Archipelago/worlds/stardew_valley/strings
Witchybun 378af4b07c
Stardew Valley: Fix magic altar logic (#3417)
* Fix magic altar logic

* Force a tuple (really?)

* Fix received and force progression on all spells

* Reversing the tuple change (?yllaer)
2024-05-29 20:16:19 +02:00
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ap_names
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__init__.py
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animal_names.py
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animal_product_names.py
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artisan_good_names.py
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building_names.py
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bundle_names.py
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calendar_names.py
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craftable_names.py
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crop_names.py
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currency_names.py
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decoration_names.py
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entrance_names.py
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fertilizer_names.py
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festival_check_names.py
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fish_names.py
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flower_names.py
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food_names.py
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forageable_names.py
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fruit_tree_names.py
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generic_names.py
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geode_names.py
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gift_names.py
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goal_names.py
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ingredient_names.py
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machine_names.py
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material_names.py
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metal_names.py
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monster_drop_names.py
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monster_names.py
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performance_names.py
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quality_names.py
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quest_names.py
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region_names.py
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season_names.py
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seed_names.py
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skill_names.py
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special_order_names.py
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spells.py Stardew Valley: Fix magic altar logic (#3417) 2024-05-29 20:16:19 +02:00
tool_names.py
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tv_channel_names.py
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villager_names.py
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wallet_item_names.py
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weapon_names.py
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