Archipelago/worlds/smz3/TotalSMZ3/Regions/SuperMetroid/Brinstar/Green.py

38 lines
2.5 KiB
Python

from ....Region import SMRegion
from ....Config import Config, SMLogic
from ....Location import Location, LocationType
from ....Item import Progression
class Green(SMRegion):
Name = "Brinstar Green"
Area = "Brinstar"
def __init__(self, world, config: Config):
super().__init__(world, config)
self.Weight = -6
self.Locations = [
Location(self, 13, 0x8F84AC, LocationType.Chozo, "Power Bomb (green Brinstar bottom)",
lambda items: items.CardBrinstarL2 and items.CanUsePowerBombs()),
Location(self, 15, 0x8F8518, LocationType.Visible, "Missile (green Brinstar below super missile)",
lambda items: items.CanPassBombPassages() and items.CanOpenRedDoors()),
Location(self, 16, 0x8F851E, LocationType.Visible, "Super Missile (green Brinstar top)",
lambda items: items.CanOpenRedDoors() and items.SpeedBooster if self.Logic == SMLogic.Normal else \
lambda items: items.CanOpenRedDoors() and (items.Morph or items.SpeedBooster)),
Location(self, 17, 0x8F852C, LocationType.Chozo, "Reserve Tank, Brinstar",
lambda items: items.CanOpenRedDoors() and items.SpeedBooster if self.Logic == SMLogic.Normal else \
lambda items: items.CanOpenRedDoors() and (items.Morph or items.SpeedBooster)),
Location(self, 18, 0x8F8532, LocationType.Hidden, "Missile (green Brinstar behind missile)",
lambda items: items.SpeedBooster and items.CanPassBombPassages() and items.CanOpenRedDoors() if self.Logic == SMLogic.Normal else \
lambda items: (items.CanPassBombPassages() or items.Morph and items.ScrewAttack) and items.CanOpenRedDoors()),
Location(self, 19, 0x8F8538, LocationType.Visible, "Missile (green Brinstar behind reserve tank)",
lambda items: items.SpeedBooster and items.CanOpenRedDoors() and items.Morph if self.Logic == SMLogic.Normal else \
lambda items: items.CanOpenRedDoors() and items.Morph),
Location(self, 30, 0x8F87C2, LocationType.Visible, "Energy Tank, Etecoons",
lambda items: items.CardBrinstarL2 and items.CanUsePowerBombs()),
Location(self, 31, 0x8F87D0, LocationType.Visible, "Super Missile (green Brinstar bottom)",
lambda items: items.CardBrinstarL2 and items.CanUsePowerBombs() and items.Super)
]
def CanEnter(self, items: Progression):
return items.CanDestroyBombWalls() or items.SpeedBooster