54 lines
1.8 KiB
Markdown
54 lines
1.8 KiB
Markdown
# Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006
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## Where is the options page?
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The [player options page for this game](../player-options) contains all the options you need to configure and
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export a config file.
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## What does randomization do to this game?
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Unlocking Booster Packs, Campaign, Limited and Theme Duel Opponents has been changed.
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You only need to beat each Campaign Opponent once.
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Logic expects you to have access to the Booster Packs necessary to get the locations at a reasonable pace and consistency.
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Logic remains, so the game is always able to be completed, but because of the shuffle, the player may need to defeat certain opponents before they
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would in the vanilla game.
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You can change how much money you receive and how much booster packs cost.
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## What is the goal of Yu-Gi-Oh! 2006 when randomized?
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Defeat a certain amount of Limited/Theme Duels to Unlock the final Campaign Opponent and beat it.
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## What items and locations get shuffled?
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Locations in which items can be found:
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- Getting a Duel Bonus for the first time
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- Beating a certain amount campaign opponents of the same level.
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- Beating a Limited/Theme Duel
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- Obtaining certain cards (same that unlock a theme duel in vanilla)
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Items that are shuffled:
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- Unlocking Booster Packs (the "ALL" Booster Packs are excluded)
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- Unlocking Campaign Opponents
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- Unlocking Limited/Theme Duels
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- Banlists
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## What items are _not_ randomized?
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Certain Key Items are kept in their original locations:
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- Duel Puzzles
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- Survival Mode
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- Booster Pack Contents
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## Which items can be in another player's world?
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Any shuffled item can be in other players' worlds.
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## What does another world's item look like in Yu-Gi-Oh! 2006?
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You can only tell when and what you got via the client.
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## When the player receives an item, what happens?
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The Opponent/Pack becomes available to you.
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