Archipelago/worlds/noita/regions.py

121 lines
5.2 KiB
Python

# Regions are areas in your game that you travel to.
from typing import Dict, List, TYPE_CHECKING
from BaseClasses import Entrance, Region
from . import locations
from .events import create_all_events
if TYPE_CHECKING:
from . import NoitaWorld
def create_locations(world: "NoitaWorld", region: Region) -> None:
locs = locations.location_region_mapping.get(region.name, {})
for location_name, location_data in locs.items():
location_type = location_data.ltype
flag = location_data.flag
is_orb_allowed = location_type == "orb" and flag <= world.options.orbs_as_checks
is_boss_allowed = location_type == "boss" and flag <= world.options.bosses_as_checks
amount = 0
if flag == locations.LocationFlag.none or is_orb_allowed or is_boss_allowed:
amount = 1
elif location_type == "chest" and flag <= world.options.path_option:
amount = world.options.hidden_chests.value
elif location_type == "pedestal" and flag <= world.options.path_option:
amount = world.options.pedestal_checks.value
region.add_locations(locations.make_location_range(location_name, location_data.id, amount),
locations.NoitaLocation)
# Creates a new Region with the locations found in `location_region_mapping` and adds them to the world.
def create_region(world: "NoitaWorld", region_name: str) -> Region:
new_region = Region(region_name, world.player, world.multiworld)
create_locations(world, new_region)
return new_region
def create_regions(world: "NoitaWorld") -> Dict[str, Region]:
return {name: create_region(world, name) for name in noita_regions}
# An "Entrance" is really just a connection between two regions
def create_entrance(player: int, source: str, destination: str, regions: Dict[str, Region]) -> Entrance:
entrance = Entrance(player, f"From {source} To {destination}", regions[source])
entrance.connect(regions[destination])
return entrance
# Creates connections based on our access mapping in `noita_connections`.
def create_connections(player: int, regions: Dict[str, Region]) -> None:
for source, destinations in noita_connections.items():
new_entrances = [create_entrance(player, source, destination, regions) for destination in destinations]
regions[source].exits = new_entrances
# Creates all regions and connections. Called from NoitaWorld.
def create_all_regions_and_connections(world: "NoitaWorld") -> None:
created_regions = create_regions(world)
create_connections(world.player, created_regions)
create_all_events(world, created_regions)
world.multiworld.regions += created_regions.values()
# Oh, what a tangled web we weave
# Notes to create artificial spheres:
# - Shaft is excluded to disconnect Mines from the Snowy Depths
# - Lukki Lair is disconnected from The Vault
# - Overgrown Cavern is connected to the Underground Jungle instead of the Desert due to similar difficulty
# - Powerplant is disconnected from the Sandcave due to difficulty and sphere creation
# - Snow Chasm is disconnected from the Snowy Wasteland
# - Pyramid is connected to the Hiisi Base instead of the Desert due to similar difficulty
# - Frozen Vault is connected to the Vault instead of the Snowy Wasteland due to similar difficulty
# - Lake is connected to The Laboratory, since the bosses are hard without specific set-ups (which means late game)
# - Snowy Depths connects to Lava Lake orb since you need digging for it, so fairly early is acceptable
# - Ancient Laboratory is connected to the Coal Pits, so that Ylialkemisti isn't sphere 1
noita_connections: Dict[str, List[str]] = {
"Menu": ["Forest"],
"Forest": ["Mines", "Floating Island", "Desert", "Snowy Wasteland"],
"Frozen Vault": ["The Vault"],
"Overgrown Cavern": ["Sandcave"],
###
"Mines": ["Collapsed Mines", "Coal Pits Holy Mountain", "Lava Lake"],
"Lava Lake": ["Abyss Orb Room"],
###
"Coal Pits Holy Mountain": ["Coal Pits"],
"Coal Pits": ["Fungal Caverns", "Snowy Depths Holy Mountain", "Ancient Laboratory"],
###
"Snowy Depths Holy Mountain": ["Snowy Depths"],
"Snowy Depths": ["Hiisi Base Holy Mountain", "Magical Temple", "Below Lava Lake"],
###
"Hiisi Base Holy Mountain": ["Hiisi Base"],
"Hiisi Base": ["Secret Shop", "Pyramid", "Underground Jungle Holy Mountain"],
###
"Underground Jungle Holy Mountain": ["Underground Jungle"],
"Underground Jungle": ["Dragoncave", "Overgrown Cavern", "Vault Holy Mountain", "Lukki Lair", "Snow Chasm", "West Meat Realm"],
###
"Vault Holy Mountain": ["The Vault"],
"The Vault": ["Frozen Vault", "Temple of the Art Holy Mountain"],
###
"Temple of the Art Holy Mountain": ["Temple of the Art"],
"Temple of the Art": ["Laboratory Holy Mountain", "The Tower", "Wizards' Den"],
"Wizards' Den": ["Powerplant"],
"Powerplant": ["Deep Underground"],
###
"Laboratory Holy Mountain": ["The Laboratory"],
"The Laboratory": ["The Work", "Friend Cave", "The Work (Hell)", "Lake", "The Sky"],
###
}
noita_regions: List[str] = sorted(set(noita_connections.keys()).union(*noita_connections.values()))