = re.compile(r"[^A-Z0-9\.,'!: ]+")
 | |
| 
 | |
|         itemLocs = {}
 | |
|         for iL in fItemLocs:
 | |
|             itemLocs[iL.Item.Name] = iL.Location.Name
 | |
| 
 | |
|         def prepareString(s, isItem=True):
 | |
|             s = s.upper()
 | |
|             # remove chars not displayable
 | |
|             s = regex.sub('', s)
 | |
|             # remove space before and after
 | |
|             s = s.strip()
 | |
|             # limit to 30 chars, add one space before
 | |
|             # pad to 32 chars
 | |
|             if isItem is True:
 | |
|                 s = " " + s[0:30]
 | |
|                 s = s.ljust(32)
 | |
|             else:
 | |
|                 s = " " + s[0:30] + " "
 | |
|                 s = " " + s.rjust(31, '.')
 | |
| 
 | |
|             return s
 | |
| 
 | |
|         isRace = self.race is not None
 | |
|         startCreditAddress = snes_to_pc(0xded240)
 | |
|         address = startCreditAddress
 | |
|         if isRace:
 | |
|             addr = address - 0x40
 | |
|             data = [0x007f, 0x007f, 0x007f, 0x007f, 0x007f, 0x007f, 0x007f, 0x007f, 0x007f, 0x1008, 0x1013, 0x1004, 0x100c, 0x007f, 0x100b, 0x100e, 0x1002, 0x1000, 0x1013, 0x1008, 0x100e, 0x100d, 0x1012, 0x007f, 0x007f, 0x007f, 0x007f, 0x007f, 0x007f, 0x007f, 0x007f, 0x007f]
 | |
|             for i in range(0x20):
 | |
|                 w = data[i]
 | |
|                 self.romFile.seek(addr)
 | |
|                 self.race.writeWordMagic(w)
 | |
|                 addr += 0x2
 | |
|         # standard item order
 | |
|         items = ["Missile", "Super Missile", "Power Bomb",
 | |
|                  "Charge Beam", "Ice Beam", "Wave Beam", "Spazer", "Plasma Beam",
 | |
|                  "Varia Suit", "Gravity Suit",
 | |
|                  "Morph Ball", "Bomb", "Spring Ball", "Screw Attack",
 | |
|                  "Hi-Jump Boots", "Space Jump", "Speed Booster",
 | |
|                  "Grappling Beam", "X-Ray Scope"]
 | |
|         displayNames = {}
 | |
|         if progItemLocs is not None:
 | |
|             # reorder it with progression indices
 | |
|             prog = ord('A')
 | |
|             idx = 0
 | |
|             progNames = [il.Item.Name for il in progItemLocs if il.Item.Category != 'Boss']
 | |
|             for i in range(len(progNames)):
 | |
|                 item = progNames[i]
 | |
|                 if item in items and item not in displayNames:
 | |
|                     items.remove(item)
 | |
|                     items.insert(idx, item)
 | |
|                     displayNames[item] = chr(prog + i) + ": " + item
 | |
|                     idx += 1
 | |
|         for item in items:
 | |
|             # super fun removes items
 | |
|             if item not in itemLocs:
 | |
|                 continue
 | |
|             display = item
 | |
|             if item in displayNames:
 | |
|                 display = displayNames[item]
 | |
|             itemName = prepareString(display)
 | |
|             locationName = prepareString(itemLocs[item], isItem=False)
 | |
| 
 | |
|             self.writeCreditsString(address, 0x04, itemName, isRace)
 | |
|             self.writeCreditsString((address + 0x40), 0x18, locationName, isRace)
 | |
| 
 | |
|             address += 0x80
 | |
| 
 | |
|         # we need 19 items displayed, if we've removed majors, add some blank text
 | |
|         while address < startCreditAddress + len(items)*0x80:
 | |
|             self.writeCreditsString(address, 0x04, prepareString(""), isRace)
 | |
|             self.writeCreditsString((address + 0x40), 0x18, prepareString(""), isRace)
 | |
| 
 | |
|             address += 0x80
 | |
| 
 | |
|         self.patchBytes(address, [0, 0, 0, 0], isRace)
 | |
| 
 | |
|     def writeCreditsString(self, address, color, string, isRace=False):
 | |
|         array = [self.convertCreditsChar(color, char) for char in string]
 | |
|         self.patchBytes(address, array, isRace)
 | |
| 
 | |
|     def writeCreditsStringBig(self, address, string, top=True):
 | |
|         array = [self.convertCreditsCharBig(char, top) for char in string]
 | |
|         self.patchBytes(address, array)
 | |
| 
 | |
|     def convertCreditsChar(self, color, byte):
 | |
|         if byte == ' ':
 | |
|             ib = 0x7f
 | |
|         elif byte == '!':
 | |
|             ib = 0x1F
 | |
|         elif byte == ':':
 | |
|             ib = 0x1E
 | |
|         elif byte == '\\':
 | |
|             ib = 0x1D
 | |
|         elif byte == '_':
 | |
|             ib = 0x1C
 | |
|         elif byte == ',':
 | |
|             ib = 0x1B
 | |
|         elif byte == '.':
 | |
|             ib = 0x1A
 | |
|         else:
 | |
|             ib = ord(byte) - 0x41
 | |
| 
 | |
|         if ib == 0x7F:
 | |
|             return 0x007F
 | |
|         else:
 | |
|             return (color << 8) + ib
 | |
| 
 | |
|     def convertCreditsCharBig(self, byte, top=True):
 | |
|         # from: https://jathys.zophar.net/supermetroid/kejardon/TextFormat.txt
 | |
|         # 2-tile high characters:
 | |
|         # A-P = $XX20-$XX2F(TOP) and $XX30-$XX3F(BOTTOM)
 | |
|         # Q-Z = $XX40-$XX49(TOP) and $XX50-$XX59(BOTTOM)
 | |
|         # ' = $XX4A, $XX7F
 | |
|         # " = $XX4B, $XX7F
 | |
|         # . = $XX7F, $XX5A
 | |
|         # 0-9 = $XX60-$XX69(TOP) and $XX70-$XX79(BOTTOM)
 | |
|         # % = $XX6A, $XX7A
 | |
| 
 | |
|         if byte == ' ':
 | |
|             ib = 0x7F
 | |
|         elif byte == "'":
 | |
|             if top == True:
 | |
|                 ib = 0x4A
 | |
|             else:
 | |
|                 ib = 0x7F
 | |
|         elif byte == '"':
 | |
|             if top == True:
 | |
|                 ib = 0x4B
 | |
|             else:
 | |
|                 ib = 0x7F
 | |
|         elif byte == '.':
 | |
|             if top == True:
 | |
|                 ib = 0x7F
 | |
|             else:
 | |
|                 ib = 0x5A
 | |
|         elif byte == '%':
 | |
|             if top == True:
 | |
|                 ib = 0x6A
 | |
|             else:
 | |
|                 ib = 0x7A
 | |
| 
 | |
|         byte = ord(byte)
 | |
|         if byte >= ord('A') and byte <= ord('P'):
 | |
|             ib = byte - 0x21
 | |
|         elif byte >= ord('Q') and byte <= ord('Z'):
 | |
|             ib = byte - 0x11
 | |
|         elif byte >= ord('a') and byte <= ord('p'):
 | |
|             ib = byte - 0x31
 | |
|         elif byte >= ord('q') and byte <= ord('z'):
 | |
|             ib = byte - 0x21
 | |
|         elif byte >= ord('0') and byte <= ord('9'):
 | |
|             if top == True:
 | |
|                 ib = byte + 0x30
 | |
|             else:
 | |
|                 ib = byte + 0x40
 | |
| 
 | |
|         return ib
 | |
| 
 | |
|     def patchBytes(self, address, array, isRace=False):
 | |
|         self.romFile.seek(address)
 | |
|         for w in array:
 | |
|             if not isRace:
 | |
|                 self.romFile.writeWord(w)
 | |
|             else:
 | |
|                 self.race.writeWordMagic(w)
 | |
| 
 | |
|     def writeDoorTransition(self, roomPtr):
 | |
|         if self.race is None:
 | |
|             self.romFile.writeWord(roomPtr)
 | |
|         else:
 | |
|             self.race.writeDoorTransition(roomPtr)
 | |
| 
 | |
|     # write area randomizer transitions to ROM
 | |
|     # doorConnections : a list of connections. each connection is a dictionary describing
 | |
|     # - where to write in the ROM :
 | |
|     # DoorPtr : door pointer to write to
 | |
|     # - what to write in the ROM :
 | |
|     # RoomPtr, direction, bitflag, cap, screen, distanceToSpawn : door properties
 | |
|     # * if SamusX and SamusY are defined in the dict, custom ASM has to be written
 | |
|     #   to reposition samus, and call doorAsmPtr if non-zero. The written Door ASM
 | |
|     #   property shall point to this custom ASM.
 | |
|     # * if not, just write doorAsmPtr as the door property directly.
 | |
|     def writeDoorConnections(self, doorConnections):
 | |
|         asmAddress = Addresses.getOne('customDoorsAsm')
 | |
|         for conn in doorConnections:
 | |
|             # write door ASM for transition doors (code and pointers)
 | |
| #            print('Writing door connection ' + conn['ID'] + ". doorPtr="+hex(doorPtr))
 | |
|             doorPtr = conn['DoorPtr']
 | |
|             roomPtr = conn['RoomPtr']
 | |
|             if doorPtr in self.doorConnectionSpecific:
 | |
|                 self.doorConnectionSpecific[doorPtr](roomPtr)
 | |
|             if roomPtr in self.roomConnectionSpecific:
 | |
|                 self.roomConnectionSpecific[roomPtr](doorPtr)
 | |
|             self.romFile.seek(0x10000 + doorPtr)
 | |
| 
 | |
|             # write room ptr
 | |
|             self.writeDoorTransition(roomPtr & 0xFFFF)
 | |
| 
 | |
|             # write bitflag (if area switch we have to set bit 0x40, and remove it if same area)
 | |
|             self.romFile.writeByte(conn['bitFlag'])
 | |
| 
 | |
|             # write direction
 | |
|             self.romFile.writeByte(conn['direction'])
 | |
| 
 | |
|             # write door cap x
 | |
|             self.romFile.writeByte(conn['cap'][0])
 | |
| 
 | |
|             # write door cap y
 | |
|             self.romFile.writeByte(conn['cap'][1])
 | |
| 
 | |
|             # write screen x
 | |
|             self.romFile.writeByte(conn['screen'][0])
 | |
| 
 | |
|             # write screen y
 | |
|             self.romFile.writeByte(conn['screen'][1])
 | |
| 
 | |
|             # write distance to spawn
 | |
|             self.romFile.writeWord(conn['distanceToSpawn'] & 0xFFFF)
 | |
| 
 | |
|             # write door asm
 | |
|             asmPatch = []
 | |
|             # call original door asm ptr if needed
 | |
|             if conn['doorAsmPtr'] != 0x0000:
 | |
|                 # endian convert
 | |
|                 (D0, D1) = (conn['doorAsmPtr'] & 0x00FF, (conn['doorAsmPtr'] & 0xFF00) >> 8)
 | |
|                 asmPatch += [ 0x20, D0, D1 ]        # JSR $doorAsmPtr
 | |
|             # special ASM hook point for VARIA needs when taking the door (used for animals)
 | |
|             if 'exitAsmPtr' in conn:
 | |
|                 # endian convert
 | |
|                 (D0, D1) = (conn['exitAsmPtr'] & 0x00FF, (conn['exitAsmPtr'] & 0xFF00) >> 8)
 | |
|                 asmPatch += [ 0x20, D0, D1 ]        # JSR $exitAsmPtr
 | |
|             # incompatible transition
 | |
|             if 'SamusX' in conn:
 | |
|                 # endian convert
 | |
|                 (X0, X1) = (conn['SamusX'] & 0x00FF, (conn['SamusX'] & 0xFF00) >> 8)
 | |
|                 (Y0, Y1) = (conn['SamusY'] & 0x00FF, (conn['SamusY'] & 0xFF00) >> 8)
 | |
|                 # force samus position
 | |
|                 # see door_transition.asm. assemble it to print routines SNES addresses.
 | |
|                 asmPatch += [ 0x20, 0x00, 0xF6 ]    # JSR incompatible_doors
 | |
|                 asmPatch += [ 0xA9, X0,   X1   ]    # LDA #$SamusX        ; fixed Samus X position
 | |
|                 asmPatch += [ 0x8D, 0xF6, 0x0A ]    # STA $0AF6           ; update Samus X position in memory
 | |
|                 asmPatch += [ 0xA9, Y0,   Y1   ]    # LDA #$SamusY        ; fixed Samus Y position
 | |
|                 asmPatch += [ 0x8D, 0xFA, 0x0A ]    # STA $0AFA           ; update Samus Y position in memory
 | |
|             else:
 | |
|                 # still give I-frames
 | |
|                 asmPatch += [ 0x20, 0x40, 0xF6 ]    # JSR giveiframes
 | |
|             # return
 | |
|             asmPatch += [ 0x60 ]   # RTS
 | |
|             self.romFile.writeWord(asmAddress & 0xFFFF)
 | |
| 
 | |
|             self.romFile.seek(asmAddress)
 | |
|             for byte in asmPatch:
 | |
|                 self.romFile.writeByte(byte)
 | |
|             # print("asmAddress=%x" % asmAddress)
 | |
|             # print("asmPatch=" + str(["%02x" % b for b in asmPatch]))
 | |
| 
 | |
|             asmAddress += len(asmPatch)
 | |
|             # update room state header with song changes
 | |
|             # TODO just do an IPS patch for this as it is completely static
 | |
|             #      this would get rid of both 'song' and 'songs' fields
 | |
|             #      as well as this code
 | |
|             if 'song' in conn:
 | |
|                 for addr in conn["songs"]:
 | |
|                     self.romFile.seek(0x70000 + addr)
 | |
|                     self.romFile.writeByte(conn['song'])
 | |
|                     self.romFile.writeByte(0x5)
 | |
| 
 | |
|     # change BG table to avoid scrolling sky bug when transitioning to west ocean
 | |
|     def patchWestOcean(self, doorPtr):
 | |
|         self.romFile.writeWord(doorPtr, snes_to_pc(0x8fb7bb))
 | |
| 
 | |
|     # forces CRE graphics refresh when exiting kraid's or croc room
 | |
|     def forceRoomCRE(self, roomPtr, creFlag=0x2):
 | |
|         # Room ptr in bank 8F + CRE flag offset
 | |
|         offset = 0x70000 + roomPtr + 0x8
 | |
|         self.romFile.writeByte(creFlag, offset)
 | |
| 
 | |
|     buttons = {
 | |
|         "Select" : [0x00, 0x20],
 | |
|         "A"      : [0x80, 0x00],
 | |
|         "B"      : [0x00, 0x80],
 | |
|         "X"      : [0x40, 0x00],
 | |
|         "Y"      : [0x00, 0x40],
 | |
|         "L"      : [0x20, 0x00],
 | |
|         "R"      : [0x10, 0x00],
 | |
|         "None"   : [0x00, 0x00]
 | |
|     }
 | |
| 
 | |
|     controls = {
 | |
|         "Shoot"       : [0xb331, 0x1722d],
 | |
|         "Jump"        : [0xb325, 0x17233],
 | |
|         "Dash"        : [0xb32b, 0x17239],
 | |
|         "Item Select" : [0xb33d, 0x17245],
 | |
|         "Item Cancel" : [0xb337, 0x1723f],
 | |
|         "Angle Up"    : [0xb343, 0x1724b],
 | |
|         "Angle Down"  : [0xb349, 0x17251]
 | |
|     }
 | |
| 
 | |
|     # write custom contols to ROM.
 | |
|     # controlsDict : possible keys are "Shot", "Jump", "Dash", "ItemSelect", "ItemCancel", "AngleUp", "AngleDown"
 | |
|     #                possible values are "A", "B", "X", "Y", "L", "R", "Select", "None"
 | |
|     def writeControls(self, controlsDict):
 | |
|         for ctrl, button in controlsDict.items():
 | |
|             if ctrl not in RomPatcher.controls:
 | |
|                 raise ValueError("Invalid control name : " + str(ctrl))
 | |
|             if button not in RomPatcher.buttons:
 | |
|                 raise ValueError("Invalid button name : " + str(button))
 | |
|             for addr in RomPatcher.controls[ctrl]:
 | |
|                 self.romFile.writeByte(RomPatcher.buttons[button][0], addr)
 | |
|                 self.romFile.writeByte(RomPatcher.buttons[button][1])
 | |
| 
 | |
|     def writePlandoAddresses(self, locations):
 | |
|         self.romFile.seek(Addresses.getOne('plandoAddresses'))
 | |
|         for loc in locations:
 | |
|             self.romFile.writeWord(loc.Address & 0xFFFF)
 | |
| 
 | |
|         # fill remaining addresses with 0xFFFF
 | |
|         maxLocsNumber = 128
 | |
|         for i in range(0, maxLocsNumber-len(locations)):
 | |
|             self.romFile.writeWord(0xFFFF)
 | |
| 
 | |
|     def writePlandoTransitions(self, transitions, doorsPtrs, maxTransitions):
 | |
|         self.romFile.seek(Addresses.getOne('plandoTransitions'))
 | |
| 
 | |
|         for (src, dest) in transitions:
 | |
|             self.romFile.writeWord(doorsPtrs[src])
 | |
|             self.romFile.writeWord(doorsPtrs[dest])
 | |
| 
 | |
|         # fill remaining addresses with 0xFFFF
 | |
|         for i in range(0, maxTransitions-len(transitions)):
 | |
|             self.romFile.writeWord(0xFFFF)
 | |
|             self.romFile.writeWord(0xFFFF)
 | |
| 
 | |
|     def enableMoonWalk(self):
 | |
|         # replace STZ with STA since A is non-zero at this point
 | |
|         self.romFile.writeByte(0x8D, Addresses.getOne('moonwalk'))
 | |
| 
 | |
|     def writeAdditionalETanks(self, additionalETanks):
 | |
|         self.romFile.writeByte(additionalETanks, Addresses.getOne("additionalETanks"))
 | |
| 
 | |
|     def writeHellrunRate(self, hellrunRatePct):
 | |
|         hellrunRateVal = min(int(0x40*float(hellrunRatePct)/100.0), 0xff)
 | |
|         self.romFile.writeByte(hellrunRateVal, Addresses.getOne("hellrunRate"))
 | |
| 
 | |
|     def setOamTile(self, nth, middle, newTile, y=0xFC):
 | |
|         # an oam entry is made of five bytes: (s000000 xxxxxxxxx) (yyyyyyyy) (YXpp000t tttttttt)
 | |
| 
 | |
|         # after and before the middle of the screen is not handle the same
 | |
|         if nth >= middle:
 | |
|             x = (nth - middle) * 0x08
 | |
|         else:
 | |
|             x = 0x200 - (0x08 * (middle - nth))
 | |
| 
 | |
|         self.romFile.writeWord(x)
 | |
|         self.romFile.writeByte(y)
 | |
|         self.romFile.writeWord(0x3100+newTile)
 | |
| 
 | |
|     def writeVersion(self, version, addRotation=False):
 | |
|         # max 32 chars
 | |
| 
 | |
|         # new oamlist address in free space at the end of bank 8C
 | |
|         self.romFile.writeWord(0xF3E9, snes_to_pc(0x8ba0e3))
 | |
|         self.romFile.writeWord(0xF3E9, snes_to_pc(0x8ba0e9))
 | |
| 
 | |
|         # string length
 | |
|         versionLength = len(version)
 | |
|         if addRotation:
 | |
|             rotationLength = len('rotation')
 | |
|             length = versionLength + rotationLength
 | |
|         else:
 | |
|             length = versionLength
 | |
|         self.romFile.writeWord(length, snes_to_pc(0x8cf3e9))
 | |
|         versionMiddle = int(versionLength / 2) + versionLength % 2
 | |
| 
 | |
|         # oams
 | |
|         for (i, char) in enumerate(version):
 | |
|             self.setOamTile(i, versionMiddle, char2tile[char])
 | |
| 
 | |
|         if addRotation:
 | |
|             rotationMiddle = int(rotationLength / 2) + rotationLength % 2
 | |
|             for (i, char) in enumerate('rotation'):
 | |
|                 self.setOamTile(i, rotationMiddle, char2tile[char], y=0x8e)
 | |
| 
 | |
|     def writeDoorsColor(self, doorsStart, player):
 | |
|         if self.race is None:
 | |
|             DoorsManager.writeDoorsColor(self.romFile, doorsStart, player, self.romFile.writeWord)
 | |
|         else:
 | |
|             DoorsManager.writeDoorsColor(self.romFile, doorsStart, player, self.writePlmWord)
 | |
| 
 | |
|     def writeDoorIndicators(self, plms, area, door):
 | |
|         indicatorFlags = IndicatorFlag.Standard | (IndicatorFlag.AreaRando if area else 0) | (IndicatorFlag.DoorRando if door else 0)
 | |
|         patchDict = self.patchAccess.getDictPatches()
 | |
|         additionalPLMs = self.patchAccess.getAdditionalPLMs()
 | |
|         def updateIndicatorPLM(door, doorType):
 | |
|             nonlocal additionalPLMs, patchDict
 | |
|             plmName = 'Indicator[%s]' % door
 | |
|             addPlm = False
 | |
|             if plmName in patchDict:
 | |
|                 for addr,bytez in patchDict[plmName].items():
 | |
|                     plmBytes = bytez
 | |
|                     break
 | |
|             else:
 | |
|                 plmBytes = additionalPLMs[plmName]['plm_bytes_list'][0]
 | |
|                 addPlm = True
 | |
|             w = getWord(doorType)
 | |
|             plmBytes[0] = w[0]
 | |
|             plmBytes[1] = w[1]
 | |
|             return plmName, addPlm
 | |
|         indicatorPLMs = DoorsManager.getIndicatorPLMs(self.player, indicatorFlags)
 | |
|         for doorName,plmType in indicatorPLMs.items():
 | |
|             plmName,addPlm = updateIndicatorPLM(doorName, plmType)
 | |
|             if addPlm:
 | |
|                 plms.append(plmName)
 | |
|             else:
 | |
|                 self.applyIPSPatch(plmName)
 | |
| 
 | |
|     def writeObjectives(self, itemLocs, tourian):
 | |
|         objectives = Objectives.objDict[self.player]
 | |
|         objectives.writeGoals(self.romFile)
 | |
|         objectives.writeIntroObjectives(self.romFile, tourian)
 | |
|         self.writeItemsMasks(itemLocs)
 | |
|         # hack bomb_torizo.ips to wake BT in all cases if necessary, ie chozo bots objective is on, and nothing at bombs
 | |
|         if objectives.isGoalActive("activate chozo robots") and RomPatches.has(self.player, RomPatches.BombTorizoWake):
 | |
|             bomb = next((il for il in itemLocs if il.Location.Name == "Bomb"), None)
 | |
|             if bomb is not None and bomb.Item.Category == "Nothing":
 | |
|                 for addrName in ["BTtweaksHack1", "BTtweaksHack2"]:
 | |
|                     self.romFile.seek(Addresses.getOne(addrName))
 | |
|                     for b in [0xA9,0x00,0x00]: # LDA #$0000 ; set zero flag to wake BT
 | |
|                         self.romFile.writeByte(b)
 | |
| 
 | |
|     def writeItemsMasks(self, itemLocs):
 | |
|         # write items/beams masks for "collect all major" objective
 | |
|         itemsMask = 0
 | |
|         beamsMask = 0
 | |
|         for il in itemLocs:
 | |
|             if not il.Location.restricted:
 | |
|                 item = il.Item
 | |
|                 itemsMask |= item.ItemBits
 | |
|                 beamsMask |= item.BeamBits
 | |
|         self.romFile.writeWord(itemsMask, Addresses.getOne('itemsMask'))
 | |
|         self.romFile.writeWord(beamsMask, Addresses.getOne('beamsMask'))
 | |
| 
 | |
| # tile number in tileset
 | |
| char2tile = {
 | |
|     '-': 207,
 | |
|     'a': 208,
 | |
|     '.': 243,
 | |
|     '0': 244
 | |
| }
 | |
| for i in range(1, ord('z')-ord('a')+1):
 | |
|     char2tile[chr(ord('a')+i)] = char2tile['a']+i
 | |
| for i in range(1, ord('9')-ord('0')+1):
 | |
|     char2tile[chr(ord('0')+i)] = char2tile['0']+i
 | |
| 
 | |
| class MessageBox(object):
 | |
|     def __init__(self, rom):
 | |
|         self.rom = rom
 | |
| 
 | |
|         # in message boxes the char a is at offset 0xe0 in the tileset
 | |
|         self.char2tile = {'1': 0x00, '2': 0x01, '3': 0x02, '4': 0x03, '5': 0x04, '6': 0x05, '7': 0x06, '8': 0x07, '9': 0x08, '0': 0x09,
 | |
|                           ' ': 0x4e, '-': 0xcf, 'a': 0xe0, '.': 0xfa, ',': 0xfb, '`': 0xfc, "'": 0xfd, '?': 0xfe, '!': 0xff}
 | |
|         for i in range(1, ord('z')-ord('a')+1):
 | |
|             self.char2tile[chr(ord('a')+i)] = self.char2tile['a']+i
 | |
| 
 | |
|         # add 0x0c/0x06 to offsets as there's 12/6 bytes before the strings, string length is either 0x13/0x1a
 | |
|         self.offsets = {
 | |
|             'ETank': (snes_to_pc(0x85877f)+0x0c, 0x13),
 | |
|             'Missile': (0x287bf+0x06, 0x1a),
 | |
|             'Super': (0x288bf+0x06, 0x1a),
 | |
|             'PowerBomb': (0x289bf+0x06, 0x1a),
 | |
|             'Grapple': (0x28abf+0x06, 0x1a),
 | |
|             'XRayScope': (0x28bbf+0x06, 0x1a),
 | |
|             'Varia': (0x28cbf+0x0c, 0x13),
 | |
|             'SpringBall': (0x28cff+0x0c, 0x13),
 | |
|             'Morph': (0x28d3f+0x0c, 0x13),
 | |
|             'ScrewAttack': (0x28d7f+0x0c, 0x13),
 | |
|             'HiJump': (0x28dbf+0x0c, 0x13),
 | |
|             'SpaceJump': (0x28dff+0x0c, 0x13),
 | |
|             'SpeedBooster': (0x28e3f+0x06, 0x1a),
 | |
|             'Charge': (0x28f3f+0x0c, 0x13),
 | |
|             'Ice': (0x28f7f+0x0c, 0x13),
 | |
|             'Wave': (0x28fbf+0x0c, 0x13),
 | |
|             'Spazer': (0x28fff+0x0c, 0x13),
 | |
|             'Plasma': (0x2903f+0x0c, 0x13),
 | |
|             'Bomb': (0x2907f+0x06, 0x1a),
 | |
|             'Reserve': (0x294ff+0x0c, 0x13),
 | |
|             'Gravity': (0x2953f+0x0c, 0x13)
 | |
|         }
 | |
| 
 | |
|     def updateMessage(self, box, message, vFlip=False, hFlip=False):
 | |
|         (address, oldLength) = self.offsets[box]
 | |
|         newLength = len(message)
 | |
|         assert newLength <= oldLength, "string '{}' is too long, max {}".format(message, oldLength)
 | |
|         padding = oldLength - newLength
 | |
|         paddingLeft = int(padding / 2)
 | |
|         paddingRight = int(padding / 2)
 | |
|         paddingRight += padding % 2
 | |
| 
 | |
|         attr = self.getAttr(vFlip, hFlip)
 | |
| 
 | |
|         # write spaces for padding left
 | |
|         for i in range(paddingLeft):
 | |
|             self.writeChar(address, ' ')
 | |
|             address += 0x02
 | |
|         # write message
 | |
|         for char in message:
 | |
|             self.writeChar(address, char)
 | |
|             address += 0x01
 | |
|             self.updateAttr(attr, address)
 | |
|             address += 0x01
 | |
|         # write spaces for padding right
 | |
|         for i in range(paddingRight):
 | |
|             self.writeChar(address, ' ')
 | |
|             address += 0x02
 | |
| 
 | |
|     def writeChar(self, address, char):
 | |
|         self.rom.writeByte(self.char2tile[char], address)
 | |
| 
 | |
|     def getAttr(self, vFlip, hFlip):
 | |
|         # vanilla is 0x28:
 | |
|         byte = 0x28
 | |
|         if vFlip:
 | |
|             byte |= 0b10000000
 | |
|         if hFlip:
 | |
|             byte |= 0b01000000
 | |
|         return byte
 | |
| 
 | |
|     def updateAttr(self, byte, address):
 | |
|         self.rom.writeByte(byte, address)
 | |
| 
 | |
| class RomTypeForMusic(IntFlag):
 | |
|     VariaSeed = 1
 | |
|     AreaSeed = 2
 | |
|     BossSeed = 4
 | |
| 
 | |
| class MusicPatcher(object):
 | |
|     # rom: ROM object to patch
 | |
|     # romType: 0 if not varia seed, or bitwise or of RomTypeForMusic enum
 | |
|     # baseDir: directory containing all music data/descriptors/constraints
 | |
|     # constraintsFile: file to constraints JSON descriptor, relative to baseDir/constraints.
 | |
|     #                  if None, will be determined automatically from romType
 | |
|     def __init__(self, rom, romType,
 | |
|                  baseDir=os.path.join(appDir, 'varia_custom_sprites', 'music'),
 | |
|                  constraintsFile=None):
 | |
|         self.rom = rom
 | |
|         self.baseDir = baseDir
 | |
|         variaSeed = bool(romType & RomTypeForMusic.VariaSeed)
 | |
|         self.area = variaSeed and bool(romType & RomTypeForMusic.AreaSeed)
 | |
|         self.boss = variaSeed and bool(romType & RomTypeForMusic.BossSeed)
 | |
|         metaDir = os.path.join(baseDir, "_metadata")
 | |
|         constraintsDir = os.path.join(baseDir, "_constraints")
 | |
|         if constraintsFile is None:
 | |
|             constraintsFile = 'varia.json' if variaSeed else 'vanilla.json'
 | |
|         with open(os.path.join(constraintsDir, constraintsFile), 'r') as f:
 | |
|             self.constraints = json.load(f)
 | |
|         nspcInfoPath = os.path.join(baseDir, "nspc_metadata.json")
 | |
|         with open(nspcInfoPath, "r") as f:
 | |
|             nspcInfo = json.load(f)
 | |
|         self.nspcInfo = {}
 | |
|         for nspc,info in nspcInfo.items():
 | |
|             self.nspcInfo[self._nspc_path(nspc)] = info
 | |
|         self.allTracks = {}
 | |
|         self.vanillaTracks = None
 | |
|         for metaFile in os.listdir(metaDir):
 | |
|             metaPath = os.path.join(metaDir, metaFile)
 | |
|             if not metaPath.endswith(".json"):
 | |
|                 continue
 | |
|             with open(metaPath, 'r') as f:
 | |
|                 meta = json.load(f)
 | |
|             # will silently overwrite entries with same name, so avoid
 | |
|             # conflicting descriptor files ...
 | |
|             self.allTracks.update(meta)
 | |
|             if metaFile == "vanilla.json":
 | |
|                 self.vanillaTracks = meta
 | |
|         assert self.vanillaTracks is not None, "MusicPatcher: missing vanilla JSON descriptor"
 | |
|         self.replaceableTracks = [track for track in self.vanillaTracks if track not in self.constraints['preserve'] and track not in self.constraints['discard']]
 | |
|         self.musicDataTableAddress = snes_to_pc(0x8FE7E4)
 | |
|         self.musicDataTableMaxSize = 45 # to avoid overwriting useful data in bank 8F
 | |
| 
 | |
|     # tracks: dict with track name to replace as key, and replacing track name as value
 | |
|     # updateReferences: change room state headers and special tracks. may be False if you're patching a rom hack or something
 | |
|     # output: if not None, dump a JSON file with what was done 
 | |
|     # replaced tracks must be in
 | |
|     # replaceableTracks, and new tracks must be in allTracks
 | |
|     # tracks not in the dict will be kept vanilla
 | |
|     # raise RuntimeError if not possible
 | |
|     def replace(self, tracks, updateReferences=True, output=None):
 | |
|         for track in tracks:
 | |
|             if track not in self.replaceableTracks:
 | |
|                 raise RuntimeError("Cannot replace track %s" % track)
 | |
|         trackList = self._getTrackList(tracks)
 | |
|         replacedVanilla = [t for t in self.replaceableTracks if t in trackList and t not in tracks]
 | |
|         for van in replacedVanilla:
 | |
|             tracks[van] = van
 | |
| #        print("trackList="+str(trackList))
 | |
|         musicData = self._getMusicData(trackList)
 | |
| #        print("musicData="+str(musicData))
 | |
|         if len(musicData) > self.musicDataTableMaxSize:
 | |
|             raise RuntimeError("Music data table too long. %d entries, max is %d" % (len(musicData, self.musicDataTableMaxSize)))
 | |
|         musicDataAddresses = self._getMusicDataAddresses(musicData)
 | |
|         self._writeMusicData(musicDataAddresses)
 | |
|         self._writeMusicDataTable(musicData, musicDataAddresses)
 | |
|         if updateReferences == True:
 | |
|             self._updateReferences(trackList, musicData, tracks)
 | |
|         if output is not None:
 | |
|             self._dump(output, trackList, musicData, musicDataAddresses)
 | |
| 
 | |
|     # compose a track list from vanilla tracks, replaced tracks, and constraints
 | |
|     def _getTrackList(self, replacedTracks):
 | |
|         trackList = set()
 | |
|         for track in self.vanillaTracks:
 | |
|             if track in replacedTracks:
 | |
|                 trackList.add(replacedTracks[track])
 | |
|             elif track not in self.constraints['discard']:
 | |
|                 trackList.add(track)
 | |
|         return list(trackList)
 | |
| 
 | |
|     def _nspc_path(self, nspc_path):
 | |
|         return os.path.join(self.baseDir, nspc_path)
 | |
| 
 | |
|     # get list of music data files to include in the ROM
 | |
|     # can contain empty entries, marked with a None, to account
 | |
|     # for fixed place data ('preserve' constraint)
 | |
|     def _getMusicData(self, trackList):
 | |
|         # first, make musicData the minimum size wrt preserved tracks
 | |
|         preservedTracks = {trackName:self.vanillaTracks[trackName] for trackName in self.constraints['preserve']}
 | |
|         preservedDataIndexes = [track['data_index'] for trackName,track in preservedTracks.items()]
 | |
|         musicData = [None]*(max(preservedDataIndexes)+1)
 | |
|         # fill preserved spots
 | |
|         for track in self.constraints['preserve']:
 | |
|             idx = self.vanillaTracks[track]['data_index']
 | |
|             nspc = self._nspc_path(self.vanillaTracks[track]['nspc_path'])
 | |
|             if nspc not in musicData:
 | |
|                 musicData[idx] = nspc
 | |
| #                print("stored " + nspc + " at "+ str(idx))
 | |
|         # then fill data in remaining spots
 | |
|         idx = 0
 | |
|         for track in trackList:
 | |
|             previdx = idx
 | |
|             if track not in self.constraints['preserve']:
 | |
|                 nspc = self._nspc_path(self.allTracks[track]['nspc_path'])
 | |
|                 if nspc not in musicData:
 | |
|                     for i in range(idx, len(musicData)):
 | |
| #                        print("at " + str(i) + ": "+str(musicData[i]))
 | |
|                         if musicData[i] is None:
 | |
|                             musicData[i] = nspc
 | |
|                             idx = i+1
 | |
|                             break
 | |
|                     if idx == previdx:
 | |
|                         idx += 1
 | |
|                         musicData.append(nspc)
 | |
| #                    print("stored " + nspc + " at "+ str(idx))
 | |
|         return musicData
 | |
| 
 | |
|     # get addresses to store each data file to. raise RuntimeError if not possible
 | |
|     # pretty dumb algorithm for now, just store data wherever possible,
 | |
|     # prioritizing first areas in usableSpace
 | |
|     # store data from end of usable space to make room for other data (for hacks for instance)
 | |
|     def _getMusicDataAddresses(self, musicData):
 | |
|         usableSpace = self.constraints['usable_space_ranges_pc']
 | |
|         musicDataAddresses = {}
 | |
|         for dataFile in musicData:
 | |
|             if dataFile is None:
 | |
|                 continue
 | |
|             sz = os.path.getsize(dataFile)
 | |
|             blocks = self.nspcInfo[dataFile]['block_headers_offsets']
 | |
|             for r in usableSpace:
 | |
|                 # find a suitable address so header words are not split across banks (header is 2 words)
 | |
|                 addr = r['end'] - sz
 | |
|                 def isCrossBank(off):
 | |
|                     nonlocal addr
 | |
|                     endBankOffset = pc_to_snes(addr+off+4) & 0x7fff
 | |
|                     return endBankOffset == 1 or endBankOffset == 3
 | |
|                 while addr >= r['start'] and any(isCrossBank(off) for off in blocks):
 | |
|                     addr -= 1
 | |
|                 if addr >= r['start']:
 | |
|                     musicDataAddresses[dataFile] = addr
 | |
|                     r['end'] = addr
 | |
|                     break
 | |
|             if dataFile not in musicDataAddresses:
 | |
|                 raise RuntimeError("Cannot find enough space to store music data file "+dataFile)
 | |
|         return musicDataAddresses
 | |
| 
 | |
|     def _writeMusicData(self, musicDataAddresses):
 | |
|         for dataFile, addr in musicDataAddresses.items():
 | |
|             self.rom.seek(addr)
 | |
|             with open(dataFile, 'rb') as f:
 | |
|                 self.rom.write(f.read())
 | |
| 
 | |
|     def _writeMusicDataTable(self, musicData, musicDataAddresses):
 | |
|         self.rom.seek(self.musicDataTableAddress)
 | |
|         for dataFile in musicData:
 | |
|             addr = pc_to_snes(musicDataAddresses[dataFile]) if dataFile in musicDataAddresses else 0
 | |
|             self.rom.writeLong(addr)
 | |
| 
 | |
|     def _getDataId(self, musicData, track):
 | |
|         return (musicData.index(self._nspc_path(self.allTracks[track]['nspc_path']))+1)*3
 | |
| 
 | |
|     def _getTrackId(self, track):
 | |
|         return self.allTracks[track]['track_index'] + 5
 | |
| 
 | |
|     def _updateReferences(self, trackList, musicData, replacedTracks):
 | |
|         trackAddresses = {}
 | |
|         def addAddresses(track, vanillaTrackData, prio=False):
 | |
|             nonlocal trackAddresses
 | |
|             addrs = []
 | |
|             prioAddrs = []
 | |
|             if 'pc_addresses' in vanillaTrackData:
 | |
|                 addrs += vanillaTrackData['pc_addresses']
 | |
|             if self.area and 'pc_addresses_area' in vanillaTrackData:
 | |
|                 prioAddrs += vanillaTrackData['pc_addresses_area']
 | |
|             if self.boss and 'pc_addresses_boss' in vanillaTrackData:
 | |
|                 prioAddrs += vanillaTrackData['pc_addresses_boss']
 | |
|             if track not in trackAddresses:
 | |
|                 trackAddresses[track] = []
 | |
|             # if prioAddrs are somewhere else, remove if necessary
 | |
|             prioSet = set(prioAddrs)
 | |
|             for t,tAddrs in trackAddresses.items():
 | |
|                 trackAddresses[t] = list(set(tAddrs) - prioSet)
 | |
|             # if some of addrs are somewhere else, remove them from here
 | |
|             for t,tAddrs in trackAddresses.items():
 | |
|                 addrs = list(set(addrs) - set(tAddrs))
 | |
|             trackAddresses[track] += prioAddrs + addrs
 | |
|         for track in trackList:
 | |
|             if track in replacedTracks.values():
 | |
|                 for van,rep in replacedTracks.items():
 | |
|                     if rep == track:
 | |
|                         addAddresses(track, self.vanillaTracks[van])
 | |
|             else:
 | |
|                 addAddresses(track, self.vanillaTracks[track])
 | |
|         for track in trackList:
 | |
|             dataId = self._getDataId(musicData, track)
 | |
|             trackId = self._getTrackId(track)
 | |
|             for addr in trackAddresses[track]:
 | |
|                 self.rom.seek(addr)
 | |
|                 self.rom.writeByte(dataId)
 | |
|                 self.rom.writeByte(trackId)
 | |
|         self._writeSpecialReferences(replacedTracks, musicData)
 | |
| 
 | |
|     # write special (boss) data
 | |
|     def _writeSpecialReferences(self, replacedTracks, musicData, static=True, dynamic=True):
 | |
|         for track,replacement in replacedTracks.items():
 | |
|             # static patches are needed only when replacing tracks
 | |
|             if track != replacement:
 | |
|                 staticPatches = self.vanillaTracks[track].get("static_patches", None)
 | |
|             else:
 | |
|                 staticPatches = None
 | |
|             # dynamic patches are similar to pc_addresses*, and must be written also
 | |
|             # when track is vanilla, as music data table is changed
 | |
|             dynamicPatches = self.vanillaTracks[track].get("dynamic_patches", None)
 | |
|             if static and staticPatches:
 | |
|                 for addr,bytez in staticPatches.items():
 | |
|                     self.rom.seek(int(addr))
 | |
|                     for b in bytez:
 | |
|                         self.rom.writeByte(b)
 | |
|             if dynamic and dynamicPatches:
 | |
|                 dataId = self._getDataId(musicData, replacement)
 | |
|                 trackId = self._getTrackId(replacement)
 | |
|                 dataIdAddrs = dynamicPatches.get("data_id", [])
 | |
|                 trackIdAddrs = dynamicPatches.get("track_id", [])
 | |
|                 for addr in dataIdAddrs:
 | |
|                     self.rom.writeByte(dataId, addr)
 | |
|                 for addr in trackIdAddrs:
 | |
|                     self.rom.writeByte(trackId, addr)
 | |
| 
 | |
|     def _dump(self, output, trackList, musicData, musicDataAddresses):
 | |
|         music={}
 | |
|         no=0
 | |
|         for md in musicData:
 | |
|             if md is None:
 | |
|                 music["NoData_%d" % no] = None
 | |
|                 no += 1
 | |
|             else:
 | |
|                 tracks = []
 | |
|                 h,t=os.path.split(md)
 | |
|                 md=os.path.join(os.path.split(h)[1], t)
 | |
|                 for track,trackData in self.allTracks.items():
 | |
|                     if trackData['nspc_path'] == md:
 | |
|                         tracks.append(track)
 | |
|                 music[md] = tracks
 | |
|         musicSnesAddresses = {}
 | |
|         for nspc, addr in musicDataAddresses.items():
 | |
|             h,t=os.path.split(nspc)
 | |
|             nspc=os.path.join(os.path.split(h)[1], t)
 | |
|             musicSnesAddresses[nspc] = "$%06x" % pc_to_snes(addr)
 | |
|         dump = {
 | |
|             "track_list": sorted(trackList),
 | |
|             "music_data": music,
 | |
|             "music_data_addresses": musicSnesAddresses
 | |
|         }
 | |
|         with open(output, 'w') as f:
 | |
|             json.dump(dump, f, indent=4) |